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Old 04-28-2013, 10:53 PM
azxten azxten is offline
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Default Changing spell particle effects

Hello all,

I am attempting to correct all of the non-classic particle spell effects on P99. A basic example of this is the "Shielding" line of spells where the particles float straight up instead of shooting out from the hands.

There is an existing thread about this in the Bug forum:

http://www.project1999.org/forums/sh...d.php?t=105509

I have successfully been able to modify the spellsnew.edd file to change this behavior:

[You must be logged in to view images. Log in or Register.]

The reason I am making this thread is to expose the issue to a wider audience so I can compile a list of changes that need to be made. This is the list so far:

Shielding spells <-- Shoots from hands
Healing spells <-- Shoots from hands
Frost nukes <-- Shoots from hands
Bard "Chant of Battle" type effect <-- Hands glow/shoots from hands?
Mage DS effect <--- Hands glow
SoW effect <-- Shoots from hands
Root effect <-- Shoots from hands
Tash/Slow/Swarm <-- Shoots from hands

Does anyone else know of any particle effects that are not classic or that you suspect aren't classic?

Thanks!
Last edited by azxten; 05-02-2013 at 12:35 AM..
  #2  
Old 04-28-2013, 10:57 PM
citizen1080 citizen1080 is offline
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Very cool =) Thanks for the effort sir
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Old 04-28-2013, 11:27 PM
Furinex Furinex is offline
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Sow Effect (STR, feel like cat) all need to go outward from the hands like heals and shielding.
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Old 04-29-2013, 01:43 AM
Stormhowl Stormhowl is offline
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What era of the game were the spells like this? I don't recall seeing it like that but Velious was a long time ago...
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Old 04-29-2013, 06:29 AM
fuark fuark is offline
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awesome!!
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Old 04-29-2013, 07:01 AM
Furinex Furinex is offline
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Quote:
Originally Posted by Stormhowl [You must be logged in to view images. Log in or Register.]
What era of the game were the spells like this? I don't recall seeing it like that but Velious was a long time ago...
Since day 1. Spells NEVER went from the hands to your face. This has been one of the major non-classic issues in reverting to old spell effects
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Old 04-29-2013, 08:33 AM
Swish Swish is offline
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Particle colours are out of whack as well... "back in the day" a Lvl 1 casting shield type spells (Skin Like Wood, Minor Shielding etc) would just be casting green.

At 24 (iirc) this would go up to green/(yellow/orange).

At 39 (iirc) this would go up to green/(yellow/orange)/blue.

You could always tell the pro players buffing people in Greater Faydark by some of their spell particles.

Not limited to shields either, extra strands of particles seemed to be added to the slow/tashan effects and the intensity of nuke effects. The shields I'm 100% on, the others...were they definitely pre-Kunark or added later?
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Old 04-29-2013, 09:16 AM
Reubin Reubin is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Particle colours are out of whack as well... "back in the day" a Lvl 1 casting shield type spells (Skin Like Wood, Minor Shielding etc) would just be casting green.

At 24 (iirc) this would go up to green/(yellow/orange).

At 39 (iirc) this would go up to green/(yellow/orange)/blue.

You could always tell the pro players buffing people in Greater Faydark by some of their spell particles.

Not limited to shields either, extra strands of particles seemed to be added to the slow/tashan effects and the intensity of nuke effects. The shields I'm 100% on, the others...were they definitely pre-Kunark or added later?
I remember this too. The lower level spells all had effects with less particle colors and "flash" than the higher level spells. I really don't remember what levels the changes were...but I definitely remember the particle effects changing as I leveled and being impressed when I got new spell effects. It was another motivator to level and a little bit of eye candy to impress others.
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Old 04-29-2013, 09:18 AM
Furinex Furinex is offline
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Quote:
Originally Posted by Reubin [You must be logged in to view images. Log in or Register.]
I remember this too. The lower level spells all had effects with less particle colors and "flash" than the higher level spells. I really don't remember what levels the changes were...but I definitely remember the particle effects changing as I leveled and being impressed when I got new spell effects. It was another motivator to level and a little bit of eye candy to impress others.
Yep, the level range specified above is exactly right as well.
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Old 04-29-2013, 09:51 AM
norova norova is offline
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As far as I know, the particle colors/effects do currently increase at 24 and 39.
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