Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #221  
Old 01-27-2014, 03:11 PM
Sirken Sirken is offline
VIP / Contributor

Sirken's Avatar

Join Date: Feb 2010
Posts: 15,822
Default

Visit this youtube channel to check out some Pantheon Q&A videos
https://www.youtube.com/channel/UCD6...cpgsYGA/videos
__________________
Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI

Sirken's Twitch Stream - www.twitch.tv/sirken_

Quote:
Originally Posted by Uthgaard View Post
Accusing me of simultaneous favoritism for two opposing guilds involves a special kind of stupid
Quote:
Originally Posted by karsten View Post
going after sirken is like going to a cheerleader convention and punching the only one that bothered to talk to you
Quote:
Originally Posted by Rogean View Post
I've met Sirken IRL.. he ain't jelly of shit

  #222  
Old 01-27-2014, 03:51 PM
a_gnoll_pup a_gnoll_pup is offline
Sarnak


Join Date: Apr 2013
Posts: 230
Default

Pantheon livestream interview with Aradune!

http://www.twitch.tv/mmobuff
__________________
  #223  
Old 01-27-2014, 06:28 PM
Rec Rec is offline
Fire Giant


Join Date: Aug 2013
Posts: 633
Default

Quote:
Originally Posted by Grozmok [You must be logged in to view images. Log in or Register.]
Huh?
EQ next ogres are not blubbery fat bodies. In other words not the real ogres
  #224  
Old 01-27-2014, 07:45 PM
Treefall Treefall is offline
Sarnak


Join Date: Nov 2012
Posts: 221
Default

Quote:
Originally Posted by Ceythos [You must be logged in to view images. Log in or Register.]
I'm glad you brought up Eq2 in this example. We've already discussed that as a team as one of our concerns, we don't want it to take on that implementation in Pantheon. If I had to cite an example though, FFXI's skillchain system would be a better one for what we want to do.
Ok, that's good to know!
  #225  
Old 01-27-2014, 08:42 PM
Rec Rec is offline
Fire Giant


Join Date: Aug 2013
Posts: 633
Default

race number 2 is undead
  #226  
Old 01-27-2014, 11:44 PM
Potus Potus is offline
Planar Protector

Potus's Avatar

Join Date: Mar 2011
Posts: 1,763
Default

Shit even Warcraft/WoW got Ogres right.

Shameful when MMORPGs try to make Ogres thin and intelligent yet still malevolent. That's called "Elves"
  #227  
Old 01-28-2014, 12:07 AM
Grozmok Grozmok is offline
Fire Giant

Grozmok's Avatar

Join Date: Jan 2012
Location: Left Coast
Posts: 826
Default

Hahah
__________________

Quote:
Originally Posted by Milo Cooper, Senior Artist, SOE
Shut up and give me my ten bucks per month, little man. My Porsche needs some performance upgrades.
  #228  
Old 01-28-2014, 02:42 PM
nndiro nndiro is offline
Aviak


Join Date: Jul 2013
Posts: 63
Default

Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
What I'm saying here is I'm not convinced PUNISHMENT is necessary to give a game challenge. It might be necessary to hook adrenaline junkies, but challenge is another beast. A challenge is like trying to get a good score - for yourself - in golf. Punishment is like having to restart ALL holes everytime you fail to get a hole-in-one. The key to take away is golf and other games are fun not because of any punishment (unless you're hooked on adrenaline) but because of the process of learning the game and getting better with time. Few humans if any would learn to walk if they had their legs cut off if they failed their first attempt.
so instead of punishment...rewards? like a bonus xp % for every level you don't die?
  #229  
Old 01-29-2014, 02:29 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

Quote:
Originally Posted by nndiro [You must be logged in to view images. Log in or Register.]
so instead of punishment...rewards? like a bonus xp % for every level you don't die?
If you miss a putt in golf then your score isn't as good. If you're in a competition it can hurt because you may not get in the top 3 or whatever. If you're just playing alone or with a buddy, a lower score is just the loss of some bragging rights. If you're alone it's mostly just the time lost finding the missed balls.

Competitively, what we're talking about is a lower score. BUT this score should be more individual or be graded on a curve. My score should not be compared to Tiger Woods because I can't hit the ball straight, like ever. I'd have no fun if Tiger was my opponent. Competition is fun if it's reasonably fair.

If I'm playing alone then I'm limited by how many balls I have. If I miss I have to go get that ball. The more I'm actually swinging and playing the game the better I'm feeling. If I have to run too far to get my balls or if I lose too many then it starts to become too much hassle. Yes, I'm trying to get a good score, but missing doesn't affect me as much because I'm not playing competitively against someone else.

Soo.... WTF am I saying?

1 If I'm a competition and die then my (relative to my skill level) score is lower
2 If I'm not in a competition and die then it's just the time consumption itself which can hurt me

So punishment combined with competition can make a loss more painful.

Am I being punished if I have to run down a golf ball that missed or if I throw the ball out of bounds during a basketball game and the refs have to set up an inbound play to get the game going again? See, when we miss there's always the potential for some time consumption, but determining when that becomes punishment is just something you have to find out by asking the players and judging the majority vote.

I don't think there's a way to get rid of negative feelings when we lose or miss or fail or die or similar. The important thing is to not kick someone when they're down or to make it any worse. People who're having a string of losses actually need some encouragement if the start to not believe in themselves. So if you're going to help someone, target those people who're not doing well on a consistent basis.
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 01-29-2014 at 02:52 PM..
  #230  
Old 01-29-2014, 05:40 PM
fadetree fadetree is offline
Planar Protector


Join Date: Mar 2012
Posts: 1,958
Default

Make things hard. Leave some boring annoying things in. The heart of any game is actually about what you can't do, not what you can.
__________________
The Ancient Ranger
Awake again.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:49 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.