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  #41  
Old 12-02-2011, 02:29 PM
Castle Castle is offline
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Quote:
Originally Posted by Uthgaard
Common sense. How does it work?
See the link in my sig. It starts with not ignoring the obvious.
  #42  
Old 12-02-2011, 02:29 PM
Darwoth Darwoth is offline
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what are they going to ninjaloot at level 20? droppable patchwork?

the planes + perma/sol b + kedge where the no drop gear is from are no lev limit already.
  #43  
Old 12-02-2011, 02:34 PM
Palemoon Palemoon is offline
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Quote:
Originally Posted by Dfn [You must be logged in to view images. Log in or Register.]
Please ban me. I'm leveling in Ocean of Tears and killing people that pass by on the boat. Fucking moron. Go hide in the boat instead of riding outside announcing to the whole planet your ass is ready to be pounded.
.
naw, I was/am out of range of that. And I watched you enter the boat, look all around for someone to target and then back up off it to start your dot lineup/send pet routine on the one person in range. You casting on the dock while they could not cast back without exiting the boat/missing their boat. Felt good to make a bunch of people die or miss their boat huh? Watched you and your friends do this several times.

I did not say it was a bannable offense, just an example of your play-to-grief playstyle that has ruined countless games.

You dont want EQ w/pvp, you want to drive people away and cause as much pain as possible, thats what gives your type pleasure, not the pvp. Hence exploiting broken boat mechanics and rooting deep red mobs on noobs to cause deleveling. Thats how you roll, and its the real reason why everything is just a wow clone now.
  #44  
Old 12-02-2011, 02:35 PM
Melveny Melveny is offline
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If you think those zones offer the only loot of value that is worth ninja, you are then indeed a noob.
  #45  
Old 12-02-2011, 02:46 PM
PlayervsDen PlayervsDen is offline
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Training will not be allowed and if caught will be harshly punished.

Bind Camping will not be an offense on the PvP Server, however it will be frowned upon by the staff and in some situations may be intervened.

Does anyone else find it strange that you can bind camp people but you can't train them purposely?

Intentional Training = purposeful exp loss
Bind Camping = Purposeful exp loss

Clarify anything i may have missed.
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  #46  
Old 12-02-2011, 02:48 PM
gloinz gloinz is offline
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Quote:
Originally Posted by PlayervsDen [You must be logged in to view images. Log in or Register.]
Training will not be allowed and if caught will be harshly punished.

Bind Camping will not be an offense on the PvP Server, however it will be frowned upon by the staff and in some situations may be intervened.

Does anyone else find it strange that you can bind camp people but you can't train them purposely?

Intentional Training = purposeful exp loss
Bind Camping = Purposeful exp loss

Clarify anything i may have missed.
xp loss is so minimal for pvp deaths its like nothing happens

xp to mobs big big chunk of xp

20 pvp deaths = 1 pve death i think is about right

thus either xp loss in pvp needs to be boosted or training allowed imo
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Last edited by gloinz; 12-02-2011 at 02:52 PM..
  #47  
Old 12-02-2011, 02:49 PM
Darwoth Darwoth is offline
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Quote:
Originally Posted by Melveny [You must be logged in to view images. Log in or Register.]
If you think those zones offer the only loot of value that is worth ninja, you are then indeed a noob.
other than a guise from guk (which should also be no level limit) i cant think of anything of worth that is no drop and therefore subject to being ninja looted in the current landmass.

either way just lock the corpse as was done for the entire duration of eq.
  #48  
Old 12-02-2011, 02:49 PM
PlayervsDen PlayervsDen is offline
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aaah i see thanks gloinz.
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  #49  
Old 12-02-2011, 03:02 PM
Slave Slave is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]

thus either xp loss in pvp needs to be boosted or training allowed imo
SZ rules = mob exp loss to death from in-range player. You could attack anyone (and kill them), but if you got a kill shot on someone that was actually within 5 levels of you, they lost experience as normal, and you could loot them for their sig which you could then exchange for pvp-only rewards. It was, as far as I know, the first system to ever offer pvp rewards.
  #50  
Old 12-02-2011, 03:18 PM
Arillious Arillious is offline
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Agreed that GM's should stay out of player interactions.
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