View Full Version : Why did YOU quit WoW?
Cribanox
07-07-2010, 09:03 PM
Me personally, I quit WoW when The Burning Crusade came out because I thought it was stupid that a level 61 green item was better than my blue items. I wasn't a hardcore player, very casual, played a lot of BG's and really enjoyed the world, the environment.
I tried replaying it throughout the years, making a few other characters to lvel 50-60. I tried again last year, with a brand new paladin with no gold or anything. They introduced that random dungeon finder when I was around level 30. I didn't leave stormwind until level 60 or 70 because I didn't need to. I think they've dumbed down the game so bad, it's incredibly easy and boring. There's no effort in anything you do.
Even around 60 the dungeons got stupid easy. Just AOE tank everything in sight, no crowd control, no sense of danger. Just grind the same 30 minute dungeon over and over and over... I didn't wanna do that anymore. And PVP hasn't interested me since the Arena was launched. What a joke, they tried to make wow an e-sport, when they can't even balance PVP. PVP, when I quit, was very one-shot based. I always liked playing a healer in battlegrounds, running around helping people get out of sticky situations.
Anyway, now adays I don't think I could ever go back, not even if they made people actually stay awake and use crowd control in dungeons again.
rioisk
07-07-2010, 09:12 PM
I quit when they introduced the random dungeon groups. I basically never left Dalaran after that.
And you're right. I played a paladin tank and I basically pulled the entire zone and group AoEed it down.
Qaedain
07-07-2010, 09:12 PM
I found Project 1999.
Erasong
07-07-2010, 09:29 PM
quit while waiting for ulduar. naxx for the 10,000th time wasnt fun. Cata looks somewhat interesting tho. might try it. might not.
Aarone
07-07-2010, 09:40 PM
I found Project 1999.
Ditto
Kornaki
07-07-2010, 09:57 PM
Because my two week free trial ran out
President
07-07-2010, 10:30 PM
1) I got a real job
2) I hated the changes that were going to come in the first xpac, 25 man raids, pally/sham on either side.
It was semi depressing leaving though.. Had lead a top server guild with my best RL friend for over a year and had made many good friends.. My RL friend couldn't keep up by himself and other good leadership was hard to come by.. the guild dissolved and changed over the year after I quit.
bionicbadger
07-07-2010, 10:42 PM
Never played WoW
OngorDrakan
07-07-2010, 11:25 PM
It was too easy. And too many newbs.
President
07-08-2010, 02:37 AM
It was too easy. And too many newbs.
I always find it funny when people say this. Leveling up, yea, cakewalk. BWL & AQ? Not ridiculously difficult, but definitely far more difficult than anything EQ Classic->Velious
Daywolf
07-08-2010, 04:07 AM
Cuz-it-sux. Was a waste of cash, only used 6 weeks of my paid 12 weeks. Just too lame.
I always find it funny when people say this. Leveling up, yea, cakewalk. BWL & AQ? Not ridiculously difficult, but definitely far more difficult than anything EQ Classic->Velious
^^^ THIS.
Also how is not leaving a city except when you do an instance run any different than sitting around in EC until its time to go camp the next raid target? WoW expansion zones have better loot than previous content areas just the same as EverQuest's expansion zones.
I enjoy classic EQ because of the "feel" it has but make no mistake the only hard part about EQ is finding the time to invest into it.
Zordana
07-08-2010, 04:16 AM
its so easy and it got easier with every patch....
when i got a lvl 63 quest reward and it was better than my t2 gear, i did what i kinda planned for weeks, i quit, stupid wow! :>
ive been playing my lvl 19 lowlvl twink a bit, he had like 10 out of 12 arena chests and besides that was fully twinked (had like 2400 hp or so) however.. they changed that you get EXP when you turn in the 3 warsong tokens.. i turned em in and dinged lvl 20.. i petitioned but the idiot GMs said it has always been like that.. but ive done enough pvp and handed in enough tokens to know it was NOT like this, however, stupid game and i wouldnt touch it again ;) not even on an emulator ;)
Stickyfingers
07-08-2010, 09:16 AM
Instanced PvP.
Kelven
07-08-2010, 09:23 AM
The game was being handed to every newb on a silver platter when Wrath came out. Naxxramas 2.0 was just a joke, Ulduar wasn't much harder.
I got sick of doing every instance on easy / hardmode.. why not just make the raid zones one stupid mode, and if you can't do it.. so sorry.
oh , and "Achievements", peace out wow, die in a fire.
Willis
07-08-2010, 10:02 AM
I quit because I was tired of leveling up again. I enjoyed the end-game and at one point was in one of the top 25 guilds in the world. We killed AQ40 and Naxx before just about anyone. all I wanted was for all of my characters to be max level and then my enjoyment of gearing them out began. Instead, they kept increasing level caps with new content. I didn't have the time to keep leveling all of my characters.
I started with like 6 level 60s, then only had 3 level 70s, now only 2 level 80s, and will certainly only have 1 of whatever the next cap is, if I even play. But I didn't want 1 geared lvl 80.... i wanted every character at max level and great gear :(.
Also, battlegrounds got boring. Still doing AV 4 years later is annoying. Need more WSG-like options.
Overcast
07-08-2010, 10:26 AM
It was too 'cookie cutter' for me.
Too much about max level with no real consideration for any of the other levels. Even then, the second you hit 80, it was all about getting the right gear, if you didn't have it - or the right 'gear score' you were 'no good'.
Too much playing to 'numbers' in that game and too little 'playing a game'.
I've done more quality grouping here in Project1999 in a week than I did in WoW the whole time I played I think. The random dungeon finder might create more grouping at sub-80 levels, but it's a mix from different servers, so if you do find a good set of people to play with, chances are slim you'll see them again.
Akame
07-08-2010, 10:41 AM
Ridiculously bad community. Instanced everything and inter-server grouping allowed everyone to be utter dicks and not care because you would never see the people again. EQ became a timesink, and Lotro was just too darn broken before they finally turned it into a free to play game.
