#81
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Heck, I'd even be in favor of anti-camping radius, or make mobs spawn when nobody is tracking them. In my personal opinion, all of us are here because we want to recapture the feeling EverQuest gave us when we first started. However, now we are reduced to sitting in small areas in cramped dungeons watching a timer. | |||
Last edited by rahmani; 03-05-2013 at 01:58 PM..
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#82
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__________________
"I tried this and I couldn't stop pooping until I put my feet back down on the floor." -Yendor
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#83
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You're one of the worst perpetrators of the 'Everquest isn't a game/fun it's life/work' mentality, you prove it time and time again whenever you talk about grouping with other players. You're exactly the type that I watch out for hoping NOT to encounter in game. The kind who if you're playing a cleric won't HP buff the casters in the group because you have this 'if they were playing their class right they wouldn't ever get aggro' mentality, or if you were an enchanter you wouldn't buff the manapools of anyone in your group because getting to full mana is some kind of horrendous sin and downtime never happens. Guess what, that's greed. There's no getting around it and trying to deny it only makes your case that much worse. | |||
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#84
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Totally off topic, but what's greedier? Me wanting to use my own time in the way I choose, or someone else wanting me to use my time in the way he would prefer?
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Last edited by Tecmos Deception; 03-05-2013 at 02:58 PM..
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#85
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See you don't even deny it, not one bit, you just try to spin the blame on others for 'not being elite as you are' (Translated from 'wasting your time').
Your case is so much better now because of that [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] | ||
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#86
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I really don't even know how you got on this "Tecmos is greedy" kick based on my comment that this thread exists because Rogean said "this is an accident and here is the change that happened" instead of "this is an accident and it will be undone as soon as possible."
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#87
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Back in my day, Xev was relatively decent at the top/mid guilds coordinating amongst each other to reserve raid spawns in advance (on the "server" forums), so they'd all stand a better chance of rallying their guilds for a reason. It was Nash's equilibrium kind of thing, where the best possible outcome was if everyone worked toward their own goals as well as the goals of others. There'd be outliers that screwed it up, of course, but they'd be snowballed by every other guild that participated until they got with the program. That scheme only works if the spawns are relatively predictable. In my mind, less predictability is more role play, more predictability is more practical.
For Rogean's sake, I think the fire wouldn't have started if he'd been clear that this was not just a mistake, but a temporary one right at the start. ;-) Case in point, it still hasn't been said explicitly that this change is temporary. Last point is it seems there's a lot of people who assume the server design is a democratic process (community rules). I've seen no such statement, however, and would hope that isn't the case. While nilbog and Rogean are obviously trying to make it the best possible play experience, design by committee produces crap. I'd rather they do what they feel is best. (BTW, keep up the awesome huge work you put into it, guys! I'm impressed, even when I find a few minor "not quite right" things in my adventures.) My 2c. | ||
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#88
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#89
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#90
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EDIT: DAM this guy nailed it before me >< Quote:
__________________
Crazyeyes King Of Thieves 60 Rogue
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