#11
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I remember the first thing I thought back in Beta in 1998 was, what the heck I can only see 1/3 of the screen. I remember being annoyed at this because EQ is such a huge vibrant world, and constricting your field of view to make something "classic" is equivalent to tunnel vision, both in game and metaphorically.
Velious UI made the game more fun, more engaging to play, and that is what I feel like when I think classic. old UI was utterly horrendous | ||
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#12
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Being able to look at yourself from the inventory was pretty pimpish though.
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#14
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#15
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fyi this thread wasn't super serious
__________________
I am Reiker.
lol wut | ||
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#16
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#17
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I would love it if everyone was forced to use the same classic UI that was timeline appropriate. The biggest problem with this is probably the way the UI is built has switched overtime. The "velious" UI on this server for example is just a standard post Luclin XML based UI with a custom design so that it can look as close to the velious one as possible. I don't think pre-luclin UI's were even remotely similar in architecture and design, but it's been awhile since I've actually looked at the files.
Would be awesome though, secrets is awesome for doing stuff like this (brown skellys, anti-hack; all AWESOME things imo). | ||
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#18
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I wouldnt mind a classic ui. :P
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#19
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#20
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Not that I dislike the current ui's available, but it would be interesting to see the old UI once more. I would most likely spend time in full screen mode unless the devs figure a way to support high resolutions.
__________________
<~ Maleek * Necro * Project 1999 >< Gagresh * Warrior * Tallon Zek || Project 1999 ~>
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