PDA

View Full Version : Introduce AAs but with no Luclin?


EchoedTruth
03-01-2013, 11:19 AM
Wondering what everyone's opinion is on this one. I think it would open up end-game playability, allow customization, retain players, and avoid the dreaded thing known as "Luclin".

What do you think about having AAs implemented in say.. late-Velious on this server?

heartbrand
03-01-2013, 11:24 AM
the issue in my opinion is that velious content is not tuned for AA's, we would need more difficult content.

Harmonicdeth
03-01-2013, 11:24 AM
As a ranger I voted yes for for Endless Quiver alone...

Calabee
03-01-2013, 11:29 AM
PoP aa's plzkthx, wru faded memories (ultimate trainer's tool :O)

Byrjun
03-01-2013, 11:31 AM
AAs were great.

Swish
03-01-2013, 11:34 AM
This isn't 2015, there's no hoverboards and there's no Velious... never mind Luclin.

Slow down! Enjoy what we have currently :p

Duckforceone
03-01-2013, 11:41 AM
if they could be tuned to velious content, i would love to see aa's in the game...

Briscoe
03-01-2013, 11:43 AM
I don't think AA's will ever be introduced.. I've ripped out so much of it from the code already lol.

EchoedTruth
03-01-2013, 11:44 AM
This isn't 2015, there's no hoverboards and there's no Velious... never mind Luclin.

Slow down! Enjoy what we have currently :p

Hey just like sitting around doing mock NFL drafts... its fun to go what-if :D

Edit: on the Rogean note... there really is no telling. They may get around to dropping Velious, be bored, and go "Hey why not"... they did allude to adding "extras" in once Velious was out...

Duckforceone
03-01-2013, 11:47 AM
abilities like area taunt for warriors... not really overpowered, just a really nice ability to have on hand....

paladins ability to sacrifice their life for healing someone else....

Elmarnieh
03-01-2013, 12:03 PM
Personally I don't see how any system once activated can remain if it stagnates at any point.

Eventually everyone will do everything they wanted to do and there won't be enough new people to compensate for those leaving. The server population dwindles and dies. Adding new content is the only way to stave this off.

If people want the server to continue as viable - we will have AA's, we will have luclin, PoP...the only other option is an eventual sever population in the double or single digits and who would maintain a server with that population?

Brexx
03-01-2013, 12:09 PM
They should be introduced with the Custom Content, IMO.

nilbog
03-01-2013, 12:25 PM
They should be introduced with the Custom Content, IMO.

Something better.. is my philosophy.

Slay undead for example was a great, class-specific ... AA? Weak. It could be something like an epic quest with the same outcome. Mindlessly grinding a level 51 equivalent experience bar is not what I have in mind :T

Meeper
03-01-2013, 12:32 PM
Something better.. is my philosophy.

Slay undead for example was a great, class-specific ... AA? Weak. It could be something like an epic quest with the same outcome. Mindlessly grinding a level 51 equivalent experience bar is not what I have in mind :T

If Velious quests were 'tweaked' it would take people longer to solve them, and would reduce the speed they are ripped through. I love the idea of new quests to gain those AA-type abilities.

Itap
03-01-2013, 12:34 PM
Swish, your endless hatred for post kunark content needs to end. You comment in every Velious/luclin/what if thread with the same disdain attitude. The guy was probably just bored at work looking for some entertainment/debate, in no way was he expressing that he dislikes kunark or trying to rush the release of Velious or custom content.

These threads are my favorite, because I, like many, like to discuss the future of the server in the next couple of years. Plus, nilbog/rog seems to come out of nowhere and give their 2 cents.

Rhambuk
03-01-2013, 12:50 PM
PoP aa's plzkthx, wru faded memories (ultimate trainer's tool :O)

I hated fading memories as a rogue, bards get a practically infinite aggro wipe. rogues have to wait 72 minutes between escape use.

