#61
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Right, the vision of the server was to go vanilla to velious.. after velious is out for a year or so i'm sure the GM/Server staff will make a decision together about the fate of this box at that time...
by playing here we are putting our faith in them, I still have the faith and enjoy playing here so im going to continue to believe in the GM's and server staff. Enjoy!
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#62
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Patching the server so people can actually creating functioning melee characters would help...
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#63
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I think the best way to bring back server population is get rid of most the drama. I think that neither rotation or raid tokens. If rotation go something like if you can clear PoS you get Inny, CT, Trak, and VS. If you have 40+ VP Keys and can kill Gore you get VP rotation. All the other dragons and what not are FTE. If you up on rotation mob you have 4 to 6 hours to kill then become FTE. Which this means you would have to get a kill on Gore with FTE. I think the rotation would be best. If not that go tokens by giving out 3 raid tokens a week. Where a raid guild get 3 tokens to turn in to get a raid mob to spawn. Either way would kill the drama and people would get the pixels they want while playing casual. Cause people quit do to can never compete for end game targets and get sick of hearing all the drama that comes along with end game targets.
P.S. Velious will help bring back some more people also. | ||
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#64
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Quote:
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#65
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i have a small penis
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#66
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Considering this server is such a low pop server (anything under 1k) that high end guilds should have a max number of players. as is server pop from what I've seen has been around 240-380 max. With one guild nearly controlling end game content and not everyone wanting to join this one guild it should be split up. I hate to say it but with a server that has such a limp population no guild should have half of the server pop in it, not a third, nor a quarter.
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#67
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I'm also one of those who played a lot and now have almost completely stopped playing.
The biggest reason is simple - competition. There's such a multitude of games out, with better graphics, tougher fights, more depth etc that it's simply difficult to continue to accept the shortcomings of a decades old game - simple things like maps, target marking and such, you know, fundamental improvements like that. Improvements that even EQ made in later xpacs, some of which could be turned on and wouldn't kill the classic experience any more than any of the other non-classic changes currently on P99 (which are claimed as being for justifiable reasons). I loooved Classic, Kunark-era EQ above any other game from so many perspectives. But when there are games like Skyrim, Rift and Fallout, and GW2 and XCOM on the way... what's my motivation except nostalgia, and how long does nostalgia really last anyway? My nostalgia has been eroded by the realization that other games have made improvements, improvements that I have come to accept as necessary - and no XP bonus or Velious is going to change that, sadly. The second biggest reason is simply the iron fist with which the forums (and some parts of the game) are run. Even in this very thread there's a forum-Nazi-moderator fussing because there's a flame in here (A flame!?! Oh the horror, the horror! Oh the ignominy of it all!) sheesh lighten the hell up. I once made a post, in a whole two places about why Breeze hadn't been implemented and got banned for it - I mean really. In what other games is there such strictness on the forums? Then to patch in things that were known to be bugs in classic (ie: warrior threat etc) is just silly - that doesn't add to the classic feel, it annoys people. It's said the game is free but that's not true, it costs us the most precious commodity of all - our time. If the time we're having isn't fun, we won't stay. Simple as that. 15$ a month for the little bonuses other games give, for the freedom on the forums (that it's moderators enjoy in real life by the way), it's worth every penny.
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~Knitemare T`Knite~
~Harbingers of Thule~ Quote:
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#68
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Quote:
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#69
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All you people on here defending TMO saying they are not the problem I think are partialy wrong. The Devs only have so much time to devote to this game and this sorry ass state of the top guilds takes a lot more of their time that could be spent doing more "Normal" things for this server. It is the main reason Uthgaard left. Top 25 people pissing and moaning about stupid shit, and getting away with murder. And the other 1000 at the time got no attention.
I know raiding is the top goal for a few people on here. I get it. But these guys, the Devs, have a real life and if I was them I would just pull the damn plug, go get drunk, and be happy. | ||
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#70
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The weapon-skill bug in-game makes it extremely frustrating for new players to level or ever have the desire to log in. Getting a weapon skill-up is like striking the lotto at the low end. It seems to get normal/faster at the mid-high range, but getting that 2HB, 1HB, 2HS skills 30-40 points under what it's supposed to be despite the fact that it's the only weapon you use makes you want to unplug.
Sadly, this issue was quickly fixed by Kanras after I reported it in the Bug forum but Rogean is taking his sweet time with patching it in-game. There hasn't been a patch in 2 months now. I am sure dozens of other players quit for this same reason as me. | ||
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