#61
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That prog video has no tash orb exploits (malo, tash, oos) and a slow is landed about 10-20 seconds after engage is called (most likely first, maybe second attempt). On velious beta you need several people chain slowing it and sometimes it won't even land before Zland is <50%. Same with Klandicar, Dagarn, Aaryonar, and every other slowable mob we've tested.
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#62
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To be fair, I recall every single ToV guide I've ever read has said that anyone who wants to raid ToV should be at level 58+ and have 75+ unbuffed in their respective resist to have a decent shot at both landing and resisting spells. 75 unbuffed resists are kind of laughably easy to get.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#63
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More on fear being a bit harder on the higher level Velious dragons
From http://everquest.allakhazam.com/db/n...1&p=3#comments Quote:
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#64
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PCs are resisting Klandi fear decently with 400+ MR, but it's still impossible to land slow on him. 50+ resists over 2 fights.
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#65
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My honest opinion? Doz pre-change should be the starting point for MR tuning for every non-mega-MR velious raid mob of note. It was difficult to land slow on him, but not impossible, (same with other MR spells). Pre-change doz, not post-change. Doz's pre-change MR was pretty perfect, hard to land stuff, dicey until you did, rewarding when it finally landed, then it repeated when it was time to re-do debuffs. This is what I expect from Velious raid mobs, not the insaneo MR on Kland/Zland or the post-change Doz's MR buff levels (which is a bit too high).
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Argenti | Cobblestone | Animan
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#66
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Doz was not changed
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#67
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I got a fresh new pair of pants to ruin when bard stacking drops.
Not to be confused with the pants I will ruin in Velious. | ||
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