AA Jealousy

falkun
03-01-2013, 12:57 PM
Something better.. is my philosophy.

Slay undead for example was a great, class-specific ... AA? Weak. It could be something like an epic quest with the same outcome. Mindlessly grinding a level 51 equivalent experience bar is not what I have in mind :T

GIEF MOAR QUESTS!
http://ragemaker.net/images/Angry/yuno.png

Specifically, EQ+AM3, Slay Undead, and Fading Memories.

Halfelfbard
03-01-2013, 01:13 PM
Just add, run speed AA's...Health/Mana regen AA, Crit AA, and....the food and drink one for the lols.

Keep it basic.

roks1
03-01-2013, 01:15 PM
Wondering what everyone's opinion is on this one. I think it would open up end-game playability, allow customization, retain players, and avoid the dreaded thing known as "Luclin".

What do you think about having AAs implemented in say.. late-Velious on this server?

http://www.abload.de/img/zu3fsoiji7.png

falkun
03-01-2013, 01:16 PM
Just add, run speed AA's...Health/Mana regen AA, Crit AA, and....the food and drink one for the lols.

Keep it basic.

How can you as a bard not want for the days of Fading Memories? FM and EQ+AM3 single-handedly altered the classes they belong to more than any other AA, but weren't game-breaking in the way Manaburn broke Wizards/Kunark.

Splorf22
03-01-2013, 01:17 PM
the issue in my opinion is that velious content is not tuned for AA's, we would need more difficult content.

falkun
03-01-2013, 01:23 PM
That depends on the AAs implemented. EQ+AM3 could be implemented in such a way as to replace ranger melee DPS with ranger bow DPS while not increasing DPS. Also, Fading memories already existed for monks, and the mana cost is extremely prohibitive without FT gear. Slay undead might be the most imbalanced, but paladin melee is so laughable it won't matter.

Now implementing Run3, Mental Clarity, and the Defensive/Offensive archetype AAs would create massive imbalances.

roks1
03-01-2013, 01:23 PM
Nilbog please add nexus ports and pok books... this is not a troll and a real belief that i hold and think is totally in line with the classic ideals of this server =))))))))))))))

VincentVolaju
03-01-2013, 01:40 PM
Just add, run speed AA's...Health/Mana regen AA, Crit AA, and....the food and drink one for the lols.

Keep it basic.

Agreed with this stuffs. As a Ranger I am sure Id love a lot of those awesome AAs, but some might be too over powering for current/velious content, if thats the case, then just adding in basic stuff like run speed and regen AAs, would be awesome too. Will give you something to continue working towards, even after you max level, yet it make you insane overpowered, its just an optional thing if you want to continue grinding and get a bit more regen. Maybe only the first versions of the AAs and not maxed out etc. Also, that would be pretty sweet if you could AA into bow as a ranger and keep the same dps as your melee weps, but pretty much balance it out so you could be doing ranged dps. Dunno how that would work tho

Elmarnieh
03-01-2013, 01:46 PM
AM3/EQ was an alternative option for rangers up to the point of elemental bows which then suddenly caused ranged damage to eclipse ranger melee.

It allowed for rangers on some mobs to position themselves outside of certain AOE attacks which allowed for a greater concentration of group healers in other more melee centric groups. That's pretty much all it did until PoP.

Swish
03-01-2013, 01:55 PM
Swish, your endless hatred for post kunark content needs to end. You comment in every Velious/luclin/what if thread with the same disdain attitude. The guy was probably just bored at work looking for some entertainment/debate, in no way was he expressing that he dislikes kunark or trying to rush the release of Velious or custom content.

These threads are my favorite, because I, like many, like to discuss the future of the server in the next couple of years. Plus, nilbog/rog seems to come out of nowhere and give their 2 cents.

Yeah I notice every time I slate "forthcoming content" the devs seem to make an appearance to say something more positive heh.

