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  #1  
Old 08-29-2014, 11:05 PM
Sk00ba5t3v3 Sk00ba5t3v3 is offline
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Default +/- 4 levels is too restrictive

I heard Sirken talking on his livestream about wanting to keep new players on the server and one of the solutions was to decrease the level range from 8 to 4 levels.

I would call me a "new player" and I can't say how ghey this is. +/- 4 levels is nothing. More often than not half of my group is ever able to engage in fights....this feels like a low pop blue server.

Coming from a "new player" I think your idea, although well intended, was not a solution to the problem.
  #2  
Old 08-30-2014, 12:08 AM
Hamburgalur Hamburgalur is offline
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That's why exp/leveling should be a lot quicker, only a handful of people playing and everyone is too spread out.
  #3  
Old 08-30-2014, 12:13 AM
Hamburgalur Hamburgalur is offline
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The journey isn't a static one, it should change with the times. Not enough players to sustain the old ways. Server must adapt.
  #4  
Old 08-30-2014, 12:18 AM
Hamburgalur Hamburgalur is offline
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<---------- Think it's that way but anyhow, leveling isn't difficult, just tedious.
  #5  
Old 08-30-2014, 12:20 AM
Potus Potus is offline
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The fact that a level 55 Cleric can't get hit by a bunch of 60s is pretty fucking ridiculous. I think it should go back to 8.

Dying at 52 to level 60s builds character.
  #6  
Old 08-30-2014, 12:21 AM
Sk00ba5t3v3 Sk00ba5t3v3 is offline
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I think there could be a hybrid solution. Keep it +/- 4 levels until lvl 30 or 40 then it goes back to +/- 8 lvls
  #7  
Old 08-30-2014, 12:22 AM
Bazia Bazia is offline
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Quote:
Originally Posted by Sk00ba5t3v3 [You must be logged in to view images. Log in or Register.]
I think there could be a hybrid solution. Keep it +/- 4 levels until lvl 30 or 40 then it goes back to +/- 8 lvls
that was how it used to work, it scaled as you leveled
  #8  
Old 08-30-2014, 12:23 AM
Sk00ba5t3v3 Sk00ba5t3v3 is offline
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Then what exactly WAS the problem before?
  #9  
Old 08-30-2014, 12:34 AM
Potus Potus is offline
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Quote:
Originally Posted by Sk00ba5t3v3 [You must be logged in to view images. Log in or Register.]
Then what exactly WAS the problem before?
A couple of level 60s were going around zones and just destroying level 52s in Kunark. People hated it and claimed it ruined the game, but really it was more complicated than that, the server was on a downward trajectory due to broken resists and places like Perma and SolB were free-for-all zones.
  #10  
Old 08-30-2014, 12:37 AM
Hamburgalur Hamburgalur is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
A couple of level 60s were going around zones and just destroying level 52s in Kunark. People hated it and claimed it ruined the game, but really it was more complicated than that, the server was on a downward trajectory due to broken resists and places like Perma and SolB were free-for-all zones.
They still could do that with or without broken resists.
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