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  #1  
Old 01-14-2017, 10:57 AM
Dolalin Dolalin is offline
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Default Blinded mobs don't stop fleeing when you are in melee range

Presently, when mobs are blinded, they will enter flee mode when no targets on their hate list are in melee range. (This is fine and ok.)

However, once it's fleeing, you should be able to re-enter melee range of the mob, and it should stop fleeing to attack you.

This is broken on P99. The mob never stops fleeing. It will turn to attack the players on its hate list, but it keeps "warping around" as if in flee mode. This causes all kinds of problems and trains, and breaks blind as a mechanic.

Please fix, I am convinced it is not much effort to do.
  #2  
Old 01-14-2017, 12:09 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Please fix, I am convinced it is not much effort to do.
This made me laugh.
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  #3  
Old 01-14-2017, 12:14 PM
Dolalin Dolalin is offline
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Hehe, sorry. I had to try [You must be logged in to view images. Log in or Register.] Ungimp my WESS please.
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Old 01-14-2017, 01:32 PM
maximum maximum is offline
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Duplicate bug post? Devs don't like dupes.
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  #5  
Old 01-14-2017, 01:43 PM
Haynar Haynar is offline
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Easy fix? Dunno. It took 1.5 hrs.

Pending update.
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  #6  
Old 01-14-2017, 02:50 PM
Caiu Caiu is offline
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Currently upon being blinded if the player with the most hate is outside of melee range the mob will flee. Will this carry over to the update? As in the top hated player must be the one to step back in or any player on the hate list?
  #7  
Old 01-14-2017, 03:07 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Easy fix? Dunno. It took 1.5 hrs.

Pending update.
Thanks Haynar!!
  #8  
Old 01-14-2017, 03:52 PM
Dolalin Dolalin is offline
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OMG you are my (d)ucking hero Haynar! So much respect. You are the bomb.
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Old 01-14-2017, 05:25 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Caiu [You must be logged in to view images. Log in or Register.]
Currently upon being blinded if the player with the most hate is outside of melee range the mob will flee. Will this carry over to the update? As in the top hated player must be the one to step back in or any player on the hate list?
It will look for top hate in range. So there is a range check added now when it looks. So any person in range will prevent fleeing.
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  #10  
Old 01-14-2017, 06:05 PM
Dolalin Dolalin is offline
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No more WESS wiping my raids. You've saved dozens of lives in Europa. Dozens! [You must be logged in to view images. Log in or Register.]
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