Not hating the thread too strongly, I just respect the point in the timeline we're at. Once the next patch comes, where we are is gone again forever or until another server emerges, so when people bark about the end of Velious - it makes me sad inside... "now" is better than "end of Velious", inflation isn't too ridiculous yet, and there's plenty of content for everyone :p

Looking forward to Velious when it comes, but equally I enjoy Kunark and the point the patches are at :)

Itap
03-01-2013, 02:03 PM
Looking forward to Velious when it comes

Quoting this because you might never say it again lol.

I agree with you, since I havent experienced a lot of kunark yet, but talk of the servers future is healthy, especially when Devs chime in. It lets us all know that our beloved game isn't going anywhere once velious is released. Im sure I speak for others when I say P99 is the only MMO I have any desire to play. :D

galvaunis
03-01-2013, 02:07 PM
Eventually everyone will do everything they wanted to do and there won't be enough new people to compensate for those leaving. The server population dwindles and dies. Adding new content is the only way to stave this off.

Delete every character, rollback to classic, prog style re release except it stops at velious each time. It's the journey maaaaan.

diplo
03-01-2013, 02:11 PM
lets get velious first before we even talk about this.

EchoedTruth
03-01-2013, 02:15 PM
Swish, your endless hatred for post kunark content needs to end. You comment in every Velious/luclin/what if thread with the same disdain attitude. The guy was probably just bored at work looking for some entertainment/debate, in no way was he expressing that he dislikes kunark or trying to rush the release of Velious or custom content.

These threads are my favorite, because I, like many, like to discuss the future of the server in the next couple of years. Plus, nilbog/rog seems to come out of nowhere and give their 2 cents.

^ This :D

EchoedTruth
03-01-2013, 02:17 PM
Quoting this because you might never say it again lol.

I agree with you, since I havent experienced a lot of kunark yet, but talk of the servers future is healthy, especially when Devs chime in. It lets us all know that our beloved game isn't going anywhere once velious is released. Im sure I speak for others when I say P99 is the only MMO I have any desire to play. :D

Another good point by Mr. Itap... not only was Velious probably my favorite slice of video gaming, ever (with the sole exception being the original Deus Ex or Final Fantasy 7), but it is cool to get fresh ideas out there and hear from nilberg and rogean on the server's possibilities...

Elmarnieh
03-01-2013, 02:18 PM
Delete every character, rollback to classic, prog style re release except it stops at velious each time. It's the journey maaaaan.

Except psychologically almost no one would do that. People invest themselves in their characters and to start over would (to most people) be an overwhelming negative which would cause them to not play. Also by the time this is suggested a lot of players would already be lost due to not having much else to do.

EchoedTruth
03-01-2013, 02:19 PM
the issue in my opinion is that velious content is not tuned for AA's, we would need more difficult content.

Maybe the "custom content" that was hinted at by the devs could = a killable (but uber hard) Kerafyrm, or crazy tough warders, or just roaming mobs that have ridiculous hp/dps. :cool:

I think the biggest appeal of EQ is it is the only MMORPG I know of that is a sandbox. You can kill anyone, do anything, but there are huge consequences for f***ing up. So why not add in hardcore mobs for people to have fun with, and AAs so we can spend forever and a day making super twinks and custom alts :D it would extend the life of the server by years imo!

webrunner5
03-01-2013, 02:21 PM
I am in favor of say 100 AA's. Mostly class specific. It will help Hybrids and we all know they need help.

As for Velious I think it is a nothing to write home to mother about expansion. Running though Eastern Wastes, Iceclad is a total waste of time. Wind blowing 24/7. Only 3 cities to bind in. No Noob zones. Not crap to do as a level 60 unless you are raiding. And TMO will have that locked up. Stupid Faction crap between Dragons, Giants. It not all its cracked up to be. Now Luclin that was a expansion. :p

EchoedTruth
03-01-2013, 02:29 PM
I am in favor of say 100 AA's. Mostly class specific. It will help Hybrids and we all know they need help.

