Project 1999

Go Back   Project 1999 > Class Discussions > Melee

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 07-23-2013, 06:27 PM
astuce999 astuce999 is offline
Sarnak


Join Date: Mar 2010
Location: Québec
Posts: 489
Default

Yay, a fun post to answer!

I keep 3 sets of gear. HP/AC (shield optional), pulling/CC (massive cha), and resists (raid).

Charisma is the 2nd most important factor when lulling, the first being your relative level to the mob. So if you're pulling mostly blues, dont really bother, but if going against tougher mobs, that extra charisma is going to be a life saver.

Charisma for charming is barely noticeable, same thing for mez, it's all about relative level.

Dexterity is the 3rd most important factor for missed notes, the first being your instrument skill, and the 2nd being the level of the song. Dexterity comes into play mostly when you're taking melee damage from the mob, it will become akin to a channeling skill for bards. On live it was rumored to affect your dual wield check, but I dont know if it was implemented on p99.

Agility on live was rumored to affect avoidance type skills like dodge and parry, as well as your avoidance AC, but no clue if it has been implemented on p99.

AC makes a difference but only in big numbers, and only on mobs lower level than you. When I put my tank gear on, I gain almost 200AC, and I can tank about 3 frogs in seb (non krup non ilis) before needing to stop to heal. Without that gear, even a light blue sometimes requires me to stop and mez/heal.

cheers!

Astuce
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:22 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.