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#1
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New Proposal
Every time a discrepancy with raid targets happens, scale the raid targets difficulty 10x until it is killed to reset it. No adjustments to loot or rewards.
I think this server is over "sticking to classic" and could benefit from some difficulty increase on raid targets to not only combat benefits gained from un-checked RMT/Hacking, but to also incentivize play nice policies and trigger happy petitions. Thoughts? | ||
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#2
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sounds good. i'll contact the gms.
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#3
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good job everyone we did it
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#5
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Quote:
If you're gonna post nonsense at least make it something that gives folks a laugh. | |||
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#6
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5 years of Kunark isn't classic. Wipe her clean is the only solution.
__________________
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#7
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At the end of the beta, did mega emperor crush and Dvinn attack the greater faydark?
How about the raid mobs decide that enough is enough and they are going to take revenge on the citizens of norrath? For instance one day Lord Vyemm and Vulak descend upon East Commons and start slaughtering everyone? That sounds cool! | ||
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#8
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Quote:
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#9
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Early in P99s timeline, Uthgaard and Hobby ran an event where the orcs spilled out of Crushbone in big numbers and assaulted Greater Faydark. I mean BIG numbers... was a great event <3
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