#1
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Camping Raid Mobs... gone on long enough ?!
Camping Raid Mobs etc... gone on long enough ? isnt it about time guilds/gms come to some sort of agreement ? this is pretty crazy the state of the raid game on the server,normal players should have at least a chance of reliving the classic raid experience on this server, this server is great but for the majority the way it stands now they will never get a chance at the most fun encounters in the game cause of the current raid rules this could be the downfall on this server unfortunately... so your thoughts on this please ? keep it clean! ffs
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#2
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Yea, it's kind of crazy right now and it has been for the past 2-3 weeks. Sitting on a raid boss / dragon for 3-4 days at a time burns people out quite quickly. Not to mention it also promotes people bypassing the server rules -- and you saw a sudden and massive increase in IP exemptions -- because they're forced to use their mains to sit afk on a raid to get first dibs.
It's kind of sickening for all parties involved. Personally I'd like to see a rotation implemented, it'd solve a lot of problems and let people finally get some sleep. | ||
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#3
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BOXING FTW!!
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#4
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[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
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#5
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#6
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Is Ib the only guild doing this?...everyone blames IB all the time, I think Dark Ass is right there as well.
2 guilds have the server raid content on lock down...sad state for P1999 | ||
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#7
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I'm like 90% convinced that a lot of two top raiding guilds are 2 boxing, whether it's with everyone's knowledge or not, but I honestly don't think anyone can really sit in a zone for days on end and be there the whole time without tearing at their eyes.
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#8
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Im not in a raid yet so I dont have a 1st person view but I hear a lot about this and am interested because it will eventually concern me.
One comment id like to make is that... there isnt much raid content in the 1st expansion. This would be why two guilds have it locked down. Im surprised it isnt one guild locking down all raid mobs. Once kunark comes out it will make it harder to lock down all mobs. Also once they have all the loot they will want to move on. It just takes time for the top raid guilds to get their fill of loot and move on to the bigger harder challenges. That being said.. instead of a rotation which I agree is pretty lame (we had one on our server that was community enforced) make that a guild is not allowed to kill a raid encounter more than twice in a row or something like that. my servers community enforced raid rotation on classic EQ did work well. During kunark there were two top raiding guilds. They fought and KS'ed, and trained each other. GM's banned but did not get involved. A lot of hate. Kinda where this server is headed. A third guild came up and got involved... it just got ridiculous at that point. I think the third guild opened their eyes that the hate wouldnt solve the problem. mob rushing wouldnt solve the problem,. Thats when they began the rotation. To resolve it the three guilds they hashed it out and came up with an gauntlet you had to pass before being allowed into the rotation. You had to kill three mobs in a row on the first attempt. Think it was Nag vox... and someone else. You contact them they let your guild know when the spawns are up for your attempts. I remember all of this because it was three guilds on the rotation for the longest time. My guild was the 4th member. Shortly after that there was a 5th and by velious there was a 6th. It would have been chaos and hate on that sever without that player made rotation. some helpful chap kept a scheduled online where you could keep track of who killed what and when it was your guilds turn. Only major problem there ever was, was when some dipshit guild felt they didnt have to be in the rotation as it was player enforced. With the six top guilds on the server and the majority of the server behind this they would always either conform or break under the pressure. | ||
Last edited by oldhead; 06-13-2010 at 12:24 PM..
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#9
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We used to do that for the cleric epic. I remember hating doing my 4 hour shift. Guildies would stop by and help you pass the time by goofing off and chating tho. You kinda got put in the spotlight when it was your turn to help. Was cool in that way. | |||
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#10
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Back in Velious days, my guild used to do weekend-long raids on Halls of Testing. People would just sub in and out for sleep as need be.
If we could manage to kill things for 48 hours, I could see being able to wait for a mob for a while no problem. As others have said, once Kunark (and eventually, Velious) are released, we won't be seeing quite as much of this. There will still be the obvious camping of epic mobs, but there will be raid content available to other guilds as well. I do think something needs to change, though, or we will be seeing one guild monopolizing the cleric epics for weeks on end.
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Branaddar - Barby Shaman
Talinor - High Elf Pally Razormaw - Iksar Monkey-to-be ex-Tholuxe Paells player If I spent half as much time playing as forum-ing, I'd be 50 by now. | ||
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