Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 12-20-2013, 03:01 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

2 hours seems a bit weak. Why not 12? So that even if it spawns on an off hour people can try to grab the mob at a more normal hour.

PS I don't mean to be the cynic pissing in your cereal. I guess I just don't see how much it will change the outcome of a boss fight when guild A sits back for 2 hours. I feel as though there will be one or two guilds who get the same mob back to back due to 2 hours not being enough time.
  #12  
Old 12-20-2013, 03:01 AM
khanable khanable is offline
Planar Protector

khanable's Avatar

Join Date: Apr 2010
Location: The Plane of Rustles
Posts: 2,711
Default

I just want to hug everyone

Good luck to all. Let's clean this server up.
__________________
hello i'm cucumbers
  #13  
Old 12-20-2013, 03:01 AM
Troubled Troubled is offline
Sarnak

Troubled's Avatar

Join Date: Nov 2013
Posts: 461
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
2 hours seems a bit weak. Why not 12? So that even if it spawns on an off hour people can try to grab the mob at a more normal hour.
Would it matter?
__________________
  #14  
Old 12-20-2013, 03:02 AM
khanable khanable is offline
Planar Protector

khanable's Avatar

Join Date: Apr 2010
Location: The Plane of Rustles
Posts: 2,711
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
2 hours seems a bit weak. Why not 12? So that even if it spawns on an off hour people can try to grab the mob at a more normal hour.
This would give Europa a nice shot, though.
__________________
hello i'm cucumbers
  #15  
Old 12-20-2013, 03:04 AM
BlackTriad BlackTriad is offline
Aviak

BlackTriad's Avatar

Join Date: Jan 2012
Posts: 54
Default

Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
You mean see what happens TMO doesn't have a say in the matter.
Hmm. Perhaps you should read this again. Here I will quote it for you.


Quote:
Originally Posted by Tanthallas [You must be logged in to view images. Log in or Register.]
Any other guild that would like to participate is more than welcome.

We all hope that this agreement, in some form or another, carries on into the future and that each of the guilds involved in the end-game raiding scene on this server are able to, between them, come to terms that make this server more enjoyable for everyone.
  #16  
Old 12-20-2013, 03:10 AM
Tycko Tycko is offline
Sarnak

Tycko's Avatar

Join Date: Mar 2011
Posts: 379
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
2 hours seems a bit weak. Why not 12? So that even if it spawns on an off hour people can try to grab the mob at a more normal hour.

PS I don't mean to be the cynic pissing in your cereal. I guess I just don't see how much it will change the outcome of a boss fight when guild A sits back for 2 hours. I feel as though there will be one or two guilds who get the same mob back to back due to 2 hours not being enough time.
Yes, what guilds have the capability to track and mobilize ?
IB
FE

Looks like these two guilds are going to have a nice rotation between themselves for the next two weeks. Merry Christmas.
  #17  
Old 12-20-2013, 03:11 AM
Pint Pint is offline
Planar Protector

Pint's Avatar

Join Date: Jun 2010
Location: Plane of Hate
Posts: 2,024
Default

sounds like a step in the right direction, good luck guys!
__________________
Pint
  #18  
Old 12-20-2013, 03:12 AM
BlackTriad BlackTriad is offline
Aviak

BlackTriad's Avatar

Join Date: Jan 2012
Posts: 54
Default

Quote:
Originally Posted by Tycko [You must be logged in to view images. Log in or Register.]
Yes, what guilds have the capability to track and mobilize ?
IB
FE

Looks like these two guilds are going to have a nice rotation between themselves for the next two weeks. Merry Christmas.
You are under-estimating a few other guilds. Good. We like that. [You must be logged in to view images. Log in or Register.]
  #19  
Old 12-20-2013, 03:13 AM
Spitty Spitty is offline
Fire Giant

Spitty's Avatar

Join Date: May 2011
Posts: 705
Default

Awesome show, great job.

Really.
__________________
[60 ORACLE] SPITULSKI <The A-Team>
Batmanning today for a better tomorrow.
  #20  
Old 12-20-2013, 03:14 AM
mishurza mishurza is offline
Aviak


Join Date: Jun 2012
Posts: 97
Default

What about letting guilds camp out for specific targets?

You must maintain a force of 12 people logged on and submit hourly logs to a raid forum post. This would give you 20 minutes to engage a mob unhindered after it spawned. Other guilds would be welcome to camp out behind you in the event that your guild fails. A second guild maintaining the required presence at the camp and demonstrating this with hourly posting of raid logs to a raid forum post, would be entitled to the 2nd attempt at the mob given the 1st guild was unsuccessful. They would have 15 minutes to engage mob after the 1st guild's wipe. More forces would be able to line up if they were present and willing to maintain a 12 man presence at a spawn.

Else revert to FTE.

Also I really like the 2 hour grace period thing. Good idea whoever came up with that.
__________________
Blue:
Tawisty McBardovich (60 Bard)
Aalamar Bundy (60 Enchanter)
Ghomie (60 Wizard)
Jurassic Park (60 Necromancer)
Massterr Drumok (56 Monk)
Leighdybierd Johansen (50 Cleric)
Gdavid (50 Magician)
Snique Sniq(28 Rogue)
Therbah (7 bank)

Red:
Aalamar (60 Enchanter)
Aalasbank (1 bank)
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.