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  #51  
Old 06-24-2017, 04:53 PM
wwoneo wwoneo is offline
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This 100% needs a bump.
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  #52  
Old 07-02-2017, 04:31 PM
wwoneo wwoneo is offline
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Im not sure how often these bug forums are read anymore. So, I just wanted to keep this bumped once a week so that it isn't missed.
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  #53  
Old 07-05-2017, 09:54 PM
wwoneo wwoneo is offline
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Quote:
Originally Posted by teija [You must be logged in to view images. Log in or Register.]
Proven Classic mechanic that slightly helps players? You will be waiting 4 years like the DA agro thread just to be told "nope, We don't care if it's classic".
Well, it's been three years; so I'm hopeful! [You must be logged in to view images. Log in or Register.]
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  #54  
Old 09-08-2017, 03:07 AM
wwoneo wwoneo is offline
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^
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  #55  
Old 09-21-2017, 08:23 AM
Bristlebaner Bristlebaner is offline
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.
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  #56  
Old 09-21-2017, 10:45 AM
Daldaen Daldaen is offline
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Hop on live EQ.

You will find the hate code is directly dependent upon the HP of the mob. The lower the mobs HP the more proximity to the mob factors in.

Because low level mobs have no HP, proximity is mostly all that matters. Which may be why all those posts confirm pets could hold aggro. Many of the stories mention backing away or getting in corners etc. Not simply get out of Melee range.
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  #57  
Old 09-21-2017, 12:22 PM
Nirgon Nirgon is offline
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I mean I watched necros solo Travis Two Tone and it would almost never come off the pet despite them spamming shock of poison but.. doesn't mean if someone attacked in melee that he wouldn't switch to them and smash their lvl 5 troll ass
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  #58  
Old 10-03-2017, 02:31 PM
Tazok Tazok is offline
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bump
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  #59  
Old 10-14-2017, 03:02 PM
wwoneo wwoneo is offline
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never going to give you up
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  #60  
Old 10-18-2017, 01:12 PM
Bristlebaner Bristlebaner is offline
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