#41
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Quote:
Quote:
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#42
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lets give variance a try for 60 days. thats 2 months? if shit goes down hill we go back to static spawns. if the pvp increases and pop grows . then it stays
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#43
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variance practice happens every sim-repop and every ragefire
staff have more than enough evidence | ||
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#44
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Lets see what happens.
__________________
Elderan - The Count
First level 60 in Everquest Live | |||
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#45
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Arguing that is good for the server A does not necessarily exclude that B is good. While I'd agree with HB that his suggestions are equally or more important I believe variance would greatly improve (definitely not solve though) the current situation.
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#47
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That would be the period of time between page 4 thru page 9. Not there. In fact, the only mention made of variance was this little gem: Quote:
Thanks for playing.
__________________
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#48
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#49
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__________________
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#50
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Server thriving. | |||
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