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  #11  
Old 11-05-2013, 02:00 PM
Lyra Lyra is offline
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Originally Posted by Jauna [You must be logged in to view images. Log in or Register.]
Cha is a small factor in any charm. Charm duration is mostly your level vs the targets level+its MR
Brad McQuaid: "CHA: affects amount you will be paid for goods by NPC merchants, and how much they will pay you; affects the saving throw on certain bard and enchanter spells (charms in particular) http://web.archive.org/web/200004142...erquest+News#0

I know I read that wisdom affects Druid charm, but can't find it at the moment.
  #12  
Old 11-05-2013, 02:01 PM
Splorf22 Splorf22 is offline
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GZ stated multiple times that Level, MR, and Charisma (in that order) were the factors that affected charm duration.

Also I tried a necromancer and I felt like their charm was substantially weaker. Maybe they have a low 'effective' charisma or maybe tash is just that important. Or maybe my feeling is wrong.
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  #13  
Old 11-05-2013, 02:12 PM
Jauna Jauna is offline
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Quote:
Originally Posted by Lyra [You must be logged in to view images. Log in or Register.]
Brad McQuaid: "CHA: affects amount you will be paid for goods by NPC merchants, and how much they will pay you; affects the saving throw on certain bard and enchanter spells (charms in particular) http://web.archive.org/web/200004142...erquest+News#0

I know I read that wisdom affects Druid charm, but can't find it at the moment.
Yeah, I never said cha was useless. But it is a small factor in charming. Level>MR>Cha

A level 50 necro would have an easier time charming a level 40 mob then a level 45.

A level 50 enchanter would have an easier time charming the same level 45 mob then the necro just because of Tash alone.
  #14  
Old 11-05-2013, 02:37 PM
HippoNipple HippoNipple is offline
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Thanks for the input guys. Very good point with the Tash spell and that pretty much answers my question.
  #15  
Old 11-05-2013, 03:58 PM
Elements Elements is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
I'm not trying to debate which class is better for other reasons outside of the charm.

I just wanted to know if anyone had experience with enchanter (200+ charisma) vs necromancer charms on undead as far as resists, consistency and duration.

This will come down to what duo is better, enchanter or necro, with a cleric in somewhere like HS. I didn't want to bring that up at first because I see this leading to people talking about other spells enchanters/necros have that could help with the duo. I am familiar with the other benefits of each class.
If its on undead Id go necro for FD+ee rez.
  #16  
Old 11-05-2013, 04:00 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by Jauna [You must be logged in to view images. Log in or Register.]
Yeah, I never said cha was useless. But it is a small factor in charming. Level>MR>Cha

A level 50 necro would have an easier time charming a level 40 mob then a level 45.

A level 50 enchanter would have an easier time charming the same level 45 mob then the necro just because of Tash alone.
200+ cha makes a huge difference in charm duration on this server, try it out.
  #17  
Old 11-05-2013, 04:28 PM
Malone88 Malone88 is offline
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Quote:
Originally Posted by Jauna [You must be logged in to view images. Log in or Register.]
Yeah, I never said cha was useless. But it is a small factor in charming. Level>MR>Cha

A level 50 necro would have an easier time charming a level 40 mob then a level 45.

A level 50 enchanter would have an easier time charming the same level 45 mob then the necro just because of Tash alone.
Level difference, by far, is most important factor.

I don't think a level 50 enchanter will be able to hold down a level 45 mob either, even with 200+ CHA and Tash on the mob. A level 40 mob (or light blue) will last MUCH longer for both Chanter and Necro (and be much less dangerous on breaks).

With regards to duoing with a Cleric, as Samwise pointed out, don't think a Necro can haste his charmed pet, and that tips the scales in the Enchanter's favor (IMO). Perhaps I'm wrong on this, haven't played a high-lev Necro...
  #18  
Old 11-05-2013, 04:30 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Malone88 [You must be logged in to view images. Log in or Register.]
I don't think a level 50 enchanter will be able to hold down a level 45 mob either
I kept a L53 ilis knight charmed for several hours at a spore king group once. I'm not sure it was really worth it though; he was a handful.
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  #19  
Old 11-06-2013, 01:42 AM
Vermicelli Vermicelli is offline
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From a thread last year:
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Originally Posted by A1551 [You must be logged in to view images. Log in or Register.]
Ok so I grabbed a cleric (thanks Kriven) and charmed goos in COM, and the results were very striking.

First, I found a pet who was just on the cusp of charming viability. At level 52 I grabbed a goo hitting for 116. Prior to this we tried a goo hitting for 120 but even with full charisma gear could not keep it charmed with duration good enough to exp reliably. This choice was intentional, because what I really care about is keeping the best mob I can for as long as I can. I'm sure results would be very different for a light blue mob. On every break the mob was tashed and re-charmed. I just pulled all the data out of my log file after our session and crunched it all using excel. results are as follows:

High Charisma dataset (CHA = 224)
Time of trial: 0:40:18 (or 0.672 hours)
Breaks: 7
Breaks per hour(extrapolated): 10.42
Avg Duration: 5.76 minutes
Median Duration: 3 minutes 10 seconds

Low Charisma dataset (CHA = 95)
Time of trial: 0:58:04 (0.968 hours)
Breaks: 25
Breaks per hour(extrapolated): 25.83
Avg Duration: 2.32 minutes
Median Duration: 1 minute 4 seconds

So conclusion -- charisma has a massive effect on charm duration when charming mobs at the high end of the "viable pet level" spectrum at level 52 in this dataset. In this case, I had almost 2.5 times more breaks per hour (10 to 25) with 95 charisma vs. my normal charisma of 224. This translated into more than doubling my charm durations on average (2.32 minutes with low charisma boosted up to 5.76 minutes with 224 cha). Even with a few caveats discussed below, I'd say the numbers speak for themselves. The cleric I worked with (who didn't specifically know which data set was which) pretty much figured out within three minutes when I had pulled off my charisma gear, and didn't even want to keep going as it was so clear cut. I forced him to deal with my lower charisma for another 55 minutes.
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  #20  
Old 11-06-2013, 05:26 AM
Llodd Llodd is offline
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Quote:
Originally Posted by Jauna [You must be logged in to view images. Log in or Register.]

A level 50 enchanter would have an easier time charming the same level 45 mob then the necro just because of Tash alone.
Pretty much this.
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