As for Velious I think it is a nothing to write home to mother about expansion. Running though Eastern Wastes, Iceclad is a total waste of time. Wind blowing 24/7. Only 3 cities to bind in. No Noob zones. Not crap to do as a level 60 unless you are raiding. And TMO will have that locked up. Stupid Faction crap between Dragons, Giants. It not all its cracked up to be. Now Luclin that was a expansion. :p

http://i1077.photobucket.com/albums/w469/mrpaulconrad/d26.jpg

webrunner5
03-01-2013, 02:36 PM
Thanks Echo, I am glad you feel my pain. ;)

Droog007
03-01-2013, 02:50 PM
Love the idea of adding class-refining "Expanded Abilities" like Slay Undead, Shroud of Stealth, Escape, Archery Mastery, etc. as a quest reward (as long as we're not talking poopsock bottlenecks).

Maybe fuel it with some kind of tribute system... get some plat out of the economy...

myriverse
03-01-2013, 03:06 PM
I'd rather Luclin without AAs. Sexy Kitties!

Seriously though... how ya gonna be classic but not?

Itap
03-01-2013, 03:42 PM
get some plat out of the economy...

Speaking of this, would it be possible to implement a sort of vendor only unique items that cost a substantial amount of plat? I think live had something like that in the bazaar when I quit (around 2005).

There is so much plat on this server it's crazy. I think this is a way to help with the situation, by perhaps this is best saved for another thread :p

Elmarnieh
03-01-2013, 03:44 PM
Want to get plat out of the economy just make gate potions 150pp.

Boom.

Mad Genius
03-01-2013, 04:02 PM
AM3/EQ was an alternative option for rangers up to the point of elemental bows which then suddenly caused ranged damage to eclipse ranger melee.

It allowed for rangers on some mobs to position themselves outside of certain AOE attacks which allowed for a greater concentration of group healers in other more melee centric groups. That's pretty much all it did until PoP.

It also changed the stigma of "rangers suck" into "rangers aren't good until EQ/AM3".

Elmarnieh
03-01-2013, 04:09 PM
It also changed the stigma of "rangers suck" into "rangers aren't good until EQ/AM3".

A bit of that but I do remember hearing for the first time in my life "nerf rangers". Made me smile.

Waedawen
03-01-2013, 04:12 PM
Include the answer, "A year after velious drops."

And release only the watered down AAs... Innate Runspeed, Innate Regen/FT, Metabolism, Innate Statistics.

If the Paladins want Slay, make them do a quest. If Rangers want Trueshot or EQ, Custom Content that shit with Maesyn Trueshot.

The hybrids already have their cool Rain Caller / Soulfire quests, so if their AA abilities make it into the classic server they should not be AA's.

Twain
03-01-2013, 04:17 PM
PoP aa's plzkthx, wru faded memories (ultimate trainer's tool :O)

A++ post

Twain
03-01-2013, 04:19 PM
This isn't 2015, there's no hoverboards and there's no Velious... never mind Luclin.

Slow down! Enjoy what we have currently :p

Epic were released on Red 2-3 weeks ago. We already have epics on all our alts. Red needs more to do.

Kekephee
03-01-2013, 06:39 PM
AAs were cool in the sense that being a 60 with max exp and nothing to do but farm Seb loot or Kael arena got pretty boring pretty fast, and it's nice to have something to work on after you're maxed out... but AAs were tuned to Luclin raid/group mobs, which were significantly harder than Velious. I don't see any way for the introduction of AAs on a velious-level server to NOT make shit way easier than it's supposed to be.

Unless the AAs were limited, like you could only get the piddly things like innate metabolism, run speed, and maybe the first rank of melee crit advancement. Things like undead crippling blows for paladins would make trak a total joke, and that encounter's got enough problems with the raid scene as it is on this server.

Brimacombe
03-02-2013, 03:18 AM
Two words:

Dire Charm

On the other hand, it would be good to have Velious content tuned, but I can only shudder at what a nightmare that would be to program.