So basically I'm playing nothing and keeping an eye on kotor :)
Ripcord
07-08-2010, 11:42 AM
WoW is a pile of instanced bullshit babies in diapers mmo. Community is terrible and has corrupted not only its own player base but now kids think that its ok to act like that and have spread to every mmo since. Like .1% got to figure out and learn the end raids and everyone else just used scripted uis and shit. Chinese farmers, bots, hacks, and dailies. Fucking heroics over and over with jackasses that you don't give two shits about cuz they are on diff servers. It was fun at one point but those memories have been replaced with images of sitting in dalaran looking at all the loser hardcores showing each other their exact same loot and no one giving a fuck. Oh one more thing, they now sell mounts for 25 bucks. Blizzard bro what happened to you.
Cribanox
07-08-2010, 03:28 PM
Also how is not leaving a city except when you do an instance run any different than sitting around in EC until its time to go camp the next raid target? WoW expansion zones have better loot than previous content areas just the same as EverQuest's expansion zones.
Because it ruins the "size" of the world. The world is a joke when all you have to do is sit in town your whole life. Why bother having the world there at all? Why not just make the next expansion one big town with ores, plants, and trades to do, and then just make magical planar instances you teleport to?
Also, WoW expansion zones had better loot, yes, but WAY better loot. At least in EQ, new trash loot was better than old trash loot, and new raid loot was better than old raid loot. In WoW, new trash loot was better than old raid loot, which was retarded.
Blizzard sucks, too many little kids play it, cost money, I hate how quests are handed to you so easily, Its not EQ.
Everything is given to you easily in WoW. You have to work really freaking hard for your gear in EQ. Better sense of accomplishment.
Erasong
07-08-2010, 04:04 PM
Blizzard sucks, too many little kids play it, cost money, I hate how quests are handed to you so easily, Its not EQ.
Everything is given to you easily in WoW. You have to work really freaking hard for your gear in EQ. Better sense of accomplishment.
Hey guy! I dont know you and this isnt meant as a flame bbbbuuttttt, read this and let it sink in slllooowwwwlllyyy.
I always find it funny when people say this. Leveling up, yea, cakewalk. BWL & AQ? Not ridiculously difficult, but definitely far more difficult than anything EQ Classic->Velious
I love you President for one of the most quotable replies on the p99 forums so far considering the constant stream of inaccurate WoW bashing. Plenty of things to hate on WoW for but generalizing its ease is not one of them.
Cribanox
07-08-2010, 04:08 PM
The origional WoW waasnt so easy, now adays its just much easier than it used to be.
Phallax
07-08-2010, 04:16 PM
I had kids, was the main reason I quit WoW.
I had fun while playing it though, it started to get bad when BC was released. Original WoW was awesome.
Everyone that complains about it being "easy" how many hard mode raid encounters did you beat? I doubt many. I wish I could find the post about the different level of raiders again it was exactly how it is. Somthing about the people who claim the game is to easy are the same ones farming normal mode encounters over and over and have still yet to beat any hard modes.
People hate on WoW because its the "cool" thing to do. Most haters either never played WoW or just agree it sucks to fit in. WoW is actually a very great game, just most of the content and gameplay caters to casuals far to much. But the actual hard mode raid encounters of current are actually really hard and exciting.
I beat Sarth 3 drakes 10 man when it was considered the hardest encounter in the game at the time and that was somthing to be proud of.
PhelanKA
07-08-2010, 04:17 PM
I played the free 30 day trial then promptly returned to Anarchy Online.
EDIT: I played it before they came out with any expansions. I think it had been out a year at most. I liked the mechanics of the game and all, and I made it up to level ~40 but the one thing I absolutely COULD NOT STAND were the graphics. All that pastel/cartoonish looking crap made me wanna vomit after playing any longer than an hour.
astarothel
07-08-2010, 04:26 PM
Things harder than Classic EQ Content, and most of Kunark IMO (barring some Sky)
Classic WoW
Rag 1.0
Vael 1.0
Chromagus 1.0
Nef 1.0
Rag 1.5
Vael 1.5
Nef 1.5
AQ20
AQ40 (most bosses)
Vael 2.0
Ouro, Viscidus, Cthun 1.5
Cthun 2.0
Naxx40 (most bosses)
BC
Gruul 1.0, Magtheridon 1.0
Lady Vashj, Kael'thas prenerfs
Archimonde pre-nerf
Archimonde 1.5
Reliquary of Souls (even after all the nerfs)
Illidari Council 1.0
Illidan 1.0
WotLK
OS+3 25, 10 pre-Ulduar, no zerging
Ulduar 25 Hard Modes in gear at that time
Phallax
07-08-2010, 04:34 PM
Things harder than Classic EQ Content, and most of Kunark IMO (barring some Sky)
Classic WoW
Rag 1.0
Vael 1.0
Chromagus 1.0
Nef 1.0
Rag 1.5
Vael 1.5
Nef 1.5
AQ20
AQ40 (most bosses)
Vael 2.0
Ouro, Viscidus, Cthun 1.5
Cthun 2.0
Naxx40 (most bosses)
BC
Gruul 1.0, Magtheridon 1.0
Lady Vashj, Kael'thas prenerfs
Archimonde pre-nerf
Archimonde 1.5
Reliquary of Souls (even after all the nerfs)
Illidari Council 1.0
Illidan 1.0
WotLK
OS+3 25, 10 pre-Ulduar, no zerging
Ulduar 25 Hard Modes in gear at that time
Good post, all of the 1.0's were straight bitches, Vaelastraz was always a bitch because of the "DT" he had and over zealous casters.
I still think S3D 10 pre-ulduar was one of the hardest encounters Ive done to date on any game. I made it "somewhat" easy as an elemental shaman tho, I could heal in the portal and leave our healer(s) outside for the tanks
astarothel
07-08-2010, 05:14 PM
in most of the cases I listed it was the nature of the encounter rather (extensive transitioning, one person's mistake will wipe) rather than the sheer DPSfest that made them challenging. (Altho oh dear god Brutallus...)
Caster tanking introduced in BC was sooooooooo twitchy. I had to do Capernian, Leotheras, and probably something else I am forgetting right now. Man it was so bad on transitions.
Phallax
07-08-2010, 05:22 PM
in most of the cases I listed it was the nature of the encounter rather (extensive transitioning, one person's mistake will wipe) rather than the sheer DPSfest that made them challenging. (Altho oh dear god Brutallus...)
Caster tanking introduced in BC was sooooooooo twitchy. I had to do Capernian, Leotheras, and probably something else I am forgetting right now. Man it was so bad on transitions.
mage tank in Gruuls? but that was mainly killed by casters anyway so wasnt so bad.
