#1
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2H Melee Damage
I hope I am posting this in the correct subform and in the proper format. I realize this has been covered in another thread, but it is laden with numbers and histograms i can't understand.
All I want to know is, is 2h weapon damage still broken? If it is, do you plan to fix it? | ||
#2
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nobody?
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#3
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Eh I stopped deciphering what is broken and what isn't, I never parsed much on live or cared about formulas I got too much going on in game.
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#4
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Was wondering the same thing.
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Madyson
Barbarian Warrior Squint Human Shadowknight Oddkin Darkelf Necromancer | ||
#5
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I play an SK and i've actually quit because of this bug. will come back when they fix it
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#6
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Im just wondering if there going to actually make it "classic like" like they said a couple patches ago. Wasn't that supposed to mean that all 2H weps had the same dmg bonus and all the 1H weps had the same dmg bonus, regardless of the weps dly? If thats not going to happen, im considering just getting rid of this RFS and getting an SoS / AClub instead =/. Or just playing something lol
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#7
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Still?
Haven't played in months, is 2hs still doing uber low DPS?
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#8
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I am using Rod of lamentatión atm,have polyphenomenal axe in bag.
Maybe is just in my mind but 2hb goes better than 2hs atm. People will say bonus dmg change,since dmg bonus + max hit nerf... Polyaxe pre-max hit chance + bonus dmg nerf = 190 double hits a lot of times Polyaxe post-max hit chance + bonus dmg nerf = hit for 30-75 (95% of the times) and just max hit for 140. That is like a 70% dmg lost for my paladin. I feel like 2hb goes better,atm don´t know why because i am not a dmg parse gamer. | ||
#9
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Is it really that bad? Could someone point me to the other thread mentioned in the opening post?
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#10
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The full damage bonus for 2H weapons with high delay is NOT in game yet, correct? I was under the impression that it was a future patch.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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