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View Poll Results: Classic resist system or Null's non-classic system?
Keep the resist system as classic as possible 67 60.91%
Add Null's VZ/TZ bastardization that isn't classic 43 39.09%
Voters: 110. You may not vote on this poll

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  #51  
Old 10-16-2011, 01:02 AM
Harrison Harrison is offline
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HALP, ROOTED
  #52  
Old 10-16-2011, 08:35 AM
Billbike Billbike is offline
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Credibilty being questioned by tmoneynegro? Wow.....

I do not want VZTZ 5.0

I want classic PvP. Although if "classic" anything was perfect, there would have never been a patch on live.

I don't think CC spells should land every time, or even 1 in 10 on max resist. I just think we should trust the staff to tweak the resist system to best fit the server.

VZTZ was an attempt to recreate classic PvP. It wasn't perfect by any measure, but it was progress when there was no other form of classic eq PvP.

If The great Rogean did not have faith in Null's PvP experience, he wouldn't be on the staff. You are really questioning Rogean's judgment.

I will play eitherway.
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Last edited by Billbike; 10-16-2011 at 11:47 AM..
  #53  
Old 10-16-2011, 11:03 PM
MakeYouMad MakeYouMad is offline
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Quote:
Originally Posted by Billbike [You must be logged in to view images. Log in or Register.]
VZTZ was an attempt to recreate classic PvP.
Saying VZTZ was an attempt at classic is just a complete lie. Daxum added all kinds of a stuff on a random whim such as warriors doing crippling blows for 1000 damage during classic, crit hits for all classes, caster interrupt rate capped at like 50%, etc.

It was an attempt to be the exact opposite of classic PvP. Now Null is trying to force all these TZVZ changes on everyone again.
  #54  
Old 10-16-2011, 11:12 PM
mourning mourning is offline
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I have the utmost confidence and faith in Null, Rogean, And Nilbog. Relax friends. Let it be tested, Let it be perfected.
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  #55  
Old 10-17-2011, 12:35 AM
lindz lindz is offline
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Quote:
Originally Posted by mourning [You must be logged in to view images. Log in or Register.]
I have the utmost confidence and faith in Null, Rogean, And Nilbog. Relax friends. Let it be tested, Let it be perfected.
They have already proven over the past 3 weeks that they have no intention of making this a classic experience. They have instituted two VERY NON-CLASSIC systems (resists and dynamic level range) and do not seem to be at all concerned in keeping with the original vision for the server. I don't think Rogean is willing (at this time, due to time irl time constraints) to put in the work needed to make this a classic pvp experience and Null obviously has his own vision.
  #56  
Old 10-17-2011, 01:52 AM
MakeYouMad MakeYouMad is offline
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Quote:
Originally Posted by lindz [You must be logged in to view images. Log in or Register.]
They have already proven over the past 3 weeks that they have no intention of making this a classic experience. They have instituted two VERY NON-CLASSIC systems (resists and dynamic level range) and do not seem to be at all concerned in keeping with the original vision for the server. I don't think Rogean is willing (at this time, due to time irl time constraints) to put in the work needed to make this a classic pvp experience and Null obviously has his own vision.
In all fairness, the dynamic level system thing is just supposed to be a patch to fix immortal healing and doesn't actually change anything about PvP combat. The Null VZTZ resist system does to an extreme extent though.
  #57  
Old 10-18-2011, 01:53 PM
Billbike Billbike is offline
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Quote:
Originally Posted by MakeYouMad [You must be logged in to view images. Log in or Register.]
Saying VZTZ was an attempt at classic is just a complete lie. Daxum added all kinds of a stuff on a random whim such as warriors doing crippling blows for 1000 damage during classic, crit hits for all classes, caster interrupt rate capped at like 50%, etc.

It was an attempt to be the exact opposite of classic PvP. Now Null is trying to force all these TZVZ changes on everyone again.
I don't know what version of VZTZ you played, but I never saw ANY of what you mention here. Did you really play? Or just hear whispers about the evil PvP server from the people who got facerolled and rage quit?

You would have a valid argument if
1. What you said was true.
2. Daxum was working on r99 and not Null.
3. Rogean or this community would let anything stupid, like what you mentioned fly.

Quoting the great Rogean: Door is that way ------>
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Last edited by Billbike; 10-18-2011 at 02:19 PM..
  #58  
Old 10-18-2011, 03:49 PM
Nirgon Nirgon is offline
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Yeah well root having a good chance of landing higher than 100 mr, forget it.
  #59  
Old 10-18-2011, 04:21 PM
juicedsixfo juicedsixfo is offline
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Looking forward to getting on tonight and casting some spells on my box to see what happens. This is what you all should be doing.
  #60  
Old 10-18-2011, 05:09 PM
Null Null is offline
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Quote:
Originally Posted by jilena [You must be logged in to view images. Log in or Register.]
That said I can see where people's disappointment is coming from. While people can argue the points at which spells full resist, partial resist, or masturbate til they bleed, I am pretty sure everyone agrees that most CC spells had a standard set max duration in pve or pvp, and either landed or didn't, and not some 6 tick max duration with partial resists causing shorter durations.
I just want to point out that the bold portion of your quote is a titanium client restriction and not something that I added in.
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