Erasong
07-08-2010, 05:23 PM
Fuck vaelstraz. that fight was a PITA. twin emps and cthun kinda sucked too. Twin emps not so much after your raid got execution down.
Erasong
07-08-2010, 05:24 PM
oh the actual arthas fight aint too bad either.
Phallax
07-08-2010, 05:25 PM
Fuck vaelstraz. that fight was a PITA. twin emps and cthun kinda sucked too. Twin emps not so much after your raid got execution down.
My guild killed Twin emps on night 2 of attempts, was probably one of the quickest kills I know of once starting attemps. The other "powerhouse" guild on our server that was alliance(I was horde) took 3 nights to learn the trash from the wasp(wtf was her name) to twin emps lol.
Yea Cthun was an awesome fight as well, we went from just practicing the encounter to beating it near flawless, was awesome, I have it recorded somewhere. Need to find that again.
Erasong
07-08-2010, 05:26 PM
I played the free 30 day trial then promptly returned to Anarchy Online.
EDIT: I played it before they came out with any expansions. I think it had been out a year at most. I liked the mechanics of the game and all, and I made it up to level ~40 but the one thing I absolutely COULD NOT STAND were the graphics. All that pastel/cartoonish looking crap made me wanna vomit after playing any longer than an hour.
i hear a lot of this and its a legit gripe. I dont mind it tho. Probably becuase i was expecting as much having played the shit out of the RTS series.
nilbog
07-08-2010, 05:27 PM
I was the pvp guildleader of Myth on Burning Legion. I played from beta through a couple months of Burning Crusade. On average, everyone was stupid or bad, or a combination of both. No one could follow instructions. No one could read; they required a headset. The content was easy. NPCs were tethered. Leveling was easy. The detriment of being a poor player wasn't severe enough.
With all the hatred out of the way, the first 6-8 months were pretty awesome. Unbalanced pvp and good times with leetspeak. Taurens bashing skulls in Southshore with Arcanite Reapers. That changed. Then I had some fun fighting pvp gold farmers. That was fun for a while. Original battlegrounds were fun. I relate this mostly to a new style of mmorpg, more than WoW itself being fun.
Expansion and arenas and balancing made it no fun for me. Hooray for 1gp for 17¢ though. At least you can come out with more than you put in.
Sadly, its one of the only games I left because I was tired of it.. not because there was something better.
Phallax
07-08-2010, 05:31 PM
I was the pvp guildleader of Myth on Burning Legion. I played from beta through a couple months of Burning Crusade. On average, everyone was stupid or bad, or a combination of both. No one could follow instructions. No one could read; they required a headset. The content was easy. NPCs were tethered. Leveling was easy. The detriment of being a poor player wasn't severe enough.
With all the hatred out of the way, the first 6-8 months were pretty awesome. Unbalanced pvp and good times with leetspeak. Taurens bashing skulls in Southshore with Arcanite Reapers. That changed. Then I had some fun fighting pvp gold farmers. That was fun for a while. Original battlegrounds were fun. I relate this mostly to a new style of mmorpg, more than WoW itself being fun.
Expansion and arenas and balancing made it no fun for me. Hooray for 1gp for 17¢ though. At least you can come out with more than you put in.
Sadly, its one of the only games I left because I was tired of it.. not because there was something better.
Southshore/Tarren Mills fights were the best, BGs ruined that =(
I loved rolling in with a windfurry Arcanite Reaper and 1 shotting casters then trying to get out of the mass of people alive after doing so.
Humwawa
07-08-2010, 05:41 PM
I'm on a long break from WoW, not because I think it's a terrible game - it really isn't.
I'm looking forward to Cataclysm.
Toony
07-08-2010, 05:44 PM
boredom
Hasbinbad
07-08-2010, 06:03 PM
Fishing was the best part of WOW.
Shannacore
07-08-2010, 06:03 PM
Fishing was the best part of WOW.
Tried so hard to get all those damn coins!!1~~~
Kraftwerk
07-08-2010, 06:12 PM
in most of the cases I listed it was the nature of the encounter rather (extensive transitioning, one person's mistake will wipe) rather than the sheer DPSfest that made them challenging. (Altho oh dear god Brutallus...)
Caster tanking introduced in BC was sooooooooo twitchy. I had to do Capernian, Leotheras, and probably something else I am forgetting right now. Man it was so bad on transitions.
Angrysteel stole my bike. Leotheras is still one of my favorite fights I loved it so much.
I was in the 2nd Horde group my server to get Rusted Proto Drakes (Uld HMs) and 1st Horde (2nd overall) on server to get Bloodbathed Drakes (ICC HMs) so to anyone saying people haven't done HMs... You're wrong because that shit was cake and the game just requires being there to get anything.
I think the reason I left WoW was bad memories from pushing Algalon and Yogg with an OT who spoke Spanish and lived in Columbia(I was MT/officer).
Kraftwerk
07-08-2010, 06:15 PM
Tried so hard to get all those damn coins!!1~~~
I have ~8500 acv points including every single one of those coins. God what did I do with my life.
Reiker
07-08-2010, 06:37 PM
So, when I played WoW, I was pretty much always high off DXM. It was the perfect game because I could go level with a friend while neither of us knew wtf we were doing. Kinda goes to show how easy that game was. Ungoro was the standout zone. The dinosaurs were huge, and the Nintendo characters/crystal cave were trippy as hell.
The first time I raided TSS with my guild I was of course fucked up. I accidentally fall off a cliff and die in the water, and for whatever reason > half the raid jumps in after me. Fucking hilarious moment. And of course that giant fish thing flung me way out into the middle of nowhere and my guild made fun of me relentlessly for that. Way not enough reaction time to evade that.
Ripcord
07-09-2010, 10:41 AM
Hardness debate is skewed here. The scripts for wow raids and bosses were much more complex then eq classic for mostly technical limitation reasons. But let's compare the difficulty of leveling to max level combined withthe pain of wiping on a raid in the first year of both games. Oh noes you lost a few gold and have to spend 15 min getting back and buffing up for the next attempt at whatever wow raid. Or, oh noes you opened that one door in ToV and killed everyone, costing the guild about 2 hours of travel/prep time and a few kpp for coffins peridots etc etc. Now that the technology is equal eq raids are fucking stupid hard the best guilds out there I think havent beaten the newest expantion yet. Anyone ever beat OMM from god expac? I think that was around the time of those wow raids you mentioned and that shit was redunky hard.
