#31
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Quote:
Burning Rapier (Long 30+ Quest) Rapier of Martune (Plane of Hate) Eyerazzia (Plane of Fear) Rapier of Orrin (Howling Stones) Fleshripper (Sol B King) Painbringer (Sol B Champion) Mithril Two Hander (Lower Guk King) Gigantic Zweihander (Everfrost Karg Icebear) Robe of the Kedge (Kedge Phinny) Robe of the Oracle (Ocean of Tears Oracle) Robe of the Ishva (Paw Ishva Mal) Shining Metallic Robes (Lower Guk Ghoul Arch Magus) What these turn-ins got you were a pouch that spawns Stanos, but you never need because he can be spawned with a phrase. Jagged Diamond Dagger, which you never needed because Renux, a mob you have to kill in the quest anyway drops it every time. And the Cazic Quill, which rarely drops from the last fight of the epic. Further, the robes for the only part not guaranteed by the spawned raid mobs were put into accompanying quest mobs, so that you could just kill them instead of going to Kedge, Paw and Guk. So, yeah, the rogue epic should have been much more epic in scope, but someone had a soft spot for rogues and wanted to see everyone with a Ragebringer. | |||
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#32
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Considering the DPS disparity with the rogue epic, I wonder if that was on purpose...
Because from the sounds of it, it would have been a much more annoying quest if you had to spawn Stanos with an item (and he depopped after set time, meaning you better be ready for the next part...or farm multiple items). Everquest is unfortunately the victim of "being early" when it comes to quest design. Now we know that *obviously* all quests should be equal. E.G. each epic should have a 7-day spawn kill, or none of them do. But back in 99? These quests seem more lore-driven in scope, and the idea of making them all balanced yet different probably wasn't a priority. Heck, it even has a feel of "different teams did different quests." That's all conjecture tho. The Bard epic, for example, is a *really* easy quest when it comes to guessing the next step / time sinks until you get to Trak. The only "guessing" is with the Dragon Guts being rare spawns on cycles in Kunark. Some quests like the Wizard one are just...blargh. The epics are prestigious tho. And even though I've never acquired one on any character, I still think it's cool that some of them are uber hard.
__________________
Muteki - 57 Bard
Alva - 53 Monk Kallon - 58 Shaman | ||
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#33
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the other part that did't get tied in properly, was killing stanos for high elf mask, then killing king of felwithe
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#34
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I actually love the fact that verant did not give in to whinging casuals.
I will never own a Ferrari in real life who should I complain to ? God ? | ||
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#35
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I don't think anyone is looking for a handout, just for some of the camps to be a little bit more reasonable. It is the same argument that was made back then, and apparently devs agreed since so many of the bottlenecks were made spawnable in Velious.
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#36
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I was sad when it seemed Verina and Vessel, for the enchanter epic, did not respawn alongside all the other mobs during Sunday night's reset.
Maybe I\m just crazy. | ||
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#37
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that's because it was a manual respawn
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#38
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Not sure if troll.
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#39
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Quote:
__________________
Sworen Owns
60 Warlord - The Mystical Order | |||
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#40
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Quote:
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