#31
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August is 100% correct with the math.
Additionally, on live there was indeed a minimum 5% chance for a resist to occur on initial cast or during break checks. It's likely they added that in to some degree. Taps shouldn't be subject to that restriction. | ||
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#32
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I've yet to see any evidence brought forth regarding this base "5% chance to get resisted on all spells by even level 1 mobs" notion.
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#33
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I don't know where all this indignation comes from... on Live during this time period I would consider myself lucky to get 2 or 3 ticks from root OR charm on blue enemies -- on p1999 they are about 10x more reliable. My nuke however is a resist machine, but that was always the case on live as well.
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#34
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Quote:
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#35
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Please do so when you find free time. Because in my extensive bug reporting, though I've never specifically searched on this topic, I haven't seen this. Nor do I remember it.
I understand the thought process behind it since that's how Tradeskills work. I just never remember spells having a fixed failure rate regardless of level.
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#36
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Quote:
" Tom is correct. I played a Wizard on one account and a Rogue on another from the day the game went live. I was one of the first 50s on my server, and when I went through the NUTTY quest to get the Ice Comet spell, I almost passed out when the first moss snake I cast it on resisted it. (gg Sony.) The second one, however, got spanked for 1150 dd. At level 50, it would use a little over a full bubble of mana...and to get a resist REALLY pi$$ed me off. [You must be logged in to view images. Log in or Register.] " https://forums.station.sony.com/eq2/...-comet.171551/ When I get some time I'll find an era appropriate reference, but that was the first result. | |||
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#37
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Lol that is the same ol eq myth regurgitated by someone on a random forum. It's funny though that is always ice comet that gets resisted and always vs a snake. I have read/heard that story 100 times from people that it actually happened to. Still funny every time though even if it's not true.
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Scrubosaur - Necromancer
"Living my life 6 seconds at a time." - Unknown | ||
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#38
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Quote:
Dorian Brytestar 12/15/99 hehe that is quite a difference =) I have had rats resist root as well as orc pawns sometimes..This was not long ago either! -- Dorian Brytestar Lvl 40 High Elf Cleric of Tunare Povar : My mistake, it was a pic text box, showing a Decaying Skeleton resisting the : level 39 root being cast by a level 42 Wizard. It's on the Graffe's Wizard : Compilation page, at : http://www.graffe.com/ : : Sorry for the mixup. I honestly thought it was Ice Comet when I looked at the : page before. : : Marc Fuller https://groups.google.com/forum/#!searchin/alt.games.everquest/ice$20comet$20resist%7Csort:date/alt.games.everquest/TJZvN8T5qio/AFuaJ5fAploJ | |||
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#39
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There's two separate issues here. One is the rate of root breaking (on tick, from damage, whatever). That did need some nerf. Is it like classic now? I can't speak to that as I haven't root-rotted much.
The second issue is the calculation of resists in general. I'm not sure if that needed a boost, but the boost it received it's more severe than it was on live.
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#40
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IDK, but it sure seems odd a tash'd level 1 mob could possibly resist a level 58's root, but that happened to me yesterday.
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