Excision Rottun
07-12-2010, 12:28 PM
Because my two week free trial ran out
QFT
astarothel
07-12-2010, 03:53 PM
WoW had voicechat from the get go. I think that's one reason why it's so underestimated in comparison. Progression rates on encounters would have been easily halved in classic WoW and up to BC.
It seemed much easier because of technological reasons outside of the game(voicechat, G15s), coupled in game with a much more fluid ui and macro system.
Phallax
07-12-2010, 04:21 PM
WoW had voicechat from the get go. I think that's one reason why it's so underestimated in comparison. Progression rates on encounters would have been easily halved in classic WoW and up to BC.
It seemed much easier because of technological reasons outside of the game(voicechat, G15s), coupled in game with a much more fluid ui and macro system.
Truth, voicechat did make classic wow 100x easier than classic EQ.
guineapig
07-12-2010, 04:36 PM
Truth, voicechat did make classic wow 100x easier than classic EQ.
Made me think of this:
http://www.youtube.com/watch?v=HtvIYRrgZ04
:D
Phallax
07-12-2010, 04:39 PM
Made me think of this:
http://www.youtube.com/watch?v=HtvIYRrgZ04
:D
Classic video lol...My guild leader back in the day had the same accent so after this video came out we made him say 50 dkp minus all the time.
astarothel
07-12-2010, 04:40 PM
http://www.youtube.com/watch?v=9T4wFaN98As
THATS MY BOYS.
astarothel
07-12-2010, 04:45 PM
Definitely one of my best memories in WoW tho, right here.
http://www.youtube.com/watch?v=DhiTOMXlL-A&NR=1
Phallax
07-12-2010, 04:48 PM
Definitely one of my best memories in WoW tho, right here.
http://www.youtube.com/watch?v=DhiTOMXlL-A&NR=1
Haha wow, thats ballsy.
President
07-12-2010, 05:25 PM
I didn't figure this thread would get that far. I think the hardest thing about WoW for me was getting 40 people to do the right thing on every raid, especially when you talk about BWL & AQ40. As soon as I knew they were going to change it to 25 man raids, I lost all interest. Granted I was on a dying server and we found it very difficult to fill our roster with intelligent people, but if I took the top 25 of the players in my guild I have no doubt we would have beaten every boss we attempted within a few tries. When my guild first entered MC we only had 28 people, and we cleared up to domo in 3 days without having more than 30 people on the raid. We watched two other guilds collapse during the same week because they couldn't get past the second boss with 40 people because of zerg recruiting. This was on Kalecgos, which opened about 7 months or so after the game released so it was a race to see who would be the "best guild." Most of our attempts in BWL had 35-38 people as it was better for us to do it that way than recruit some retard to fill out the raid. By AQ40 we had one of the larger servers transfer to ours as it was dying and they were overcrowded, and our recruiting issues stopped. That didn't mean beating C`thun was any easier.
http://video.google.com/videoplay?docid=6752152999927756145#
uraniumrooster
07-12-2010, 06:25 PM
I quit after playing the open beta for a week. Couldn't find anything I liked about the game.
astarothel
07-12-2010, 06:29 PM
Haha wow, thats ballsy.
World first Horde Thrall kill baby. We were grabbing the flight path to Thunder Bluff when we had our first of many GM responses to it. It amounted to something like this:
"While personally I find this hilarious, if you could stop doing this from now on it'd be great. It appears as if we're going to have to restart the server in order to get Thrall to respawn. I regret to inform you that further attacks upon Horde leaders will result in disciplinary actions being taken against your guild and their accounts, no matter how cool this was."
The questchain that allowed for it to happen was fixed the following Tuesday ;)
Phallax
07-12-2010, 09:10 PM
World first Horde Thrall kill baby. We were grabbing the flight path to Thunder Bluff when we had our first of many GM responses to it. It amounted to something like this:
"While personally I find this hilarious, if you could stop doing this from now on it'd be great. It appears as if we're going to have to restart the server in order to get Thrall to respawn. I regret to inform you that further attacks upon Horde leaders will result in disciplinary actions being taken against your guild and their accounts, no matter how cool this was."
The questchain that allowed for it to happen was fixed the following Tuesday ;)
Thats pretty lame, its not like Alliance didnt swing in and kill leaders, what was the difference of Horde doing it? Just because you had to abuse a quest script to do so?
astarothel
07-12-2010, 09:22 PM
Leaders weren't set for the contingency or respawning if their own side killed them. They had to force restart the server to get him to repop.
We spent that night taking turns sitting on Thrall's throne :D
Started playing casually again fairly recently. The whole AOE-tanking thing is ridiculous. I haven't seen a single sheep in a dungeon since I started playing again.
The cross-realm-porting-straight-to-dungeon thing is both ridiculous and awesome in equal measures. But to be honest it fits a casual playstyle perfectly; if I want uber realism I'll play p99, I don't wanna be handing around a meeting stone for hours trying to get a group to do a 20minute WoW dungeon. The badge system is a very good system for rewarding people's invested time appropriately.
Lucrio40
07-14-2010, 11:14 AM
Reck-bomb nerf.
theblaz
07-14-2010, 12:26 PM
I go back to WoW every now and again.. (Cataclysm expansion upcoming), but the game is just too easy. While some of the quests were fun to do,... I did not like the nearly 100 % quest grind... (yea, I prefer mob grinding / eq style)
In WoW, gear was given to you. In EQ, you really did have to earn it (or buy it with hard earned coin)
I prefer the old WoW days when they still had elite mobs in outdoor zones, like outside of Zul'Farak, and near Shadowfang keep (shadow fang village?). I remember doing a quest to Shadowfang 'village?' where you had to infiltrate the town and grab a book from an upstairs building that was guarded by elites. That was a hard quest!... except that you could just run up there, die without much of a penalty, then run back to the corpse, pop up , take the book, die outside, and then rez outside of town and finish the quest. It was still fun to try and do the quest without 'cheating' so to speak. But.... they must have felt it was too hard so they took out the elites....
