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  #41  
Old 01-13-2014, 01:18 PM
Rogean Rogean is offline
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Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
Originally Posted by Ele View Post
Within 24 hours of the repop:

If you are an R guild you get a maximum of 2 targets from R or FFA.

If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum).

After 24 hours, check their status and if you are in the correct bracket go to town.


this is what I originally thought.
No, this is what you originally thought:

Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
Mobs on full server repops will still remain in the category they were currently slated in. the bag limit applies to the mobs that are currently slated as FFA
Which was, originally, incorrect, as it applies to all mobs, not just FFA.
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  #42  
Old 01-13-2014, 01:21 PM
Funkutron5000 Funkutron5000 is offline
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Kill 2 things outside of VP. If you don't kill 2 things within 6 hours, kill anything else that is up (to bring your total to 2.) After 24 hours, if anything else is still up, kill it.
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  #43  
Old 01-13-2014, 01:23 PM
Mezzmur Mezzmur is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
This is all specified in the raid policy:

Bag limits are applied to every raid mob killed except EXCLUSIVE mobs. EXCLUSIVE mobs are defined under the section labelled.. surprisingly.. EXCLUSIVE MOBS. Currently the only EXCLUSIVE mobs are raid mobs inside veeshan's peak.

Simulated respawns KEEP their assigned class.. There is nothing in the raid policy that specifies otherwise so I don't know why anyone would assume this. This still means bag limits are applied regardless of what cycle a raid mob spawned under.

Currently there is a question whether the 6 hour limit on a mob's life will free from bag limit, I am going to discuss internally how we want this to work. UNTIL THEN, assume that the bag limit still applies after 6 hours and up until 24 hours have passed from the SPAWN of the raid mob (When the broadcast goes off).

Thank you; that's the heart of my question. 24 hours vs 6 hours in this scenario where the mobs don't repop at the same time.

I still would desire this to be treated as the first inline timered spawn cycle instead of a global triggered repop. The argument being that these spawns are timer based ultimately and not the non-timer-related simulated patch spawns.

Then all these questions go away.
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Last edited by Mezzmur; 01-13-2014 at 01:25 PM..
  #44  
Old 01-13-2014, 01:27 PM
-Catherin- -Catherin- is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
No, this is what you originally thought:



Which was, originally, incorrect, as it applies to all mobs, not just FFA.
what I originally thought, I edited out because when you said Derub typod it led some people among myself to think that categories would instead be all FFA on a simulated respawn instead of retaining their Categories.

my edit in an attempt to keep misinformation down instead caused more misinformation. sorry for making things harder on you. ill just edit it back.

I understand that the bag limit applies to everything other than VP

This Thread is going to make brains hurt. someone who can should just delete all of our posts except the correct post from Ele
Last edited by -Catherin-; 01-13-2014 at 01:51 PM..
  #45  
Old 01-13-2014, 01:55 PM
Yaolin Yaolin is offline
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Repops are going to be awesome....
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  #46  
Old 01-13-2014, 02:41 PM
slappytwotoes slappytwotoes is offline
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Dunno if this will get this seen but I suggest the heading "Exclusive Mobs" be changed to "Privileged Mobs" and the following sentence on the Raid page read:

This limitation does not apply to mobs that are privileged to a Class.

Currently, using the word exclusive makes the sentence sound like, for instance, any Class-R mob wouldn't count towards a Class-R guild's bag limit.
Last edited by slappytwotoes; 01-13-2014 at 03:18 PM..
  #47  
Old 01-13-2014, 02:42 PM
doraf doraf is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
You guys are reading into this / making it way more complicated than it is >_>

^^^
LMFAO, this is comedy. The guys who battled tooth and nail for this proposal don't even understand it. Did nobody read?
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  #48  
Old 01-13-2014, 02:54 PM
Vandy Vandy is offline
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On Simulated Repop Day your guild can kill a TOTAL of 2 raid bosses outside of VP that are either
a. in your class cycle
b. FFA

If your class leaves up a Boss that is in its cycle due to all guilds in that class being at bag limit
a. after 6 hours the Boss opens up to guilds of the opposing class that are NOT at bag limit
b. after 24 hours the Boss opens to FFA no bag limits/lockouts.
  #49  
Old 01-13-2014, 03:06 PM
sanluen sanluen is offline
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Quote:
Originally Posted by Funkutron5000 [You must be logged in to view images. Log in or Register.]
Kill 2 things outside of VP. If you don't kill 2 things within 6 hours, kill anything else that is up (to bring your total to 2.) After 24 hours, if anything else is still up, kill it.
Quoted for simplicity and accuracy!
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  #50  
Old 01-13-2014, 03:30 PM
baalzy baalzy is offline
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MOBS / bracket:
Trakanon FFA
Venril Sathir FFA
Gorenaire Class C
Severilous Class C
Faydedar Class C
Innoruuk Class C
Maestro FFA
Lady Vox FFA

Assume Full repop and then this happens.

Trakanon FFA - Killed by TMO
Venril Sathir FFA - Killed By TMO

TMO has hit its 2 mob bag limit. They now cannot kill another mob in the list from this repop until 24 hours since the repop have passed.

Now in the mean time this happens:
Gorenaire Class C - Killed by IB
Severilous Class C - Killed by IB
Maestro FFA - Killed by FE
Lady Vox FFA - Killed by FE

IB & FE have both (working independently) hit their bag limits.

These two mobs are the only mobs left:
Faydedar Class C
Innoruuk Class C

They're both Class C and all the Class C guilds have hit their bag limits. The Class R guilds are not allowed to touch these mobs until 6 hours later.

6 hours have passed since the repop. Now any Class R guilds can go after these mobs because they are now FFA.

Lets just assume for the sake of argument that Class R has a massive derp attack and leave these mobs alone.

The 24 hour mark is hit and the bag expires. IB, FE and TMO can now race to kill those last two remaining mobs. At this point it doesn't matter who ends up getting the kill, whether its Class C or Class R.

I'm pretty sure this is how it would work.

QUESTION: what happens to the mobs designation after death once the 6 hour limit is hit?

Since in this example Inny & Fayd were both Class C designations but then were killed under FFA. Do they cycle to the next status after Class C (whatever that would be) or do they cycle to the next status after FFA?
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