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  #21  
Old 03-26-2015, 11:13 AM
Ele Ele is offline
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The DS component and regen amounts on Divine Barrier were slightly reduced after Kunark's release.

3/21/2000 (Pre-Kunark) SPdat
Quote:
Divine Barrier
Divine Aura
Damage Shield from 25 (L29) to 41 (L60)
Regeneration for between 90 (L29) to 183 (L60) Hit Points (HP) in 3 ticks

--------------------------------------------------------------------------------
Classes: Clr (L29)

--------------------------------------------------------------------------------
Skill: Abjuration
Allowable Targets: Self

--------------------------------------------------------------------------------
Resistance Check: None

--------------------------------------------------------------------------------
Mana Required: 100
Spell Duration: 3 ticks (18 seconds)
Duration Formula: 1
Casting Time: 2.0 seconds
Spell Recovery: 5.0 seconds
Recast Delay: 900.0 seconds

--------------------------------------------------------------------------------
Spell cast on you: You are surrounded by a divine barrier.
Spell cast on someone: Soandso is surrounded by a divine barrier.
Spell fades: The barrier fades.
9/19/2000 (Epic Quest Patch) SPDat File
Quote:
Divine Barrier
Divine Aura
Damage Shield from 25 (L29) to 36 (L50)
Regeneration for between 90 (L29) to 153 (L50) Hit Points (HP) in 3 ticks



--------------------------------------------------------------------------------
Classes: Clr (L29)

--------------------------------------------------------------------------------
Skill: Abjuration
Allowable Targets: Self

--------------------------------------------------------------------------------
Resistance Check: None

--------------------------------------------------------------------------------
Mana Required: 100
Spell Duration: 3 ticks (18 seconds)
Duration Formula: 1
Casting Time: 2.0 seconds
Spell Recovery: 5.0 seconds
Recast Delay: 900.0 seconds

--------------------------------------------------------------------------------
Spell cast on you: You are surrounded by a divine barrier.
Spell cast on someone: Soandso is surrounded by a divine barrier.
Spell fades: The barrier fades.

--------------------------------------------------------------------------------
4/21/2001 (Mid-Velious) SPDat
Quote:
Divine Barrier
Divine Aura
Damage Shield from 25 (L29) to 36 (L50)
Regeneration for between 90 (L29) to 153 (L50) Hit Points (HP) in 3 ticks



--------------------------------------------------------------------------------
Classes: Clr (L29)

--------------------------------------------------------------------------------
Skill: Abjuration
Allowable Targets: Self

--------------------------------------------------------------------------------
Resistance Check: None

--------------------------------------------------------------------------------
Mana Required: 100
Spell Duration: 3 ticks (18 seconds)
Duration Formula: 1
Casting Time: 2.0 seconds
Spell Recovery: 5.0 seconds
Recast Delay: 900.0 seconds

--------------------------------------------------------------------------------
Spell cast on you: You are surrounded by a divine barrier.
Spell cast on someone: Soandso is surrounded by a divine barrier.
Spell fades: The barrier fades.

--------------------------------------------------------------------------------
  #22  
Old 03-26-2015, 11:15 AM
Ele Ele is offline
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Quote:
Originally Posted by Coffee [You must be logged in to view images. Log in or Register.]
u sure bout that?
Just tested using both Divine Barrier alone and Divine Aura + a mage damage shield. Rooted mob at 100%, applied DB first, sat under aggroed mob. It swung a dozen times and never dipped below 100% or gave damage shield report. Backed out of range, applied mage DS and Divine Aura, sat back in range of mob still at 100% and it got another dozen swings and never dipped below 100%.
  #23  
Old 03-26-2015, 01:22 PM
Coffee Coffee is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Just tested using both Divine Barrier alone and Divine Aura + a mage damage shield. Rooted mob at 100%, applied DB first, sat under aggroed mob. It swung a dozen times and never dipped below 100% or gave damage shield report. Backed out of range, applied mage DS and Divine Aura, sat back in range of mob still at 100% and it got another dozen swings and never dipped below 100%.
interesting i feel like i've seen ds damage with DA in PvP, will have to check it out later and report back
  #24  
Old 03-26-2015, 03:41 PM
derpcake derpcake is offline
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Afaik it always left you with at least 1 point of agro on eqlive.

