#11
|
||||
|
You could have read the article. :P
Quote:
| |||
|
#12
|
|||
|
I will when I get home. My works Internet wont let me see it
| ||
|
#13
|
|||
|
There is a very good looking 'Donate' button on the main page that is all shiny and yellow.
Feel it... Live it... Click it... BE the button. It is your civic duty.
__________________
Project 1999:
Brund - Dwarven Scout Classic: Gruemm - Dwarven Scout of Fennin Ro Member of the Grudge Bearers | ||
|
#14
|
|||
|
I agree with Smedley... it's an amazing technical achievement, especially considering how close it is to the original game. I am currently working on an MMO, and they are not easy at the best of times. I can't imagine what it must be like reverse engineering server code (AI, NPCs, Quests, movement speeds, cast times and effects... the list goes on).
I'm loving this game already after only a couple of days, and will be donating for sure. I'd pay to play, so donation is a small thing to help. | ||
|
#15
|
|||
|
As a student programmer I would love to read about how the programmers of the server did it. Im just learning about object oriented programing. I dont know how these guys create this stuff. Maybe OpenGL with a physics engine? That would be an amazing thing to read.
| ||
|
#16
|
||||
|
Quote:
__________________
| |||
|
|
|