It was like over the years of WoW they took a poll of everything in the game that was remotely challenging or hard, and eliminated/replaced it. ;(
Expansions can help or kill a game as well. Wow expansions, while cool at first, trump the gear right off the bat from all the other expansions. There is no need to even have played much of the other content, just go straight to the new areas and you'll have the best gear there is (once you have the appropriate level to be there of course). They need to figure out a way to ensure playing each expansion is necessary in order to progress... I personally loved the EQ Planes of Power expansion. You had to get flagged to progress through the zones. When GoD expansion opened, you really couldn't just go straight to that content and expect to complete it without first acquiring some Time gear from the PoP expansion. It really felt like an achievement when you completed Time, and GoD... I have never really felt that level of achievement in WoW, or any other mmorpg game either.
Ok, this post was much much longer than I intended. Basically I think WoW is too easy like many others do. I hope someone can make another EQ type game in the future, but sadly I think that will never happen again... WoW style is what is 'in' and making the $$$, so other games are mimicking this 'quest grind' / casual style.
Blaz
Itchybottom
07-14-2010, 12:34 PM
Gearscore.
Gearscore.
This, combined with the "you need achievements to get achievements" mentality of PuGs.
nicemace
07-15-2010, 06:57 AM
i didnt start till later on :P i was a eq purist and didnt jump ship to wow till after TSS :D
too easy, everything is done by add-on's.
i started raiding in 3.0, my druid was best geared char world wide for all of 3.0. no diversity in gear and no rare items. no, glaives, healing mace, shadowmourne isnt rare.
game just caters to idiots who cant think.
the number of times i was yelling at idiots who didnt know how to move out of red/blue circles, smoke, charge, bladestorm... seriously made me wanna punch a kitten.
still played for arena but quit when found p99
Swiftsong_Lorekeeper
07-15-2010, 08:42 AM
I do not remember what was out when i tried it but I know it was around 2007 ish. I quit at the end of the 14 day free trial. I hated the graphics, the ease of leveling pissed me off (as did the ease of leveling on PoP and later on EQ which is when I quit). I also hated the community on the server I played on. I couldn't talk to anyone because no one replied. The people that did reply were f'ing rude. What is the point of playing a game that is mainly focused on end game content? I personally cannot devote 100% or much less even 50% of my time playing a game. Everybody already had groups or knew WTF was going on and had no interest in people they didn't know. IMO WoW and really any established MMO sucks if you are trying to start playing once it has been out for a while. WoW lovers don't start flaming on me because I admit I might have liked it if I had started from the beginning, maybe. I had the same problem when I attempted to play EQ live again last year. I didn't know anybody anymore and attempted to restart playing my bard and my gear was way outdated and no guilds wanted me because I wasn't current with my gear so no point in playing.
h0tr0d (shaere)
07-15-2010, 09:39 AM
only played a few months, wasn't a challenge.
jyaku
07-15-2010, 11:31 AM
i technically haven't quit. i have found a decent free server much like these EQ ones, only most of the servers on the WoW list have stupidly high XP rates. it's nice to get away from the grind-fest of p1999 sometimes, not saying it's a bad thing but i need a change of leveling pace sometimes. i won't play on the live servers only because i hate the player base of 10-12 year olds saying they are hardcore gamers as their mother yells at them in the background to go to bed
game just caters to idiots who cant think.
the number of times i was yelling at idiots who didnt know how to move out of red/blue circles, smoke, charge, bladestorm...
I don't get it... you say the game caters for idiots but then describe a mechanic it throws at them that they obviously don't understand and that you had to instruct them to deal with yourself.
nicemace
07-16-2010, 06:09 AM
I don't get it... you say the game caters for idiots but then describe a mechanic it throws at them that they obviously don't understand and that you had to instruct them to deal with yourself.
what?
yes it caters to idiots, mods are created so it tells the player everything that needs to be done, screen flashes when they need to move etc.
and with all of this, people still couldnt get it right, hence me shouting at them.
seriously, a red circle spawns on ground below you, you have about 2 seconds to move out of this circle (this circle SUPER visible)... otherwise you take fuckload of dmg and pretty much die.
NOT A HARD THING TO DO. but people still couldnt get that shit right so they had to change the circles to blue lolol.
game was super easy and did cater to idiots, however idiots still failed at it. made, a pro like me playing... super bored.
what?
yes it caters to idiots, mods are created so it tells the player everything that needs to be done, screen flashes when they need to move etc.
and with all of this, people still couldnt get it right, hence me shouting at them.
seriously, a red circle spawns on ground below you, you have about 2 seconds to move out of this circle (this circle SUPER visible)... otherwise you take fuckload of dmg and pretty much die.
NOT A HARD THING TO DO. but people still couldnt get that shit right so they had to change the circles to blue lolol.
game was super easy and did cater to idiots, however idiots still failed at it. made, a pro like me playing... super bored.
Yeah because EQ is a bastion of difficulty amirite? rofl
EQ isn't harder than WoW, at all, it's just less convenient.
But yeah, the only thing I HATED about WoW vs. EQ was the economy. I love how in EQ you have these very high end items that can be traded around and you have some items that don't drop anymore and prenerf items and all that kind of stuff, whereas in WoW it's just like "Equip item and it's attached to you forever." Made loot and trading seem a lot less interesting to me.
Humerox
07-17-2010, 11:35 AM
I played WoW for some time, after I quit EQ in 2006.
It just seemed too easy. I beta-tested VG when it came around, having been a follower of it several years before then. I actually liked it until they went off in a WoW-like direction. I've always been a huge fan of Brad's...I hope he does something again in the future. Something where he doesn't have some corporation breathing down his neck and stifling his creativeness.
WoW is OK for some people. Cheers to them. EQ was the most ground-breaking game ever, and still hasn't lost its appeal...while it may not appeal to the masses, it certainly appeals to all of us, or we wouldn't be here.
Cheers to the devs, again. And thank you.
girth
07-17-2010, 11:55 AM
You guys shouldn't include content that got nerfed into the discussion of which is harder. Of course WoW had some harder pre-nerf content, because you had a limit on the max amount of players. Eq raids were balanced around more of a minimum. That said if something was too difficult for 25 people, nothing you could do until it was nerfed.
Pre-nerf M'uru was the hardest encounter I have ever faced in any MMO. I don't really count it though because it was nerfed like 3 times and became a joke.
