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Old 10-23-2014, 12:56 AM
Mordyth Mordyth is offline
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Default OT Hammer

Hi guys,
I'm doing a lot of killing zerkers in OT to raise my faction enough to get a hammer. (I dont have the cash to splash on a puppet string charge) but I was wondering, on a scale of 1-10, where would you rate having the OT hammer for a wizard?
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Old 10-23-2014, 03:29 AM
Daldaen Daldaen is offline
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Required.

Atleast for raiding, many times people are in far off locations and don't want to burn or don't have a charged cap. So them hammering and meeting people in OT for a port is the quickest option.

It's 2-3k for a hammer, pretty cheap for the convenience of saving time and mana traveling across Norrath grabbing people in odd places to raid or what have you.
  #3  
Old 10-23-2014, 10:03 AM
Whirled Whirled is offline
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Quote:
Originally Posted by Mordyth [You must be logged in to view images. Log in or Register.]
Hi guys,
I'm doing a lot of killing zerkers in OT to raise my faction enough to get a hammer. (I dont have the cash to splash on a puppet string charge) but I was wondering, on a scale of 1-10, where would you rate having the OT hammer for a wizard?
I have a wizard & have that hammer. it's nice for that extra gate obviously.
  #4  
Old 10-23-2014, 10:18 AM
Man0warr Man0warr is offline
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OT is one of the best places to hang out for giving ports for tips, because of all the aforementioned melee's that hammer out of dungeons/raids and need to get to WC.
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  #5  
Old 10-23-2014, 12:27 PM
Mordyth Mordyth is offline
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Coolio. Out for more braids I go. Thanks
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  #6  
Old 10-24-2014, 11:05 AM
Tuljin Tuljin is offline
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OT hammer is essential for any porter, really for anybody.
Last edited by Tuljin; 10-24-2014 at 12:27 PM..
  #7  
Old 10-31-2014, 04:10 PM
baalzy baalzy is offline
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Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
OT hammer is essential for any porter, really for anybody.
Mobility is fantastic.
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Old 11-19-2014, 05:49 AM
Rysva Rysva is offline
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A nice extra (for nonporters) is that you can hammer to OT, catch the boat to TD and go for the firepot room.
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  #9  
Old 11-19-2014, 08:17 AM
Mordyth Mordyth is offline
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Quote:
Originally Posted by Rysva [You must be logged in to view images. Log in or Register.]
A nice extra (for nonporters) is that you can hammer to OT, catch the boat to TD and go for the firepot room.
Never considered that. Good point
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  #10  
Old 11-19-2014, 09:40 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Rysva [You must be logged in to view images. Log in or Register.]
A nice extra (for nonporters) is that you can hammer to OT, catch the boat to TD and go for the firepot room.
Almost always this will take you longer than running to these locations from other port destinations.

Firepots take you to 2 out of the way locations. Cabilis and Halas.

Assuming you're waiting on boat, evaccing across TD and then running to firepots, I am pretty sure you could've ported and run to Cab or Halas in that timeframe. The OT boat is really slow. Like once every hour or something stupid. Oasis boat though recycles every 15minutes roughly.

So unless you get really lucky with OT boat timing, this isn't really a benefit of OT hammers.

But you could probably make back the 2-3k of an OT hammer cost by porting from OT for a few days.
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