#32
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im going to roll alli on the new server <3
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable. | ||
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#33
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Having a blast! Holla @ Tikiri on PVE alli.
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#34
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Quote:
Classic EQ is vastly better balanced at launch. | |||
Last edited by Squabbles123; 12-28-2016 at 01:38 PM..
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#35
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Actually love the dnd approach to talents. 'Sort of' viable, but not the best and shouldn't be. Also, warriors are some of the best dps if geared and played properly. Same with ferals & pally tanks.
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#36
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Quote:
MC-BWL = Warriors could really only tank, Fury/Arms dps was well below the primary DPS classes and having off-tanks was more important. Post AQ-40 into Naxx, yes, Fury warriors could finally do good damage. Same is true with Ferals and Pally tanks. Early on? No way. Post AQ-40? Sure whatever. | |||
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#37
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Quote:
The non-vanilla™ issue with druids on these emulators is that the talents are not actually the way the game played originally. Druids, for example, had a bottom balance talent of hurricane. Innervate wasn't a spell, but the bottom talent for resto. Feral was trash. There are lots of changes because of the 1.12 content which make it easier. | |||
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#38
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Quote:
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#39
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Fury warriors and rogues are the top damage class on raids at the current stage as well. Emulated servers have yet to properly address glancing blows, but the gap between fury/rogue and anyone else is gigantic. Even with proper glancing blows, the gap would still be large.
Warriors scale better than any class and people try hard enough so that the top guilds have all r14 weapons. I don't know of any guild that does BWL without starting with onyxia and ZG buff. This is in addition to fill consumables. As nilbog mentioned, these servers all have 1.12 talents. The biggest change from live is warriors having a strong protection tree. Shield slam wasn't added until BWL and it didn't get an aggro modifier until a patch after that. Thus, specs like DPS warriors sucked on live due to threat capping until protection revamp. Hunters who ignored threat were much better. I'm standard bliz fashion, the first guilds to tackle content faced a far more difficult and/or "bugged" version of it. They did include original onyxia in nostalrius, but that was the extent of it. Lastly, there was a massive change to the 5 second rule that was patched in after MC was cleared. When MC launched, you went into the 5 second rule when you started a cast as opposed to finishing one. Very large change for healers. Overall, the game would still be a breeze if you took emulator level players and put them in an appropriate server, but yeah, it was a little harder
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#40
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some real good nerd drama recently on elysium
i'm pretty shocked to find out the staff of a free server was making rl dollars from it | ||
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