The more I think about it while writing this post, the more I still think EQ had harder content. Every boss that wasn't broken in WoW was beaten pretty damn fast. WoTLK's release raids were beaten in like 1-2 days IIRC.
Last but not least, stop comparing classic EQ to WoW. That was before raiding even really existed in MMO's. You have to look later on in the EQ dev cycle, Kunark +. Planes of Power IMO was tougher than any expansion WoW has had. And that's not the toughest EQ expansion BY FAR.
P.S. Either way, both games these days are too easy. And no I don't consider Heroic modes to be further content...its the same damned fight and I got very tired of doing the same boss 4 times a week, not to mention most of them aren't too much harder unless you raid with a bunch of slow people.
quellren
07-18-2010, 04:38 PM
I quit WoW when my Satellite dish in Iraq (Army deployment) blew over and broke. After a short introspection I realized I was already sick of pre and early-pubescent internet tough guys. The tea-bagging, spitting on corpses, and being general ass-hats.
Mostly though, WoW got old with the extreme min/maxing. I play a game for fun and social interaction. I hated that I was a 'scrub' unless I have this *cetain* gear and one of *three* accpetable weapons. And just about the time I finally got it, there was a new expansion and all my gear was crap.
I love that in EQ there's desirable gear, like Planar sets but you can still raid and hold your own in a mish-mash of what you can get.
Daywolf
07-18-2010, 05:43 PM
The tea-bagging, spitting on corpses, and being general ass-hats.Hah yeah, in the short time I played, I saw that. One guy goes down and it's like 8 people run over and start jerking up and down over him. At first I laughed, but after a moment I just thought *what a bunch of fuck-ups*. Typical mmorpg-pvp crud, a bunch of idiots in most cases. It's like any game where pvp is an afterthought to rpg but there, generally the pvp community there are a bunch of schleps... even if on a pvp pref server. PlanetSide, WWII Online, Shadowbane, any game where pvp is centric, great games and communities usually. But mmo's that just add pvp in on a side-note, not worth the time for pvp; it's an asshat pvp community there most of the time.
Edgetiq
08-01-2010, 08:23 AM
Despite the fact the game is infested with thousands of elitist fuck tard kids I actually love the lore and the game. I hate the players I left at Xmas to work out more and get fit then this server came out and all that went out the window.
You guys in the US have it easy in Europe we had all the eurofaggots (Except the Scandinavians & Dutch they're all cool)
We had Eastern Europeans who would try and fuck you over and loads and loads of Arabs who couldn't speak English well and also all played in Internet cafes!
Saying that I've met some tards on here and some good people but that's the thing with EQ you mostly meet good people. Shame most of them are American! (Just kidding!!!)
frefaln
08-01-2010, 08:35 AM
A few years ago I tried WoW and quit after about two weeks. The main two reasons were:
1) The graphics style (just not my taste)
2) Safety rails
To elaborate a bit on #2, I don't want every NPC to have flashing symbols above their heads telling me that they're offering quests, advice, training, whatever. I want to feel like there are secrets out there that require just a tiny bit of digging, yes, even if that "digging" is nothing more than having to Hail an NPC to see what they have to say.
When every single aspect of an MMO is highlighted with glossy icons, it truly feels like I'm just going through the motions at that point. I don't want an MMO to tell me to do A, then B, then C. I want to go out there and accidentally accomplish B, then C, then discover long afterwards that A even exists.
rioisk
08-01-2010, 09:20 AM
A few years ago I tried WoW and quit after about two weeks. The main two reasons were:
1) The graphics style (just not my taste)
2) Safety rails
To elaborate a bit on #2, I don't want every NPC to have flashing symbols above their heads telling me that they're offering quests, advice, training, whatever. I want to feel like there are secrets out there that require just a tiny bit of digging, yes, even if that "digging" is nothing more than having to Hail an NPC to see what they have to say.
When every single aspect of an MMO is highlighted with glossy icons, it truly feels like I'm just going through the motions at that point. I don't want an MMO to tell me to do A, then B, then C. I want to go out there and accidentally accomplish B, then C, then discover long afterwards that A even exists.
Yeah, now you just get addons that tells you exactly what to do with way points on the map specifying where to go and what to kill.
Verterdegete
08-01-2010, 09:55 AM
I really hate the community in WoW. There are nice people, but they are a silent minority. You cant really ask anything without being trolled and laughed at. Beggars, Goldsellers, Ninjas, Stalkers everywhere. Its horrible...
Desert
08-04-2010, 05:42 PM
You guys shouldn't include content that got nerfed into the discussion of which is harder. Of course WoW had some harder pre-nerf content, because you had a limit on the max amount of players. Eq raids were balanced around more of a minimum. That said if something was too difficult for 25 people, nothing you could do until it was nerfed.
Pre-nerf M'uru was the hardest encounter I have ever faced in any MMO. I don't really count it though because it was nerfed like 3 times and became a joke.
The more I think about it while writing this post, the more I still think EQ had harder content. Every boss that wasn't broken in WoW was beaten pretty damn fast. WoTLK's release raids were beaten in like 1-2 days IIRC.
Last but not least, stop comparing classic EQ to WoW. That was before raiding even really existed in MMO's. You have to look later on in the EQ dev cycle, Kunark +. Planes of Power IMO was tougher than any expansion WoW has had. And that's not the toughest EQ expansion BY FAR.
P.S. Either way, both games these days are too easy. And no I don't consider Heroic modes to be further content...its the same damned fight and I got very tired of doing the same boss 4 times a week, not to mention most of them aren't too much harder unless you raid with a bunch of slow people.
i played velious through gates in eq, and i also played late beta until TBC launch on the top guild on hellscream server. as stated before, ragnaros 1.0 (killed), vael 1.0 (killed) are hands down the toughest things i've faced. Planes tougher? Really? :rolleyes:
As Nilbog said, the hardest part about WoW is getting your retarded ass guildmates that can't follow directions and can't fathom playing without a headset. Is it really that hard to Not stand in fire?
Eastwood
08-05-2010, 03:47 PM
I loved WoW and especially WOTLK for a while.
The highlight of the game for me was when I was in a semi underdog but at times decent raiding guild where I was the raid leader and main tank and we 1 shotted Mimmiron 25 on our first guild attempt. Altho many of us had experience with him on 10 man. But that was a great moment for me as a raid leader.
