#1
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westwastes spawn timers
This is one of the items remaining on the Velious To-Do list.
Most of the npcs have correct spawn timers at this point, but these are the remainders. I figured I'd open this up so people can research on their own, and maybe finish it sooner. Code:
select distinct npt.name,sp2.respawntime from npc_types npt left join spawnentry spt on (spt.npcid=npt.id) left join spawn2 sp2 on (sp2.spawngroupid=spt.spawngroupid) left join spawngroup sg on (sg.id = spt.spawngroupid) where sp2.zone = 'westwastes' and spt.chance > '0' and sp2.respawntime < '1000' Quote:
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#2
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Vandy posted this listing awhile back and includes a number of those in the list there.
Several are 2 hours spawns but not all of them. http://www.graffe.com/forums/archive...p/t-4546.html? Here are some archives from Graffe that have some information on spawn times and PHers Quote:
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#3
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I always thought tantor - named rhino - named wolf - were spawned randomly from killing rhinos, mastadons and wolves.
__________________
Scrubosaur - Necromancer
"Living my life 6 seconds at a time." - Unknown | ||
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#4
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Ok thanks for input so far. Narrowed it down to these needed:
Quote:
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#5
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Got a few of the spawn timers today.
Still need the following: Quote:
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#6
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Bump.
__________________
Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | ||
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#7
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I've searched all over for the respawn times on the remaining npcs but have not found anything. Would EQlive be a good source to get the remaining npcs spawn times?
I highly doubt they have changed them much at all since 2001 | ||
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#8
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Quote:
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#9
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Quote:
Death-[Tue Dec 23 01:31:37 2014] You have slain Mazi! Spawn-[Tue Dec 23 02:33:37 2014] Mazi scowls at you, ready to attack -- looks kind of dangerous. | |||
Last edited by Method; 12-23-2014 at 05:35 PM..
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#10
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Spent about 30 hours in WW on live killing three spawn locations to figure out how the npcs below we're setup,
All the npcs below share the same spawn table on a 1 hour and 20 sec respawn time. Also listed is the rarity of each npc, Each npc spawn except for the named had a chance to double spawn the same npc type. This would explain the greater amount of these animals spread across WW, currently not seen in beta. a_drake 400(common) / a_glacier_mastodon 400(semi common) a_wyvern_hunter 400(common) a_wyvern_huntress 400(semi common) a_velium_hound 400(rare) hound would spawn every 4th spawn normally sometimes more a_brontotherium 400(common) a_gravid_drake 400(semi common) a_cragwyrm 400(semi common) a_Velious_Drake 400(semi common) icehackle(very rare saw only once) tantor(very rare saw only once) [Tue Dec 23 20:59:21 2014] a wyvern hunter has been slain by a hired kobold! [Tue Dec 23 21:59:02 2014] You say, 'Hail, a velium hound Ice burrowers share their own spawn table on a 1 hour and 20 sec respawn time. an_ice_burrower 400 Shardwing Courier= 28 Hour respawn timer,Beta 8k hp vs Live 25k hp [Mon Dec 22 20:31:39 2014] You have slain Shardwing Courier! [Wed Dec 24 00:31:58 2014] You say, 'Hail, Shardwing Courier' Mraaka=21 Hour respawn [Tue Dec 23 01:07:21 2014] You have slain Mraaka! [Tue Dec 23 22:07:18 2014] You say, 'Hail, Mraaka' Esorpa of the Ring=28 Hour respawn [Wed Dec 24 22:15:51 2014] Esorpa of the Ring's corpse says 'How? How did you defeat me? Perhaps the Claws were right? Mother Veeshan, forgive my foolishness!' [Fri Dec 26 03:16:38 2014] You say, 'Hail, Esorpa of the Ring' | ||
Last edited by Method; 12-26-2014 at 12:59 PM..
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