Kekephee
03-02-2013, 03:27 AM
The only thing I think p99 really needs that we've lost with the reduction of all the xpacs post velious is chat channels. Other than that, I could live with absolutely nothing post-velious happening ever again. But damn do I miss chat channels.

Clark
03-02-2013, 04:10 AM
WE MUST HAVE LUCLIN

Crazrum
03-02-2013, 10:13 AM
When I fill my exp bar at 60, I want to be DONE with exp.

webrunner5
03-02-2013, 10:36 AM
When I fill my exp bar at 60, I want to be DONE with exp.

Yeah, but then what do you do?? Live in Seb or HS?

Shadin
03-02-2013, 01:05 PM
When I fill my exp bar at 60, I want to be DONE with exp.

This. No more grinding, please. Though if they limited it to the first tier of AA (run speed, attributes, etc) then I suppose it wouldn't be too horrendous. It would also prevent the need to tune content to match. However, best to just leave them out entirely.

Norathorr
03-02-2013, 02:12 PM
AA's would totally gimp velious content. Vel was a very well tuned expansion, where all content was relevant to the levels it was aimed at. Even AoW would be made trivial with aa. Unless custom content is added (perhaps pop zones with new material to create extra ultra tough planar raids and single group content) aas would simply ruin the balance.

EchoedTruth
03-04-2013, 09:16 AM
AA's would totally gimp velious content. Vel was a very well tuned expansion, where all content was relevant to the levels it was aimed at. Even AoW would be made trivial with aa. Unless custom content is added (perhaps pop zones with new material to create extra ultra tough planar raids and single group content) aas would simply ruin the balance.

I think they could release maybe the initial AAs (run speed, etc); and possibly later on add certain AAs, (or add all of them). The way I see it is: Velious content was already tough (I don't think anyone killed AoW till Luclin IIRC)... and it will extend long term playability for those at level 60 by a great deal.

Chippy
03-04-2013, 09:22 AM
Don't ruin the best expansion to ever happen to EQ, just be happy your getting another legitimate chance to relive the old years. If you desire AA's there are plenty of other servers on eqemu that offer them.

porigromus
03-04-2013, 10:03 AM
Adding additional content after Velious or customizing EQ classic will result in what all other EQEmu servers are ... dead and barren. People play here because it strives to be authentic and classic. People have been begging for a classic trilogy server for years. It would be ashame to ruin it because people want to advance their characters further.

New people will continue to play and long time players will rerole or quit. Look at EQMac, been going for years yet it is one of the more popular EQ live servers AND it doesn't change.

If they do decide to customize, I would hope it is in their own way and very suttle in line with the classic feel of the game. Tweak classes a little etc. Warriors could stand to have hate produced with bash/slam or something. :)

I would prefer for them to add a new server when they start customizing this one starting back at EQ original and follow thet timeline again. This time, most all bugs and nonclassic errors will be not there. :)

Biaxil
03-04-2013, 12:43 PM
No aa's. This is supposed to be a "classic" server. This is why I play on red, bluebies get bored too easily and then want to start changing things.

/thread

porigromus
03-04-2013, 12:52 PM
No aa's. This is supposed to be a "classic" server. This is why I play on red, bluebies get bored too easily and then want to start changing things.

/thread

Is not the current red server customized for pvp? I too would play on a pvp server if it wasn't altered and replicated one of the other rule sets from live such as racial teams or level ranges that can attack each other.

Droog007
03-04-2013, 04:30 PM
... But damn do I miss chat channels.

And the guild window... And the raid window...

Classic EQ is a great game, but the UI is just painful at times.

Please add power steering to my vintage hotrod. kthx. (this is not sarcasm)

EchoedTruth
03-04-2013, 05:17 PM
Surprising - looks like a clear majority favor implementing AAs... some want it before late-Velious too!