I also had memories of killing Yogg Saron on 10 man, that was a seriously intense boss fight. These were the high points for me.
I started to dislike WoW after they released the Trial of the Crusader series of raids. First of all you had 10 and 25 man mode, second of all you had 10 heroic and 25 heroic mode, then they released Onyxia, and that stupid Trial of the Champion 5 man dungeon had trinkets that everyone got super greedy over, kinda bottle necked loot a little more than WoW usually does.
Between Trial of the Crusader 10/25 10h/25h, Onnyxia 10/25 (was there a heroic?), and the endless heroic farming, and those wintergrasp bosses, not to mention dailies to cover the repair bills, wow became a part time job. If you wanted to keep up with the Joneses, your guild, other guilds, you had to play a LOT, too many raids to keep up with in a given week, plus dailies, I was tired of the rat race.
I loved WOW but I started to dislike it as I left it, now I've contemplated playing some WoW free shards, but I realize I would end up in the same spot where I just don't like the game anymore. I loved raiding, but I think they over did the variations on a single instance.
Overcast
08-05-2010, 03:57 PM
I really hate the community in WoW. There are nice people, but they are a silent minority. You cant really ask anything without being trolled and laughed at. Beggars, Goldsellers, Ninjas, Stalkers everywhere. Its horrible...
Yep, that was the core issue for me too - even if the asshats here doubled, it would still be 90% less than WoW.
Plus, I bet the day cataclysm is released - the asshats be right back on WoW and the training will reduce by about 99%.
Yes - personally, I think the 'trainers' and other jerk-offs on P99 are just bored WoW Kiddies. Some come on blizzard, release that damn xpac.
I have quit at minimum until Cata, if not for good. I am not an apologist for the game but some of the info and opinions here just don't make a lot of sense.
I was in the 2nd Horde group my server to get Rusted Proto Drakes (Uld HMs) and 1st Horde (2nd overall) on server to get Bloodbathed Drakes (ICC HMs) so to anyone saying people haven't done HMs... You're wrong because that shit was cake and the game just requires being there to get anything.
The order in which you got yours on server doesn't mean anything, an exact date would be better. But even still it wouldn't matter because both of those achievements were relatively easy, so I can see how you think they were being given out. Did you get the Plagued Proto-drake? Black? Did you at least get the 25 version of your Rusted? Bloodbathed didn't require HM LK, when did you kill him? Months after your mount, if ever right?
Like .1% got to figure out and learn the end raids and everyone else just used scripted uis and shit...
Fucking heroics over and over with jackasses that you don't give two shits about cuz they are on diff servers...
images of sitting in dalaran looking at all the loser hardcores showing each other their exact same loot
You just sound like a guy who tried to play an MMO with no friends. You are in randoms with jackasses because everyone worth a fuck still groups together like they did before the lfg tool; and then they quit running those heroics because they don't need the badges that badly to continue raiding. You probably ran heroics 4 times as much as anyone that raided well. You don't get to be in a raid learning shit new, because you got no raid until it's pugged two months later with terribles that couldn't beat it w/o those addons. It sounds like if it weren't for the lfg tool and pug raids you wouldn't have done anything in the game.
Ridiculously bad community. Instanced everything and inter-server grouping allowed everyone to be utter dicks and not care because you would never see the people again.
You too guy? You realize the lfg tool didn't stop you from building groups like before right? You can still invite people on your server and zone in. I don't get why people complain about a system they can opt out of. And in case you have forgotten, pugging shit on server before the lfg tool set you up with retards too. Make some friends worth a shit.
its so easy and it got easier with every patch....
Your pvp experience is low level unrated battlegrounds (twinks at that lol) and you are complaining about gear resets. Lol yeah, i guess the game is easy, if you do shit that a monkey wearing mittens could do.
Also who the fuck cares about gear resets, or how easy it is to get vanity rewards? Do you have no fun playing sports because your score isn't going to hold over next time you play? There is only one single reward, in WoW, EQ or any other MMO that means a fucking thing; it's the satisfaction of killing something difficult. If you are in all 277s right now, and you are pissed off that every single person will have better gear when they hit level 73 in Cata, you need to just stop. Now. You are playing for the wrong reasons.
I sympathize with yall who complain that terrible players make your raids harder than they should be. And it's true that if you log in and start sending random people tells, you will just get shit back. if you want to have fun right off, start with a group of friends or wait till you level up and make some. The game is full of retards. But with 10 million people playing around the world, what do you think you are going to find? If you have a good attitude there are guilds with good people who are happy to have you. Same goes for playing well.
Fuck I think I just tl;dr myself.
i played velious through gates in eq, and i also played late beta until TBC launch on the top guild on hellscream server. as stated before, ragnaros 1.0 (killed), vael 1.0 (killed) are hands down the toughest things i've faced. Planes tougher? Really? :rolleyes:
As Nilbog said, the hardest part about WoW is getting your retarded ass guildmates that can't follow directions and can't fathom playing without a headset. Is it really that hard to Not stand in fire?
Ever face a prenerf Coirnav?
Fists
08-08-2010, 12:27 AM
I raided with Insomnia on Tichondrius since about 3 months after WoW release, up until we cleared Ulduar (with some breaks in between). I have seen c'thun at his worst, enjoyed getting server first on everything in TBC, and enjoyed Yogg Saron / Algalon a lot. Wotlk was a horrendous expansion pack. Naxx was cleared within the first week, 3 drake became zergable with updated equipment/aoe classes. The implementation of easy/hardmode, 10/25, has really brought the game down from what used to be, a pretty fun raiding progression path. I would go back to vanilla wow in a heartbeat, my old server intact, hp's under 5k, attacks hitting for less than 48k. Zzz. The only thing re-playable for me WoW wise, is Arenas, and I'm still not willing to put in the work to get my character re-updated with resil.
(ps. The complaints about all these ui's/tools making raiding easy, is full of shit. Every MMO i've raided on has programs/tools to call out when timers are going off/events will take place. Nothing is different from that in WoW. Anyone who has cleared harder encounters in that game knows that it takes more than a timer to joust some AE's)
Autotune
08-08-2010, 02:09 AM
Wotlk for me basically.
