#1
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Barbarian Weapon Question
I have a level 56 barbarian shaman that I haven't played in months. Now that my cleric is about to reach level 60, I'm probably going to pick up the shaman again. I don't want to be a shaman that sits around and right clicks my JBB for dps and buff bots during down time. I'm curious as to which weapon is better for an active melee dps type play style, Granite Face Grinder (better damage ratio) or Barbarian Spiritist's Hammer (with the proc). Any input would be much appreciated!
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#2
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I hear that Barbarian Spiritist's Hammer procs like mad.
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#3
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It doesn't proc nearly as much as it did pre-kunark but BSH is still the way to go imo
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#4
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I'd trust procs over melee skills with a Shaman in the high levels. You're gonna get 2-4 procs per min which on a PWS or Barb Hammer *should* give more damage. Procs don't scale with spell/item haste or skill points either. Maybe a Sham with a cloak of flames would maul with a grinder.
Total speculation though. Never played a sham past 24 to be honest. | ||
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#5
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Finding a rogue to duo with and going max ac imho.
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#6
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Quote:
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#7
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Quote:
__________________
Zagum - 60 Shaman
Hakata Ramen - 60 Jedi Warrior Klaritee Dicktaters - 60 Enchanter Serilis - 60 Wizard Decisive - 60 Bard Winsloe - 60 Rogue Zaggasauarus - 27 Necro | |||
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#8
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You're going to be doing wayyy less damage in melee, as well as putting yourself and your group at greater risk, with a melee weapon instead of using the total no-brainer JBB.
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#9
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Quote:
I do agree, however, that JBB is higher DPS in 99% of cases, so if you can afford one, stick it with and find a main/offhand with a decent amount of either wis/hp/mp/sta on it so you can buff up your mana/hp pool for canni and spells. Doing melee in a group, especially when you will never likely pull aggro, is not going to put your group in danger, but it is questionable as to how beneficial it will be to the group as your damage output will be poor.
__________________
Zagum - 60 Shaman
Hakata Ramen - 60 Jedi Warrior Klaritee Dicktaters - 60 Enchanter Serilis - 60 Wizard Decisive - 60 Bard Winsloe - 60 Rogue Zaggasauarus - 27 Necro | |||
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#10
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You may disagree that it puts a good team in "great risk" but it's definitely greater than sitting back clicking. Forget aggro as much as having a clear view of adds and what-not.
If a jbb is more damage the only reason not to use it is if you can't afford one. Boring or not sometimes numbers just work that way. I certainly would rather have a shield in the offhand and give up my melee dream in that case. | ||
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