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  #31  
Old 06-01-2016, 07:00 PM
georgie georgie is offline
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Quote:
Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
Rogean said it would never happen, though. And p1999 is by far the best classic EQ experience out there, due to the stellar code base, anti cheating, and rules against multiboxing.

At this point, the only things I know of which might happen, and could produce an actual classic experience (instead of the nihilistic and stale server we have now) are:
  1. Rogean releases a teams server, which seems unlikely.
  2. Rogean releases the source code and someone else makes a stable and popular server, also unlikely.
  3. Daybreak makes better classic servers which don't allow multiboxing, very unlikely.
Not holding my breath.
Rogean said experience increase would never happen.
  #32  
Old 06-01-2016, 07:16 PM
silo32 silo32 is offline
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no wipe

server is fine

everyone asking for a wipe does not play or represent the current player base of red99

we have a blue serer and a red server

no need for a 3rd server or a reset or wipe, with all the information we have its counter productive, not everyone can have a manastone, or guise sorry you lost your chance
Last edited by silo32; 06-01-2016 at 07:18 PM..
  #33  
Old 06-01-2016, 08:19 PM
Chaboo_Cleric Chaboo_Cleric is offline
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Server is alive and thriving. It's got its load of rejects leave it alone.
  #34  
Old 06-01-2016, 08:24 PM
Bazia Bazia is offline
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wipe plz, remember some people get so addicted to elf quest they will play endless alts no matter how shit server is
  #35  
Old 06-01-2016, 08:37 PM
Colgate Colgate is offline
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not even a wipe can save everquest from being everquest
  #36  
Old 06-01-2016, 10:52 PM
iruinedyourday iruinedyourday is offline
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Recycle99 can't wait! Only 6 more years!
  #37  
Old 06-02-2016, 07:30 AM
VZ_Xanit K'ven VZ_Xanit K'ven is offline
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Quote:
Originally Posted by Gardur [You must be logged in to view images. Log in or Register.]
Red is structurally perfect IMO.

4years of kunark during the dev process is the issue.

Re release via wipe or a parallel server with scheduled merge on classic timeline IMO.
Structurally perfect? Up to Kunark maybe.

Isnt one of the main Problems that Velious raid Mobs require 60-80 People*, but there is not enough population for 2 guilds with that amount of players?

That always leads to a dominant guild monopolizing all gear Progress.
And the Slogan recruit and contest just becomes the "stop resisting" of riot cops in face of the low Population numbers and unattractive way for lone newcomers.

Guild leaders should negotiate a bi-partisan member limit of 30, then come together for the big targets. Maybe let a 2v2 decide the loot rights.

ANd then pvp on all other occasions. That would allow for 3-4 guilds.

So velious made this low Pop / no pipline of Newcomer Server basically blue, with the occasional ragefire Harass by Friends.
  #38  
Old 06-02-2016, 07:31 AM
VZ_Xanit K'ven VZ_Xanit K'ven is offline
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parallel Server with classic timeline would be the promised land
  #39  
Old 06-02-2016, 02:12 PM
easy_lee easy_lee is offline
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Quote:
Originally Posted by Degenerate [You must be logged in to view images. Log in or Register.]
wipes are pointless, people quit a lot due to no progression and their items rot on dead accounts.

I don't see what the issue is, start forming up a guild that suits your playstyle and recruit friends.

a wipe would only make guk loot rare, who cares?
Pretty simple why a wipe would help, actually, even though it will never happen. For a few months, most players would be back in the leveling and gearing phase, which is what EverQuest is all about. The server has only stagnated because 90% of the players online at any given point are already through the game, multiple times, and spend their time in raids or on twinked alts.

Don't think that's a problem? It limits the kind of people you meet. Start a fresh character if you doubt me. On p 1999, you meet only one progressing player, which the game was intended for, for every ten or so twinked alts and bored 60s. The amount of time you spend in interesting groups is vastly small compared to how long you spend bored and looking for groups, soloing, or being carried by twinks and bored 60s.

And that trend continues all the way to 45+, where the zerg is ready to swoop you up and carry you through raids.

Conflict and interesting play here are artificial. They don't happen naturally, but have to be forced by the community. That's a product of the stagnant endgame and the fact that most people have already beaten it.

And regarding player count, I've long held that pre-kunark, classic only is the timeline best suited to our population. Back then, ten players working together could clear pretty much everything. You didn't need velious numbers, and so competition was more feasible. The zerg would still form after a certain number of months, which is why the game needed to keep moving through expansions quickly, on the original timeline, or be reset.

It was never reset, and expansions came slow, leading to an increasingly stagnant situation.
  #40  
Old 06-02-2016, 02:18 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Degenerate [You must be logged in to view images. Log in or Register.]
wipes are pointless, people quit a lot due to no progression and their items rot on dead accounts.
You say wipes are pointless and then comment on the thing wipes fix. The server is stale and boring, people want a fresh start to revitalize meaningful progression.
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