#1
|
|||
|
Before another item gets synthetically inflated (Narandi's Lance)
INB4 this gets out of hand, and we have another Circlet of Shadows scenario on our hands - boycott sellers advertising Narandi's lance for 10 times it's value.
We all knew this was coming, and in summary it had a 6 damage buff on it's ratio So 20k up from 16k? Fine. It's not worth 120k. | ||
|
#2
|
|||
|
It's worth whatever someone will pay... Free market at work.
| ||
|
#3
|
|||
|
Is it officially 44/45?
| ||
|
#4
|
|||
|
lance was when i remember right before nerf at 120k ,but with the inflation over years on it i think it will sell for 90k [You must be logged in to view images. Log in or Register.] we will see ,price inflation inc
__________________
| ||
|
#5
|
|||
|
the only way to control the market is to control people's minds and this post was a fail OP
| ||
|
#6
|
|||||
|
Quote:
A free market requires certain variables though most simplistically it needs competing entities and products. Virtual markets such as these skew that because the entities(players) and the products( items) are unique in that they are not material or tangible and they are not competing. They're all selling at the same fake price because one person assigned it an arbitrary value literally over night. And nor where they a professional collector or was an appraisal done weighing all relevant factors( and trying to clone from some 'remembered' value of an item across all servers equally[?] from the original servers, is not only wildly inaccurate but also foreign as this is not the same market place). The items have no real value and ownership, possession, maintenance or storage isn't factor. They also carry no overhead costs to try and sell. Profit and margin isn't a thing, as you have not outgoing costs. And if you're going to quantify time spent playing as an overhead, then that's false because no one is playing only to acquire items and only to sell them to only make coin - unless you RMT. It's also synthetic because sellers are trying to confuse and mislead buyers by using terms such as 'pre nerf' to try and explain the increase. You only do that when the asking price is not justified. Quote:
What also is bothersome about this is guilds/events who do ring war and get the lance can often roll on it. 15k isn't a massive deal. Now, they'll forego that, and claim it as a guild bank item for 'guild funding' or some other excuse to line the pockets of the guild council. | ||||
Last edited by Toodles; 02-10-2019 at 12:17 PM..
|
|
#7
|
|||
|
It's only worth what people pay...futile to try and explain away a price increase.
| ||
|
#8
|
||||
|
Quote:
| |||
|
#9
|
|||
|
How much am I allowed to sell my lance for
| ||
|
#10
|
|||
|
This server hates me. First I give all my plat to a guard, next I sell my lance a couple days before the price jumps from 15k to 90k. I’m fucking done
| ||
|
|
|