#41
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bump, another glaring pvp bug
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#42
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Posts from November 2007 claiming that a recent change on Zek caused the previously NPC-only level caps on mez and stun spells to also apply to players.
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#44
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^ great evidence that you guys should be VERY careful considering what you read on ZAM / see on live given pvp changes. The spell system went through massive changes after Velious and bugs arose.
Meaning: if you see, "spell X can be dispelled" etc in a log... consult a certified Doctor of Classic EverQuest before submitting it as proof. | ||
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