#121
|
|||
|
To Pint specifically -
Divinity addressed your #1 Bold type point, train pulling, because it was consistent train pulling by the top two guilds that ended our tenure in ToV. We were repeatedly trained in every safe and unsafe spot that we attempted to kill in. We were in ToV from DAY ONE of Velious and remained there for months, despite being trained at West exit, crawling West, and crawling North. We killed named dragons there from the FIRST WEEK, so please don't presume or imply that because we aren't there now that we weren't there before or that we aren't capable of being there now. We aren't there currently because despite being consistently wiped out by other guilds train pulling, petitioning got us nowhere and nothing was done. Talking to the training guild either got us no response or a lecture about how dare we be in their path. We ultimately decided to stay out of everyone's way, stick to west exit and clear to Telk or Gozz and possibly get a shot at LTK if she spawned during our 4 hour armor farm on Sundays. The arbitrary rule that prevented us from doing that (not killing dragons in same wing you are camped in) left us no other option than to train or be trained. We chose neither and ended our run at ToV dragons in hopes that future talks would lead to a resolution. Before the above mentioned "wing rule" was in effect, we were killing flurry drakes in north wing when Jorlleag spawned and we cleared to it and killed it. We took similar actions with Telk, Gozz and LTK. So to suggest that there is no other way that ToV can be cleared is simply incorrect. Threatening to take any action to muscle other guilds out of a zone is nothing new to Divinity. You've already done it successfully, why not do it again? The bottom line is that there is no reason why any guild should have a monopoly on a zone just to facilitate them being able to train pull their mobs without consequence simply because it's easier and takes less time and certainly not at the expense of another guild that is interested in armor farming or contesting dragons. I have mostly stayed out of the discussion in this thread, opting to have my say at the summit tomorrow and I would like to think that there is a solution that we can work out amongst ourselves, but you simply can't make the kind of statements you're making and expect positive results. -Katlin, Divinity | ||
Last edited by Katpal; 04-02-2016 at 03:14 PM..
|
|
#122
|
||||
|
Quote:
__________________
"All we really lose is one Warrior."
| |||
|
#123
|
|||
|
Yes they do.
Reduced Variance = Mobs stacking up and spawning simultaneously Increased Repops = All Mobs spawning simultaneously When mobs are spawning simultaneously, guilds will spread out and go for different targets and not be all piled on top of each other contesting the exact same ones every time. This will lead to reduced trains / stall calls because guilds are busy killing their own mobs. Again, I am not trying to say the stall, kite, concede, or training rules should not be revisited. Quite to the contrary. But the fact of the matter is, if Sirken really wants the raid scene to be improved and to see less issues with these topics, Sim Repops and Reduced Variance are the clear gateways to achieving that goal of making his life, and raiding life here in general more favorable for everyone involved.
__________________
| ||
|
#124
|
|||
|
Daldaen, Sirken has clearly stated this meeting has nothing to do with either of those topics. There are other ways that grown adults should be able to come to agreements here, please focus on that instead of just reiterating the obvious.
__________________
"All we really lose is one Warrior."
| ||
Last edited by Detoxx; 04-02-2016 at 07:55 PM..
|
|
#125
|
|||
|
There are a lot of things adults should be able of doing that they seem incapable of managing on this server like remaining calm and remembering its just a video game.
It just baffles me that somehow the most obvious solution to so many issues is just outright off the table when it is universally favored and the most classic solution among all of them. I know what raid rules I'd like to bring up to be reviewed for this but Rogean really should consider a way to farm out sim repopping to an automated system or to trusted GMs as it will make their lives far easier. This thread was merely an announcement for the summit, what we discuss within will likely not have a huge amount of baring on how the summit proceeds. Thus why we are getting together to discuss things.
__________________
| ||
|
#126
|
||||
|
Quote:
__________________
Pint
| |||
|
#127
|
|||
|
You guys are still not approaching the issues, you all know what's going to happen tmrw when 8 people sit down to discuss all of these issues without any real pre negotiations to understand each others issues and helping each other understand what everyone else is and isn't missing. At this point youre going to start off with train pulling and never get past that discussion, 3 hrs into that argument we're going to end up with some patchwork fix that hasn't been thought through or no fix at all.
__________________
Pint
| ||
|
#128
|
|||
|
we ought to set up a bda style rotation where you can be added to the tov mob list if you can kill sontalak around the clock, i think aftermath could get behind that.
__________________
Pint
| ||
|
#129
|
|||||
|
you will need Discord on your computer, PM me for the link to join
__________________
Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
Quote:
| ||||
|
|
|