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  #151  
Old 04-28-2016, 09:16 AM
Andragore Andragore is offline
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I think there are still some pathing issues - at least in Everfrost/permafrost as of last night: The back frost giant in everfrost right before the perma zone will no longer let you pass by hugging the opposite wall, he attacks everytime. Inside perma, the ice goblin at entry will wander when he hits about 20% health, but now immediately goes through the wall, comes back with about 25+ high level mobs.
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  #152  
Old 04-28-2016, 09:44 AM
Thunderjunky Thunderjunky is offline
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Default Seaworthy Planking

Did the Seaworthy Planking get removed? I thought that was a change later in 2001/2002?

http://wiki.project1999.com/The_Pirate_Ship
"This quest was discontinued later in Velious somewhere around April in 2002 not 2001."

Not seeing them anywhere on the islands in IC Ocean (or the 'usual' spots).
Last edited by Thunderjunky; 04-28-2016 at 09:49 AM..
  #153  
Old 04-28-2016, 10:06 AM
Rararboker Rararboker is offline
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Not changed yet afaik.
  #154  
Old 04-28-2016, 11:05 AM
Erati Erati is offline
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I would not be surprised if they ninja removed plankings considering their history on the server
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  #155  
Old 04-28-2016, 03:40 PM
Qtip Qtip is offline
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Quote:
Originally Posted by Senn [You must be logged in to view images. Log in or Register.]
You mean "following the timeline for the things they can implement"?

As pointed out in another thread, druid evacs changed the same time wizzie TLs got added. That's not in the patch. Food and drink durations should be in game, but they're not.

People really need to understand this is not a classic server. It's a custom server that roughly follows classic.
Shut the fuck up with that. Thank you to the gms, guides and devs for making this possible. Keep up the hard work!
  #156  
Old 04-28-2016, 03:58 PM
Izmael Izmael is offline
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Actually, not sticking perfectly to how EQ evolved live makes for a classic experience.

Classic EQ was full of stuff that wasn't understood by the players. This highly contributed to the classic feel and our fond memories of it.

Introducing things that weren't there on EQLive actually helps recreating that perfectly classic feeling of not knowing what the hell you are doing.
  #157  
Old 04-30-2016, 01:12 AM
larro larro is offline
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Join Date: Jul 2010
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Quote:
Nilbog: Quest 'Kobold Molars (Good)' has a chance of awarding a piece of random ringmail armor
According to the wiki this should be 25% chance. Handing in one kobold molar at a time (12 without zoning) got coin and "exp" only will try with 4 at a time see what happens
  #158  
Old 04-30-2016, 02:58 AM
larro larro is offline
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Quote:
Originally Posted by larro [You must be logged in to view images. Log in or Register.]
will try with 4 at a time see what happens
4 at a time resulted in 2 ring mail pieces! /shrug you decide
Also may have been triggered by faction. went apprehensive to indifferent on turn in
Last edited by larro; 04-30-2016 at 03:07 AM..
  #159  
Old 04-30-2016, 10:30 PM
Haynar Haynar is offline
Developer

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Quote:
Originally Posted by Pezy [You must be logged in to view images. Log in or Register.]
Looks more like an animation issue. The wurm texture like flashes and resets constantly while in combat.

Noticed this fighting in the usual spot near the HoT exit.
I had a size wrong for their z offset. Fixed pending update.

Haynar
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  #160  
Old 05-01-2016, 09:22 AM
Cecily Cecily is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
I would not be surprised if they ninja removed plankings considering their history on the server
Should ninja remove the bfgs too. That clicky does not live up to the hype. Anyone have it on live and here?
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