Project 1999

Go Back   Project 1999 > Server Issues > PvP Bugs

Reply
 
Thread Tools Display Modes
  #21  
Old 10-02-2011, 06:09 AM
tmoneynegro tmoneynegro is offline
Banned


Join Date: Sep 2011
Posts: 114
Default

Here's the new ones I made, both of these formulas are accurate within a 5% margin of error. The second one just tapers off slower:

[You must be logged in to view images. Log in or Register.]


[You must be logged in to view images. Log in or Register.]
Reply With Quote
  #22  
Old 10-03-2011, 05:31 PM
Dexter Dexter is offline
Scrawny Gnoll


Join Date: Aug 2010
Posts: 20
Default

Too high resist rates +1.

Level 3 druid casting on level 3 necro. Resisted 6/7 snares.
Reply With Quote
  #23  
Old 10-04-2011, 03:47 PM
returnofahipster returnofahipster is offline
Kobold


Join Date: Sep 2011
Posts: 109
Default

Lvl 4 Erudite Wizard - Lvl 4 Erudite Paladin (Paladin 30MR 25 CR)

Casting Root - (lvl 4 spell)

1- Fail
2- Fail
3- Fail
4- Fail
5- Fail
6- Fail
7- Stuck for about 8 seconds
8- Fail
9- Fail
10- Fail
-----------------------------------------------------------------------

Casting Shock of Frost - (lvl 1 spell) cold based

1- 4 dam
2- 4 dam
3- 4 dam
4- 4 dam
5- 4dam
6- 4 dam
7- 4 dam
8- 4 dam
9- 4 dam
10- 4 dam
Reply With Quote
  #24  
Old 10-04-2011, 04:27 PM
Harrison Harrison is offline
Banned


Join Date: Aug 2010
Location: Massachusetts
Posts: 2,320
Default

Finally, someone did it properly.
Reply With Quote
  #25  
Old 10-04-2011, 05:44 PM
Ptkfgs Ptkfgs is offline
Large Bat


Join Date: Oct 2011
Location: Florida, Tampa Bay area
Posts: 12
Default Interesting

If we could get an official post from Rogean or others on the pvp code team that would be excellent. I would like to have some insight as to the plan for Resist ammount = Resist %. Thanks in advance =)
Reply With Quote
  #26  
Old 10-04-2011, 07:59 PM
Kelsar Kelsar is offline
Sarnak

Kelsar's Avatar

Join Date: Sep 2011
Posts: 229
Default

I concur resists need to be reviewed (in detail) for PvP and PvE.
Reply With Quote
  #27  
Old 10-05-2011, 06:41 PM
valithteezee valithteezee is offline
Sarnak

valithteezee's Avatar

Join Date: Jul 2011
Posts: 283
Default

I'm concerned when casting snare/root on a char that is 2 level's below with 25MR why 8/10 times it's getting resisted. +1 for having this looked at before live.
Reply With Quote
  #28  
Old 10-06-2011, 02:15 PM
returnofahipster returnofahipster is offline
Kobold


Join Date: Sep 2011
Posts: 109
Default

Me (Lvl 22 Paladin) 45 MR vs Friend (Lvl 15 Paladin) 45 MR

Casting ROOT- Lvl 22 paladin spell
Me (lvl 22) casting on Him (lvl 15)

1- fail
2- fail
3- fail
4- fail
5- fail
6- fail
7- fail
8- fail
9- fail
10- fail
11- fail
12- fail
13- fail
14- fail
15- fail
16- stuck for about 30-35 seconds
17- fail
18- fail
19- fail
20- fail
--------------------------------------------------------------------------

Casting Blind- Lvl 9 Paladin spell
Him (lvl 15) on me (lvl 22)

1-20 ALL FAILS
Reply With Quote
  #29  
Old 10-06-2011, 03:04 PM
Pudge Pudge is offline
Planar Protector

Pudge's Avatar

Join Date: Mar 2011
Posts: 1,517
Default

to be accurate, you have use a parser to record like 1000 casts at different times of the day

however because the resist rates are so obviously fucked, this isn't necessary..


also i really hope all these shitty graphs ppl are posting will not influence the GMs to go with a something so simplistic, and so melee friendly. the resist system of EQ live was certainly not a simple curved line. it more likely was a number of different "formulas" at different levels; between 1-55 MR use formula 1, between 55 and 95 use formula 2, between 95 and 140 use 3, etc.

according to whermact's latest graph: naked= 0% resist rate. naked + one MR buff= 65% resist rate. retarded
Reply With Quote
  #30  
Old 10-06-2011, 07:07 PM
SearyxTZ SearyxTZ is offline
Planar Protector

SearyxTZ's Avatar

Join Date: Jun 2010
Posts: 1,408
Default

Do not, for the love of God, implement the "classic" resist system (that is 100+ resist == resist everything).


Is Null doing this system? I would trust Null on this, if that's the case. He knows how it will affect class balance.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:55 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.