Project 1999

Go Back   Project 1999 > Class Discussions > Priests

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-12-2017, 07:26 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,328
Default What is the optimum lull spell to use as a cleric?

All things considered, which lull should a cleric do the brunt of their lull work with?
  #2  
Old 05-12-2017, 07:45 AM
Izmael Izmael is offline
Planar Protector

Izmael's Avatar

Join Date: Jul 2015
Posts: 2,289
Default

Just "Calm", same as an enchanter... Cleric will just get more crit resists unless they work on their CHA.
  #3  
Old 05-12-2017, 09:06 AM
Caiu Caiu is offline
Banned


Join Date: Jun 2016
Location: A dream of green
Posts: 423
Default

Very rarely pacify might be needed on certain splits but calm is the gold standard.
  #4  
Old 05-12-2017, 04:43 PM
fash fash is offline
Fire Giant

fash's Avatar

Join Date: May 2016
Posts: 640
Default

Soothe for general use. It requires slightly less mana and has a quicker recast than calm.

Calm when you need longer duration (3 min) or mobs are more closely packed together requiring calm's smaller aggro radius.

Pacify when mobs are nearly standing on top of one another or would path over another mob.
  #5  
Old 05-12-2017, 04:45 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,328
Default

Thanks, these are great posts.
  #6  
Old 05-12-2017, 10:15 PM
Phenyo Phenyo is offline
Fire Giant

Phenyo's Avatar

Join Date: Oct 2014
Location: straight outa cabilis
Posts: 575
Default

wave of tranquility and precast gate
  #7  
Old 05-12-2017, 11:19 PM
Nuggie Nuggie is offline
Planar Protector

Nuggie's Avatar

Join Date: Jan 2010
Posts: 1,829
Default

I've always rocked with calm. Anywhere pacify is needed, due to level restrictions, was too high for me to want to solo in.
__________________

Nuggie / Celelilly / Zackattacker - not guilded <TAKP>
RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn

Nuggie - Undead Mage on Old Blanchy (Classic WoW)
RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99
Duggie/Wuggie <Mythic Legends> EQ1-Lanys

On to the Future in Pantheon
  #8  
Old 05-13-2017, 07:46 AM
Waedawen Waedawen is offline
Sarnak

Waedawen's Avatar

Join Date: Feb 2010
Posts: 432
Default

Calm decreases frenzy radius to 5 yards, Pacify decreases frenzy radius to 1 yard

Very very rarely do you need to use pacify instead of calm, but if there are two mobs extremely close to one another, sometimes you will Calm them and the other one will still come. In times like this, use pacify.
__________________
Petros Zolustias
Crexxus - Snoiche Tathunoiche

"... I don't think I remember him digging for this long..."

The A-Team

twitch.tv/crexxus
  #9  
Old 05-13-2017, 08:45 AM
Izmael Izmael is offline
Planar Protector

Izmael's Avatar

Join Date: Jul 2015
Posts: 2,289
Default

Quote:
Originally Posted by Phenyo [You must be logged in to view images. Log in or Register.]
wave of tranquility and precast gate
  #10  
Old 05-13-2017, 04:16 PM
mickmoranis mickmoranis is offline
Banned


Join Date: Sep 2016
Posts: 5,664
Default

Quote:
Originally Posted by Waedawen [You must be logged in to view images. Log in or Register.]
Calm decreases frenzy radius to 5 yards, Pacify decreases frenzy radius to 1 yard

Very very rarely do you need to use pacify instead of calm, but if there are two mobs extremely close to one another, sometimes you will Calm them and the other one will still come. In times like this, use pacify.
ive calmed so many fricking things and unless a pather is walking right over a calmed mob than I have never seen it create agro, like literally 1:1 pathing.. other than that I never seen calm create agro from anything other than a crit resist.

Just saying [You must be logged in to view images. Log in or Register.]
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:34 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.