You can't really tell me every class with access to DA could wipe agro with them and that would not be widely known.

Cleric runs to nagafen lair, makes sharp corner, casts & clicks DA?

No way [You must be logged in to view images. Log in or Register.]
Last edited by derpcake; 03-26-2015 at 03:44 PM..
  #25  
Old 03-26-2015, 04:14 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by derpcake [You must be logged in to view images. Log in or Register.]
Afaik it always left you with at least 1 point of agro on eqlive.

You can't really tell me every class with access to DA could wipe agro with them and that would not be widely known.

Cleric runs to nagafen lair, makes sharp corner, casts & clicks DA?

No way [You must be logged in to view images. Log in or Register.]
This is confirmed. It did not function to blur your enemies.

But basically as an aggro reset. You remain on everything's hatelist, but any aggro you had up to the point, was dropped to the minimum value. This is probably a relic of how they coded the DA change to prevent DA Tanks back in the day. Where when DA is on you, you get dropped to lowest priority target on hatelist.

The Hate dump should function the same. But when you lose DA or when you click it, you retain that new 1-point of aggro position on the hatelist.
  #26  
Old 09-30-2015, 11:33 AM
Daldaen Daldaen is offline
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Bump.

DAing should drop you down to the lowest point on aggro, removing all hate you have attained up to the point you DA'd but it should keep you on hate lists.

P99 Example:
  1. Cleric Generates 5000 Points of Hate (Warrior has 4000 points of Hate here)
  2. Mob attacks Cleric
  3. Cleric Casts DA
  4. Mob switches back to attacking Warrior while Cleric's DA is active.
  5. Cleric Continues having 5000 Points of Hate (Warrior somehow only got up to 4500 points of Hate while cleric was DA)
  6. Cleric clicks off DA or DA fades naturally
  7. Mob resumes attacking Cleric

Classic Example:
  1. Cleric Generates 5000 Points of Hate (Warrior has 4000 points of Hate here)
  2. Mob attacks Cleric
  3. Cleric Casts DA
  4. Mob switches back to attacking Warrior while Cleric's DA is active.
    naturally
  5. Cleric has dropped down to 1 Point of Hate (Warrior somehow only got up to 4500 points of Hate while cleric was DA)
  6. Cleric clicks off DA or DA fades naturally
  7. Mob Continues attacking Warrior

The DAing person should never be able to DA and when dropped cause a mob to forget about them and wander off. It should always remember you. But it should NOT remember the extent to which it hated you, it should act as though you just have 1 point of body aggro after DA has been cast, even after DA has ended. Until you do something again to piss it off.
Last edited by Daldaen; 09-30-2015 at 11:42 AM..
  #27  
Old 01-07-2016, 04:12 PM
Daldaen Daldaen is offline
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Bump. DA should function as an aggro dump, removing most hate you accrued over a fight the second DA is cast. When clicked off you remain on aggro list but any hate you generated before DA is gone.
  #28  
Old 04-08-2016, 07:51 AM
Daldaen Daldaen is offline
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Bump for classic mechanics
  #29  
Old 04-13-2016, 10:00 AM
Phantasm Phantasm is offline
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In the name of all that is Classic I bump thee!
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Vetus ~ Tyrs ~ Draoi ~ Audios
  #30  
Old 05-11-2016, 10:33 AM
MaciejP MaciejP is offline
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I remember using Bard DA on live in the Velious era with a group full of wizards to drop there agro so they can nuke more.
It definitely did drop agro to min level as stated in this thread.
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