#91
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#92
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Best druid heal: port a cleric to the raid
Best druid dps: log out and get on your rogue Best druid utility: delete and make a shaman or enchanter I like dicking around on a useful but let's never pretend they're good for any group or guild. The best thing a druid can do in either one is port, but a wizard is better at that and can actually add dps. | ||
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#93
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dicking around on a druid, that is.
I'm going back to bed. | ||
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#94
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#95
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#96
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There's no way any one guild can monopolize all the raid merbs. They might get the lion's share, but even that will be an ENORMOUS amount of work. (More or less) monopolizing some of the hardest to kill and/or access mobs will probably be possible for a while- ST the obvious example- but there are so many mobs it's just silly.
Excluding Maestro, Yael and Dojo(&friends), and discounting repops (which vary proportionately anyways), we have nine 7-day mobs and two 3-day mobs, for a total of 12 raid pops per week, or 18 if you count VP. Not gonna count, but Velious has somewhere in the rough range of 60/week. Those 60 have wildly different difficulties, respawn times and loot quality levels(although every Velious mob has massive upgrades over Kunark...), but no one guild can really lock it all down. If we keep on track with approx 3 repops/month, that's over 300 mobs per month. OK sure, Vindi will get killed by everybody and won't be a very big deal for long, but even without him that's still well over 200/month or around 7 per day. | ||
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#97
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who is alawen
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#99
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#100
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I was against tmo before I was for tmo, now I am just against being for or against tmo unless the against becomes before the before, in which case, I would be against tmo.
Its complicated~ | ||
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