Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

Reply
 
Thread Tools Display Modes
  #11  
Old 01-15-2014, 09:10 PM
Telin Telin is offline
Developer

Telin's Avatar

Join Date: Oct 2012
Location: Boca Raton
Posts: 1,569
Default

Quote:
Originally Posted by a_gnoll_pup [You must be logged in to view images. Log in or Register.]
I've been wanting to do this for a while - It's not as easy as you'd think. There are actually three variants of the character loading zone total:

CLZ, load, and load2.

load is the pre-Luclin loading zone, load2 is the Luclin-GoD era zone, and clz is the OoW onwards loading zone.

The client by default can load all of these zones (and you can even spawn NPCs in the zones if you #zone to them) it's just a matter of modifying the client to do so.

DLL injection can prove successful just I haven't had time to do it yet. The locations for each of the class's loading area is also hardcoded in Trilogy, so I would have to investigate them too.
I was bummed that it wasn't able to load the zone file so easily. I tried both older versions including the object files, but it didn't work. It only loaded the sky and environmental emitters for the clz
Reply With Quote
  #12  
Old 01-16-2014, 06:59 PM
drelk001 drelk001 is offline
Fire Giant

drelk001's Avatar

Join Date: Oct 2012
Location: Ohio
Posts: 576
Default

well, thanks for that [You must be logged in to view images. Log in or Register.] i will try to study up on that, I am a bit new to this sooooo.....
Reply With Quote
  #13  
Old 01-16-2014, 07:10 PM
Enxienty Enxienty is offline
Kobold


Join Date: Jul 2011
Posts: 127
Default

I actually browsed a lot on the forums yesterday trying to find if anyone had info about old character select models, was bummed finding out not yet hehe
__________________
Reply With Quote
  #14  
Old 01-17-2014, 05:25 PM
drelk001 drelk001 is offline
Fire Giant

drelk001's Avatar

Join Date: Oct 2012
Location: Ohio
Posts: 576
Default

well, I guess follow this and hopefully we can get it done
Reply With Quote
  #15  
Old 03-17-2014, 03:11 PM
Mirakk82 Mirakk82 is offline
Kobold

Mirakk82's Avatar

Join Date: Jun 2011
Location: Wisconsin, USA
Posts: 107
Default

[scrubbed]
Last edited by Mirakk82; 03-18-2014 at 03:43 PM.. Reason: Wrong thread
Reply With Quote
  #16  
Old 03-27-2014, 01:29 AM
Vandamwtc Vandamwtc is offline
Aviak


Join Date: Mar 2010
Posts: 62
Default

I miss the real old one with the stone border, and the lava background for evil races.
Reply With Quote
  #17  
Old 03-27-2014, 07:08 PM
drelk001 drelk001 is offline
Fire Giant

drelk001's Avatar

Join Date: Oct 2012
Location: Ohio
Posts: 576
Default

Quote:
Originally Posted by Vandamwtc [You must be logged in to view images. Log in or Register.]
I miss the real old one with the stone border, and the lava background for evil races.
Thats what I am talking about... I want to find a way to bring that back [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #18  
Old 03-27-2014, 08:53 PM
Vandy Vandy is offline
Sarnak

Vandy's Avatar

Join Date: Jun 2012
Location: Lafayette, LA
Posts: 283
Default

[You must be logged in to view images. Log in or Register.]
Reply With Quote
  #19  
Old 03-28-2014, 11:15 AM
Vandamwtc Vandamwtc is offline
Aviak


Join Date: Mar 2010
Posts: 62
Default

Quote:
Originally Posted by Vandy [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
Love it.. someone please make this!
Reply With Quote
  #20  
Old 04-09-2014, 02:36 PM
Trosh Trosh is offline
Kobold


Join Date: Mar 2014
Location: Kentucky
Posts: 100
Default OMG Yes!

This would be amazing to see implemented.

Also the Character Select screen looked very similar, with your character's names on the left in the "stone look" with a viewing window to the right with the character rotating.

This would definitely make me feel like I was playing the old game again.

I would love the old awful UI also, if it could be at a larger ratio with 2-3 chat boxes instead of 1.. even if it isn't exactly like the old one, function and feel would combine really well with that, I think
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:33 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.