RoKnRuiN1
05-20-2013, 03:00 AM
Shup turdsh.. So, a small group of my friends and I are about to start a new DnD campaign in the 'Forgotten Realms' universe and I would like to hear some opinions on my current build I have in mind, and just anything 'Battle Cleric' essentially. I have always played a Rogue like character and this is my first go at a Cleric.
We are going to be starting as some noble birth around the area of Vaasa. What I have in mind for my character is to be a military mastermind, and we want to continue what Zhengyi the Witch-King had started in that region, and take control of it all. We are playing an evil campaign obviously and we are planning to befriend some powerful allies, and destroy them for our own gain in one fell swoop. It's going to be quite the adventure if I do say so myself.
So here is my build; Take in mind that my DM gave me permission to change the goody goody stuff to evil and decay. This is what it will be when I am finished. We are starting around level 5-7. The 'Hand' class is what we are calling the anti version of the Fist class.
Lord Borrith Kyne "The Ordained Hand"
Human Battle Cleric of Hextor
5 Cleric//5 Ordained Champion//10 Hand of Hextor (Fist of Raziel)
Haven't rolled my stats yet, but we are using a point based system with 28 points that scale with modifier since we are going to be doing a lot of rough battles.
After reading for the past couple of days online, I haven't found jack shit about how to make an efficient Evil Cleric. I decided to look up the 'good' prestige classes and found that these all combined make exactly what I want. I want my character to be a ruthless battle machine that is a mastermind in military tactics and melee combat, all the way to politics. These classes combined make just that, or so I think anyway.
Does anyone have any suggestions as if I should take anything else and change it up a bit, or should I be good to go? It's been a while since I have played D&D//Pathfinder and if I forgot anything I need to have included about my character just gimme a hollar and I will add it.
Thanks guys,
RoK
Oh yeah, and I fucking love the Leadership feat. I am definitely taking that shit; Guaranteed. :cool:
We are going to be starting as some noble birth around the area of Vaasa. What I have in mind for my character is to be a military mastermind, and we want to continue what Zhengyi the Witch-King had started in that region, and take control of it all. We are playing an evil campaign obviously and we are planning to befriend some powerful allies, and destroy them for our own gain in one fell swoop. It's going to be quite the adventure if I do say so myself.
So here is my build; Take in mind that my DM gave me permission to change the goody goody stuff to evil and decay. This is what it will be when I am finished. We are starting around level 5-7. The 'Hand' class is what we are calling the anti version of the Fist class.
Lord Borrith Kyne "The Ordained Hand"
Human Battle Cleric of Hextor
5 Cleric//5 Ordained Champion//10 Hand of Hextor (Fist of Raziel)
Haven't rolled my stats yet, but we are using a point based system with 28 points that scale with modifier since we are going to be doing a lot of rough battles.
After reading for the past couple of days online, I haven't found jack shit about how to make an efficient Evil Cleric. I decided to look up the 'good' prestige classes and found that these all combined make exactly what I want. I want my character to be a ruthless battle machine that is a mastermind in military tactics and melee combat, all the way to politics. These classes combined make just that, or so I think anyway.
Does anyone have any suggestions as if I should take anything else and change it up a bit, or should I be good to go? It's been a while since I have played D&D//Pathfinder and if I forgot anything I need to have included about my character just gimme a hollar and I will add it.
Thanks guys,
RoK
Oh yeah, and I fucking love the Leadership feat. I am definitely taking that shit; Guaranteed. :cool: