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  #1  
Old 01-31-2024, 10:13 PM
wuanahto wuanahto is offline
Sarnak


Join Date: Apr 2021
Posts: 224
Default Leveling up a shadowknight.

Made it to level 49 and I used Harmtouch like 3 times. it was lifesaving once.

Also why are pure int casters so god damn mean when it comes to Specter camps?
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  #2  
Old 01-31-2024, 10:47 PM
Ciderpress Ciderpress is offline
Aviak


Join Date: Dec 2023
Posts: 80
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Harmtouch is for when you're about to die, but sk mobs just fire it instantly so the first time I tried playing an sk that's what I tried too, and it diiiiiidn't work out. I have nothing but respect for anyone who mains an SK to 60.
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  #3  
Old 02-01-2024, 12:06 AM
aussenseiter aussenseiter is offline
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SKs are OK after the exp penalty goes away.

Unfortunately everyone else is done experiencing their 15th alt by then.
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  #4  
Old 02-02-2024, 01:13 PM
skulldudes skulldudes is offline
Kobold

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HT rules when you catch an add finishing off another mob, use it plenty when ogre guard pathers (inexplicably) sneak up on me
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  #5  
Old 02-02-2024, 02:39 PM
eqravenprince eqravenprince is offline
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I use HT all the time when I first break up a camp of 3. If healer is one of them, I start with that one, and HT at 40% health and if that doesn't kill them outright, I have slam ready to interrupt the heal. Once camp is broken, I won't need HT.
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  #6  
Old 02-02-2024, 04:30 PM
Ciderpress Ciderpress is offline
Aviak


Join Date: Dec 2023
Posts: 80
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It kinda sucks that HT can be resisted too. Not really a fair analog to paladins, whose long-cooldown class specific CH can't be "resisted", cause it's a heal.
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  #7  
Old 02-12-2024, 11:31 AM
chevy79bu chevy79bu is offline
Sarnak


Join Date: Jan 2017
Posts: 200
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Harm touch should have had a life tap ability tied to it then it would have been useful and actually save you once in a while. I have always said that about the harm touch ability. Even Brad made one mistake...well maybe a few...
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  #8  
Old 02-12-2024, 12:08 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by chevy79bu [You must be logged in to view images. Log in or Register.]
Harm touch should have had a life tap ability tied to it then it would have been useful and actually save you once in a while. I have always said that about the harm touch ability. Even Brad made one mistake...well maybe a few...
I think they were worried about HT spam in certain scenarios. You can have a bunch of SK's HT, die, get resed, and HT again on a raid target, for example.
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  #9  
Old 02-12-2024, 03:11 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I think they were worried about HT spam in certain scenarios. You can have a bunch of SK's HT, die, get resed, and HT again on a raid target, for example.
I remember a bind rush strat being used on Sontalak before. I think Good Guys did it (unsure whether it was a thing that got repeated).
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  #10  
Old 02-12-2024, 03:14 PM
Videri Videri is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
I use HT all the time when I first break up a camp of 3. If healer is one of them, I start with that one, and HT at 40% health and if that doesn't kill them outright, I have slam ready to interrupt the heal. Once camp is broken, I won't need HT.
This is a clever use for it.
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