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View Full Version : Monk - 2h vs. 1h


Sasquatchsquad
06-24-2013, 06:38 PM
Hey, I am currently a level 32 Monk and I now have Double Atk for my offhand if I am not mistaken.

If that is the case, I am wondering if I would be better off using my Cane of Harmony(12/25)/Cane of Tranquil(11/25) combo now or if my Wu's Quivering Staff(23/28) is still better dps. If anyone could shed some light on this question I'd appreciate it thanks.

Num1RecommendedByDentists
06-24-2013, 07:58 PM
equip wu's quivering staff, unequip inbetween each attack round for an offhand punch hit

Sasquatchsquad
06-26-2013, 12:38 AM
So is that serious? Outside of tricks like un-equiping and anything else; which would be better dps just straight auto-attacking?

fwaits
06-26-2013, 03:37 PM
See here for more info.

http://www.project1999.org/forums/showthread.php?t=110823

I'd say Wu's 2HB.

Rhambuk
06-26-2013, 06:07 PM
So is that serious? Outside of tricks like un-equiping and anything else; which would be better dps just straight auto-attacking?

My rogue dual wields swords, and switches in for backstab, quite common.

Sasquatchsquad
06-26-2013, 10:47 PM
Thanks for link/info. And yeah, I am not going to say it's totally un-realistic to swap weapons (with each attack, is what the monk guy is suggesting); but I would say it IS un-realistic to do that while fear kiting.

Num1RecommendedByDentists
06-26-2013, 11:23 PM
not really

TheFishyOne
06-27-2013, 12:15 AM
What about equipping a trance stick in your MH, and a Cane of Harmony in your OH @ 35? I'm contemplating this combo for myself, and have a little over 100 DEX. I love the dmg on Wu's, but it weighs a TON.

Cords
06-27-2013, 12:30 AM
1hand is best for soloing because it builds agro faster, and can be a problem in groups with a tank. 2 hand is best for groups. The tranq, and harmony is an awesome combo, but the Wu's Quivering Staff being slower will allow you to keep good dmg while the speed of the staff will help control your agro, if your not the tank.

Yaolin
06-27-2013, 10:17 AM
Doesn't matter whether you hit or miss with weapons, each SWING builds aggro. The higher the dmg the weapon the more aggro you will get per swing, the more swings the more aggro. If you forget about procs then the only thing that matters for aggro is having the best DPS weapons possible.

Sasquatchsquad
06-27-2013, 03:37 PM
Good aggro info thanks. But to the original aggro post; why would I care about aggro while soloing? So saying 1handers are better for soloing because they hold more aggro just doesn't make since.

Something'Witty
06-27-2013, 04:15 PM
Good aggro info thanks. But to the original aggro post; why would I care about aggro while soloing? So saying 1handers are better for soloing because they hold more aggro just doesn't make since.

I think he is saying that 1HB is better for soloing, because they build too much agro for group situations. Of course that just begs the question, if you get unwanted agro why not just FD...

Widan
06-27-2013, 04:48 PM
2hb does more damage and creates less aggro...the only situation you might want to use 1h's is if you're main tanking in a group.

Barkingturtle
06-27-2013, 05:00 PM
2hb also better for soloing because you provoke less ripostes and your own do more damage.

SamStripes
08-16-2013, 08:10 PM
equip wu's quivering staff, unequip inbetween each attack round for an offhand punch hit

Kind of an old post, but how would one manage/macro this?