#1
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+/- 4 levels is too restrictive
I heard Sirken talking on his livestream about wanting to keep new players on the server and one of the solutions was to decrease the level range from 8 to 4 levels.
I would call me a "new player" and I can't say how ghey this is. +/- 4 levels is nothing. More often than not half of my group is ever able to engage in fights....this feels like a low pop blue server. Coming from a "new player" I think your idea, although well intended, was not a solution to the problem. | ||
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#2
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That's why exp/leveling should be a lot quicker, only a handful of people playing and everyone is too spread out.
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#3
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The journey isn't a static one, it should change with the times. Not enough players to sustain the old ways. Server must adapt.
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#4
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<---------- Think it's that way but anyhow, leveling isn't difficult, just tedious.
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#5
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The fact that a level 55 Cleric can't get hit by a bunch of 60s is pretty fucking ridiculous. I think it should go back to 8.
Dying at 52 to level 60s builds character. | ||
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#6
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I think there could be a hybrid solution. Keep it +/- 4 levels until lvl 30 or 40 then it goes back to +/- 8 lvls
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#7
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Quote:
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#8
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Then what exactly WAS the problem before?
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#9
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Quote:
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#10
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Quote:
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