#102
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I just feel like it delegitimizes the server and turns off a lot of potential new players when they find out that the strategies they could have used in classic don't work here. It promotes completely skill-less pvp where players need their opponent to be standing still to kill them. It's also unfair for melees like I said, and I don't see how making things non-classically harder for classes that already have lots of trouble soloing is a good idea.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
Last edited by Lazortag; 05-19-2012 at 03:43 PM..
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#103
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Op filled with furious rage
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#105
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#106
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#107
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In my opinion, as a melee main, melee are already more powerful then casters and we are not even at kunark yet. Its only going to get worse. Null's custom resist system is good for the long term balance and health of the server. Does someone here really think that the top meele on this server are weaker then the top casters???? AND we are just in classic and sky is not even out yet. | |||
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#108
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a geared melee will wreck a caster up. not sure whats the problem.
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#109
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#110
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noelm
sup negro
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