#1
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Foodage
honestly why is the food system so broke.. muffins shouldnt be the same amount of foodage as fish rolls. its kinda sad honestly that after all this time it hasnt been implemented. such easy programming... literally all u have to do is give the size of food a value and decrease chars food value every so often. ex. snack = 1 meal =2 subtract 1 food every 6 ticks. FIX THIS NOW OR I QUIT!!!
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#2
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The system actually used to work similar to how your proposed.
Evidence was presented that on the equivalent point in the live timeline all food was equally nourishing. As such, the system got changed into the state it is in today. Judging by your join date you might already be aware of this. Find evidence that late 2001 Everquest different food was differently nourshing and then I am sure the devs will revert it back to it's previous state as a time locked update ready for the 'true blue' server. | ||
#3
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From April 2001 timeline:
http://www.tski.co.jp/baldio/patch/20010417a.html Quote:
http://www.tski.co.jp/baldio/patch/20010417b.html Quote:
So I believe we should have duration differences now?
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||||
#4
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Yes i second this! can a gm plz apply this? the evidence has been proven..
why are there stats on food but no duration changes? it makes the game very stale in the food department (pun intended) | ||
#5
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Part of me wonders if devs filter out requests where evidence isn't cited in original post (I think the sticky mentions something of it not being considered without links).
May want to make a new post with the evidence cited and filter out the 'omg wtf is wrong with you guys programming ain't hard noobs!' tone in the original message! You came off a bit inflammatory
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
#6
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done. closing
EDIT: cant close threads on this forum | ||
#7
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http://www.project1999.com/forums/showthread.php?t=5242 (has GM replies)
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Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | ||
#8
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very lame idk why people would want to boringify the game.. really doesnt make the game seem any more "classic" just 1 less mechanic and 1 more boring point for gryffindor.
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