Glad we have healthy discussion on this topic, 7 pages without flames = amazing.

Edit: a clear minority also do in fact, love lamp.

porigromus
03-04-2013, 06:27 PM
Yeah lets see how long a server lasts after velious releases without adding ANYTHING new. Think about stuff before you post idiots.

Yay lets hit max level and then...group for what? money? Chance at loot? Spell? Drop? You want no more GRINDING in Everquest, why not have AAs that way all that GRINDING your going to do reguardless of if AAs are in or not. It adds a lot more customization and more longterm goals. I see a lot of high levels running around bored as hell anyways.

TL:DR AAs added a lot to EQ, Added ++++ more hours to play, if its possible to scale content to the first tier of AAs by all means the pop would definitely increase.

One statement: EQMac is more populated than most live servers and it has been the same for years. That blows your argument out of the water.

porigromus
03-04-2013, 06:32 PM
Surprising - looks like a clear majority favor implementing AAs... some want it before late-Velious too!

Glad we have healthy discussion on this topic, 7 pages without flames = amazing.

Edit: a clear minority also do in fact, love lamp.

Vocal forum Minority in live wanted all the changes you see currently but didn't mean they were for the better of the game.

Vladesch
03-06-2013, 03:21 AM
You missed out the option to introduce aa's and luclin.

baramur
03-06-2013, 03:41 AM
I would like to see custom quests that upgrade, not replace spice. Spice are the best looking weapons in game and a quest to actually keep them equipped instead of banked would be awesome.

baramur
03-06-2013, 03:42 AM
Spice is epics sorry, stupid auto correct

Sirbanmelotz
03-06-2013, 03:45 AM
Sounds like you bluebies ran out of stuff to do since Tmo is a better poopsocker. Wouldn't it be nice to slaughter them right when they engage a dragon?

lite
03-06-2013, 04:40 AM
sounds like a neat idea for that custom content that's been spoken of

pharmakos
03-06-2013, 11:11 AM
personally, once velious runs its course i'd rather just see a new server that plays out with a more accurate time line... the timeline on the current server has been stretched out a lot at this point.

bluejam
03-06-2013, 04:37 PM
no, cus it would trivialize velious content.

Elrood
03-06-2013, 08:06 PM
Yeah I notice every time I slate "forthcoming content" the devs seem to make an appearance to say something more positive heh.

Not hating the thread too strongly, I just respect the point in the timeline we're at. Once the next patch comes, where we are is gone again forever or until another server emerges, so when people bark about the end of Velious - it makes me sad inside... "now" is better than "end of Velious", inflation isn't too ridiculous yet, and there's plenty of content for everyone :p

Looking forward to Velious when it comes, but equally I enjoy Kunark and the point the patches are at :)

^
This.

fuark
03-06-2013, 08:43 PM
Surprising - looks like a clear majority favor implementing AAs... some want it before late-Velious too!

Glad we have healthy discussion on this topic, 7 pages without flames = amazing.

Edit: a clear minority also do in fact, love lamp.

Had a long response to this that got deleted twice. Going to keep it short this time.

I don't think this is true at all. The forum minority who is very vocal about always needing to grind something new out, or always advance their character in some tangible way every time they log on just likes to post about custom things that the devs could keep adding for them to do so.

There are a lot of people playing the game who don't need to be grinding towards some specific achievement at all times (one of the reasons we like Everquest), and those people are not going to be posting on the forums checking threads like this.

Swish
03-06-2013, 09:47 PM
Rogean/nilbog know... you have to tell the people what they want!
I'd love to say they write down every suggestion we make - 1 person wanting 1 element of 1 expansion, while others obviously stating "not classic" will just result in no addition.


We're getting whatever we're given...and you know you'll play, whether its just Velious or custom stuff afterward. You'll play, and you'll like it ;)

SyanideGas
03-06-2013, 09:52 PM
Custom PoP raids + AA's

yeah buddy