#21
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I wonder if you could force armour tints to load on team members so you can tell what team they're on?
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#22
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Quote:
So basically, pvp on would be red, non pvp would be blue (lol bluebies) It could be very neat if planned right. It would be a completely optional GM event with no rewards. Just something fun for players to do. | |||
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#23
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i would LOVE to attend to this!
__________________
[50 Warrior] Rumzuck Umbatsch (Ogre) <Remedy> [34 Druid] Vito Corleone (Wood Elf) <Europa> [35 Necromancer] Torak (Dark Elf) <Europa> [13 Shadow Knight] Rumzerg (Dark Elf) <Europa> EQEmuLauncher Have your files up to date, switch between servers nice and easy, and more! http://moestaverne.com/ | ||
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#24
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This would be cool. One of glitch's better ideas = P
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#26
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Quote:
Could that work for a second pvp team color? | |||
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#27
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Nilbog, can you easily create a zone such as in your sketch?
If not, Rathe Mountains might work. It has quite a few natural choke points and travel paths, and a zoneline on either end. It lacks ideal defensible bases, however. Could you set a drag limit on the flags, so that one can only drag the flag for 15s at a time, with a 1m reset timer? Encourages teamwork, fixes exploitable mechanics. | ||
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#28
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#29
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I think this is a perfect zone for this Capture the flag .
__________________
Cheech [60 Grandmaster]
Mardur[60 Warlord] Chongs [60 Shaman] Darklotus [60 Rogue] Cranial [55 Necro] Cheechx [52 Ranger] Chongi [52 Mage] Dreadlord [44 Shadowknight] | ||
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#30
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Sounds like a good time. Being only lvl 8 at the moment would be awhile before I could participate in any way other than cannon fodder.
What type of lvl restriction would be needed, if any, do you think? Or set up different events for various lvls? | ||
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