#1
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is the fact this game doesn't use fatigue at all a client limitation?
or is it a feature that the dev team would love to implement if they only had sufficient historical data?
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#2
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Client problem...current client stems from the endurance era. They tried simulating stamina drain back when the server opened and it just didn't work remotely close to right.
Danth | ||
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#3
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Quote:
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#4
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This isn't to say you can't lose all your energy.
If you're a melee class that's been out of food/drink for ages... has jumped around to the point where you have no energy, it won't restore... and you can't pop a discipline or jump with zero energy [You must be logged in to view images. Log in or Register.] | ||
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#5
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attacking non-stop until you ran out of fatigue and started attacking slower was a real classic experience that made all the zing effects in the game actually do something.. as it stands zing is useless.
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#6
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I remember when using a wurmslayer was kind of an issue on a pvp server.. swinging a 15 lb weapon was a stamina drain, and you needed your stamina to jump to increase your movement speed at times.. haha.
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#7
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My first character on here I made sure I had 100 stamina because I remembered in classic my ranger would get tired from duel wielding.
If I knew that system wasn't implemented I would have allocated my stats differently, whoops! | ||
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#8
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Being of stamina didn't slow down your attack rate during classic. That's just a myth. It just made you unable to jump.
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#9
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#10
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Maybe in longer/more difficult fights you'd run low on stamina and begin to realise the mob was going to out last you. This panic state would make events seem to slow down (the car crash effect!), creating the false-illusion attacks were slowing down? Edit: also didn't running out of stamina also toggle run to walk? edit 2: of course this is drawing on vague memories from over a decade ago, which can't really be trusted. I did a quick google and found a 2002 article on monkly business that recites the myth "If you have under 100 stamina and this bar runs out (which can happen with heavy weapons, lack of food, being overweight, etc) you will lose other stats and be slowed (ie. Swing your weapon less times per second)", but I admit that is hardly evidence the myth was ever true. Edit 3: the poster does comment on the stamina loss slowing weapons thing " Seeing as how this is true I would definitely try to get this stat over 100, if not put all your points into stamina" so it does sounds like he may have verified this at some point, or at least he is confident in the statement (not that confidence means anything :P). | |||
Last edited by Jimjam; 02-20-2014 at 10:06 AM..
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