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  #21  
Old 01-29-2015, 07:35 AM
Swish Swish is offline
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Quote:
Originally Posted by Mentathiel [You must be logged in to view images. Log in or Register.]
Rogues 'stack' nicely. They never get in each other's way, they never compete for aggro and they never reduce each other's damage unless they do something incredibly stupid like hit the Instill Doubt skill by accident. Three rogues are three times as good as one rogue in most cases.
If you have 2 rogues its a good idea to form 3 sides of a triangle with the tank if he's struggling to hold it versus 2 epic daggers, and if one of the rogues gets aggro (even briefly) there isn't much movement required to keep backstabbing.

Rogues are good, but you really can't have the "I'll just get a fungi and solo" attitude which is probably why there's way more monks.
  #22  
Old 01-29-2015, 07:59 AM
Mentathiel Mentathiel is offline
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If a tank is losing aggro to a rogue, one or both of them needs to learn how to play their class. I've done duo / trio tanking with other rogues (aggro-tennis and the triangle-formation you describe) before because the tank has gone LD, but consistently gaining aggro to the point where you are doing that with a tank requires a rogue who doesn't know how to evade and a tank who failed to train their taunt skill.

That or a rogue with an insanely-high DPS or a high-aggro proc like a Serrated Bone Dirk.
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  #23  
Old 01-29-2015, 08:21 AM
myriverse myriverse is offline
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Quote:
Originally Posted by Rivthis [You must be logged in to view images. Log in or Register.]
How is this compiled? The about doesn't state where the numbers come from.
It comes from parsing logs from /who all and screening for duplicates as well as a player can.

About a year and a half ago (outdated by now), Ephi posted this data, taken from the actual server database:
,1-10,11-20,21-30,31-40,41-50,51-59,60,All Levels
Warrior,10.64%,7.73%,8.13%,6.61%,6.87%,5.75%,8.08% ,9.79%
Cleric,7.12%,8.14%,7.88%,7.49%,7.79%,9.48%,11.53%, 7.42%
Paladin,4.74%,4.03%,3.69%,3.08%,2.92%,2.12%,1.79%, 4.41%
Ranger,3.82%,3.51%,3.30%,2.88%,3.03%,2.26%,1.79%,3 .65%
Shadowknight,6.72%,5.40%,4.64%,5.03%,4.95%,3.39%,2 .32%,6.23%
Druid,8.80%,10.68%,12.21%,14.46%,13.58%,13.44%,7.2 2%,9.59%
Monk,8.46%,7.02%,9.24%,8.97%,8.15%,10.60%,10.01%,8 .41%
Bard,8.15%,6.71%,5.86%,4.45%,5.51%,5.21%,3.91%,7.5 7%
Rogue,5.72%,5.44%,5.66%,5.67%,5.65%,6.15%,7.09%,5. 70%
Shaman,7.13%,9.09%,7.90%,8.57%,8.88%,8.68%,12.46%, 7.59%
Necromancer,10.52%,11.08%,10.80%,11.00%,10.32%,11. 18%,7.82%,10.61%
Wizard,5.40%,3.95%,4.10%,4.55%,4.81%,4.09%,7.16%,5 .09%
Magician,6.50%,9.11%,9.51%,9.71%,9.54%,10.30%,6.03 %,7.25%
Enchanter,6.26%,8.11%,7.07%,7.53%,7.99%,7.35%,12.7 9%,6.70%
All Classes,73.60%,12.57%,5.12%,2.88%,2.07%,2.89%,0.87 %,100.00%

http://www.project1999.com/forums/sh....php?p=1035629
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  #24  
Old 01-29-2015, 09:40 AM
Evia Evia is offline
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What lvl is your Rogue? I <3 my rogue so much I really don't play any other class (on the blue server) and I never usually have issues finding a group. Sometimes it can be tough, but in those cases I just create my own. Rogues (as already said) are highly desired for our dps ability but we also offer some nifty utility in the form of unlocking doors (crypt for example) and corpse draggin'. Definitely things that are fun imho. However, warrior isn't a bad choice either especially if you're looking to raid.
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  #25  
Old 01-29-2015, 10:16 AM
fadetree fadetree is offline
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What classes are needed? Ones that aren't played by tards.
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  #26  
Old 01-29-2015, 11:00 AM
Kagey Kagey is offline
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With velious around the corner having a rogue main is a great idea. DPS is something that groups and guilds will need a large amounts of. Yes wizy but your bane spells wont be coming in for sometime, And they are burts not sustained during fights and raids.
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  #27  
Old 01-29-2015, 01:42 PM
Ezalor Ezalor is offline
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Anything can get a group, provided you are willing to put forth the effort.
Last edited by Ezalor; 01-29-2015 at 01:45 PM..
  #28  
Old 01-29-2015, 01:50 PM
Swish Swish is offline
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Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
Anything can get a group, provided you are willing to put forth the effort.
  #29  
Old 01-29-2015, 02:03 PM
mr_jon3s mr_jon3s is offline
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Play whatever you want to play. Getting groups isn't hard if your willing to put in a little effort. That means who all level class and sending tells. Once you get a group try to make friends with the people who are good and put them on your friends list.
  #30  
Old 01-29-2015, 02:55 PM
Susano Susano is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Quote:
Originally Posted by Susano [You must be logged in to view images. Log in or Register.]
Tiers for needed classes are as follows:

God Tier = Cleric/Warrior

Good Stuff Tier = Rogue

Good Stuff When 60 for Raiding Tier = Wizard/Bard

Too Many but Still Good as Shit Tier = Enchanter/Monk/Shaman

Do Not Play Tier = Shadow Knight/Paladin/Ranger

Dog Shit Bottom of the Barrel Enjoy Playing a Social Game Solo Tier = Druid/Mage/Necro

I think I got em all.
Bards wru? In with the rogues I'd say.

Rangers wru? Debatable!

Necros? In the right hands a very capable class with tons of utility. But everyone who hates necros never played one to a decent level, and therefore "omg they suck"
Ok, updated the list, thanks, it was late when I made it :/
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