#91
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I took a hit yesterday and it hurt. Had to ragequit for a while. Needless to say I won't be trying to kill and red con nameds anymore.
And why do we fall, Bruce? So we can learn to pick ourselves up. | ||
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#92
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The server is at some later stage in EQ where spells were made much more powerful than in classic, so casters around level 20 can kill people their level way too easily. I admit it's still fun, but kind of lame still.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#93
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Quote:
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#94
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I honestly think they should just make it so that pets don't zone with you, since a necro can just chase you across the zone line and keep on killing you with their overpowered pets (in fact they can attack you before you can even do anything since you zone-in a second or so before it registers on your computer).
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#95
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what class are you playing? (just curious)
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#96
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#97
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Just quit hatin' yo
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#98
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#99
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The only thing i wish is that there were some universal peace sign, like if you zone into a place with someone else, or if you see someone in the distance you could /wave and it would mean "Im not here to kill you". | |||
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#100
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