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#22
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Last edited by paulgiamatti; 01-07-2017 at 11:13 PM..
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#23
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[You must be logged in to view images. Log in or Register.]
Basically this is sneak pulling from the front. Normally any mob that you can hit that would normally be assisted will be well within the assist radius. However with sneak the assist radius shrinks so that with skill you can pull mobs from the front that normally wouldn't be possible. | ||
Last edited by Ikon; 01-07-2017 at 11:17 PM..
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#24
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So the mob's normal social assist still applies - there are just some line of sight checks going on when it's a sneak pull. It checks if the mob you tag is looking at you, and if that fails (meaning it's looking away and therefore a potentially successful sneak pull) then it checks for mobs within its normal social aggro radius. If mobs exist = true, then it performs another line of sight check between those mobs and you. However, here's another potential mechanic, which would partially explain what you're describing: [You must be logged in to view images. Log in or Register.] Even in that scenario, there would still be a line of sight check between you and the mob you're tagging, and if that check = true then it would use its normal social assist - the sneak tag would fail. In other words, the other mob that's looking at you would only stay put if the mob you're tagging is looking away. | ||
Last edited by paulgiamatti; 01-08-2017 at 01:58 PM..
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#25
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There was a way to pull mobs with sneak when they were both looking at you, as described in the link I posted earlier. I was imagining it worked based on a radius centred aroun the player. As in if the PC had a radius of 100 and the mob was outside of that radius then it wouldnt matter if the extra mob was looking or not, it couldnt see you. If you tagged a mob at 99 and the other mob was at 101 the other mob would just stand there. Thats just speculation though. | |||
Last edited by Ikon; 01-08-2017 at 03:28 PM..
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#26
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Find a straight line of low level mobs on a high level monk.
Make sure you can get only one to attack you with body aggro. Find max distance sit aggro affects you. Turn on sneak. Repeat If sneak reduces frontal proxyimity aggro then it should prove as T/F. I think it mostly has to do with level though. Maybe also dealing with server tick issue. To solve if sneak affects the social radius of a tagged mob then do the same as above but with mobs lined up across from one another. Like the jail cell in KC(just lower level).
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Last edited by Phantasm; 01-08-2017 at 03:44 PM..
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#27
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Haynar <Millennial Snowflake Utopia>
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Haynar <Millennial Snowflake Utopia>
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#30
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No need for snark; I'm just curious because I remember reading Torven saying sneak didn't work at all on Live, so I'm wondering what the difference was.
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