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  #11  
Old 02-27-2013, 11:58 PM
Atennu Atennu is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Not having 15 servers that people can switch to and from isn't classic.
40 thousand subscribers would be needed
  #12  
Old 02-28-2013, 12:12 AM
SirAlvarex SirAlvarex is offline
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Quote:
Originally Posted by Enslaved [You must be logged in to view images. Log in or Register.]
Thus the proposed FTE Shout. Like, are you paying any attention whatsoever?

I can fairly guarantee that whatever Rogean said is 100% bullshit, because Variance is basically the worst thing that has ever happened to this server. That assertion is extremely easy to prove... just look at simulated patch days, where other guilds are FINALLY able to earn kills outside of this arbitrary system that seems custom made to allow a single guild to dominate.
btw, your opinions will be much better received if you are able to present them in a cordial manner. Like, do you get discussions at all whatsoever?

If you didn't play when variance wasn't instituted, I understand how you wouldn't realize how it was an improvement on past situations. There is room for improvement, but that is only achieved by instituting more non-classic changes. Which was your opening statement against variance, it being non-classic. Thus, any changes to the raid scene to make it better will be non-classic.

So in summation? Variance may be non-classic, but that's because using a classic raid scene wasn't sustainable. They've stated they are working on newer solutions to the raid scene that would alleviate variance.

Oh, and I was letting you know why variance was put into place, not defending it you dickweed.
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  #13  
Old 02-28-2013, 01:11 AM
Swish Swish is offline
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Quote:
Originally Posted by Troll_Account_07 [You must be logged in to view images. Log in or Register.]
Rogean is unwilling to change it for some nebulous and expansive purpose that he has yet to adequately explain without it sounding like an excuse to continue the apparent RMT that absolutely seems to be the purpose of the code.
I'm sure Rogean just crapped himself reading that, you're onto him... he'll be working 24/7 until the variance is dropped and will give the server 5x XP to keep us all playing. Excellent post, excellent...
  #14  
Old 02-28-2013, 02:48 AM
formallydickman formallydickman is offline
Sarnak

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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Originally Posted by Troll_Account_07
lol.
  #15  
Old 02-28-2013, 09:23 AM
Brimacombe Brimacombe is offline
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It is as close to classic as I remember. At one point I was upset because I mistakenly thought that single target mez overwrote group mez, but browsing the old posts, it turned out I was wrong... so... as far as I can tell, I can't believe it's not butter. [You must be logged in to view images. Log in or Register.]

-Brimacombe
  #16  
Old 02-28-2013, 03:24 PM
fugazi fugazi is offline
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Is it me or is P199 more top heavy than the original servers? I can't help but feel that the original game always had more people 'stuck' in the mid-higher mid level spectrum.

The fact the server is 3 years old and still only at Kunark serves to explain this, to some degree, but if you're playing this you were probably a hardcore player from back then. Gathering all those hardcore nutters on any kind of EQ server is asking for problems. Fippy confirmed that xD
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