I quit when BC was released because they were forcing our raiding guild to drop players to accommodate the crappy guilds that couldn't manage 50 or so decent players. Which the only other option was to enlarge the guild and try to do 2 raids (not gonna happen). Also BC killed my shot at being the next in line to get Grandmarshal so it pretty much killed everything me and our guild/pvp group worked for.
Guild asked me to come back in BC. So I came back got used to the way things were. Hated raiding, couldn't stand the 10 man "raids" (how the hell do you call 10 people a raid?) and the 25 weren't much better. The raid encounters to me sucked compared to old MC/BWL/AQ40/Naxx (even though i hated AQ40 bugs).
Arena took some time to get in the hang of and enjoy. Finally did, worked my ass off to get caught up and actually get my S3 gear before it turned into freebies and then Wotlk is coming out.
Get the beta, try it out, hate it. Quit at the end of S3 and haven't looked back.
until now that Cata is coming out anyhow. It looks decent but is probably shit.
WTB Classic WoW.
Greyhands
08-10-2010, 11:22 PM
It was to freaking easy when I could max my pally in 7 weeks its to freaking easy.......
fugazi
08-11-2010, 04:30 AM
The game is too easy as it leaves the player with very little to do or think about. This might not be true for those few hardcore raiders that finish new raidzones before anyone else, but how many players %wise of the total playerbase are we talking about if so?
You google wow forum yourclass and check what talent spec to go with, or if you're feeling really adventurous you check out elitist jerks and read up on it a bit more. Then you pop on over to curse gaming, get a nice add-on pack and load up the game. You have your item database ready, your questhelper, your cartographer shows you all the maps and what level each area is and if that aint enough yet, you can always check one of the thousands of guides that tell you exactly where to level.
If they only seriously started restricting add-on's and UI's the game might just become better again. Right now, a player doesn't need to think at all. Even raiding is more 'listen to deadly boss mods!' than it is actually paying attention to whats happening on screen.
Oh and Im not gonna start about the dumbing down of dungeons, the LFG tool and deathknights. WoW had and still has potential, but Blizzard took notes of the wrong guy - SoE :(
Supreme
08-11-2010, 06:45 AM
I played it for a month got 80 started to do raids and realized...
This game sucks out loud. Tauren Paladins..yeah lets just reroll now.
Cogwell
08-11-2010, 09:06 AM
quit while waiting for ulduar. naxx for the 10,000th time wasnt fun. Cata looks somewhat interesting tho. might try it. might not.
Same. WotlK raiding is also dreadfully boring. No CC required, huge margins for error, DPS is totally out of control.
WoW was never a terribly difficult game beforehand, but there were certain events that took skill and gearing (e.g. - in the past expansion: Lady Vashj). The only remotely challenging LK encounter without getting into achievements was Malygos, and that was only because mouthbreathers couldn't figure out how to press 1, 1, 3 or whatever it was.
Tseng
08-11-2010, 09:09 AM
I quit during SSC as our guild was doing Vashj. Was just sick of it. My guild ended up being the second guild on our server to down her.
luckynclover
08-11-2010, 09:26 AM
Main reason? the community in wow is freaking disgusting. Worst bunch of people ive ever dealt with in my life in a gaming community.
Other reasons?..Sooo many really bad players, like really bad, game is too easy to level. Once you quickly get to 80 nothing to do but gear grind. When you get a new 80 (i have 80 80's) you cant do shit with the new ones because you have to have a rediculous gearscore to do anything) I have a 6043 enhance shammy http://www.wowarmory.com/character-sheet.xml?r=Illidan&cn=Voodduu and a 5660 holy paly http://www.wowarmory.com/character-sheet.xml?r=Illidan&cn=Holyspells that basicly just sit doing nothing because i dont have time to do a steady raid anymore and the pugs are horrible.
Malrubius
08-11-2010, 10:18 AM
The game was just too freaking easy, starting at level 1.
I am totally serious that I spent the first 20 minutes in the game trying to figure out how to turn off what I thought were tutorial question marks above the NPC's heads.
And for those who only list raid mobs and other high-end encounters as what is difficult about WoW - you just made my point even clearer. :p
Sinlea
08-11-2010, 10:37 AM
Death penalty too harsh for me. Lolol
Jeice
08-11-2010, 11:44 AM
I found Project 1999.
And WOW was full of to many children who could barely play.
Lagaidh
08-11-2010, 12:08 PM
I haven't logged in for over a month. I have a nearly maxed character and have never had the will to level a second... just to max it out. WoW was and is infinitely easier than EQ.
Then, early this week I learned about P1999. I don't think I'll be logging back into Wow for quite a while.
I might try the expansion when it hits, but if P99 continues to make me feel like it has... I'm not going back.
If that occurs... that 16 bucks a month would have to go to p99.
Ketsa
08-12-2010, 02:36 PM
I played WoW since the US beta, was immediately baffled by the quality of the game.
Beta WoW was already more polished than live everquest could ever have been.
Had a lot of fun in vanilla
TBC was OK
WotLK sucks bigtime.
Blindly rushing in a pack of mobs, AoE tanking, AoE kill everything without a sweat is not funny.
Especially after the XXth run.
willis17
08-12-2010, 07:45 PM
I had played vanilla WoW from release and quit playing very shortly after BC, however, a friend and I decided to spend our gold and play around with some lvl 39 twink pvp characters. That was an absolute boatload of fun (our battlegroup had a sizeable twink community, but it needed casual players to exist), so naturally when they decided to throw the hammer down and introduce PvP experience it just absolutely destroyed the twink battleground timers, and if we wanted to enjoy a night of pvp we'd be waiting hours for only a couple matches.
That and the game is now just ludicrously easy.
thxer
08-12-2010, 11:05 PM
I was the pvp guildleader of Myth on Burning Legion.
BL represent!
I quit for a lot of the reasons listed already. Gear reset is ridiculous. Cookie cutter gameplay with epics handed out for free. You were 'leet' if you looked like the character next to you. Meaning you had 80% of the population thinking they were awesome and walking around with an elitist attitude, lol.
The polish of WoW is amazing and a lot of the raid encounters were very original. But the base of the game is terrible. You're either max level and "raiding"/arena, or you're not playing WoW. The only other aspect to WoW (other than cybering/being a dbag) was twinking, and they've done a lot to ruin that too.
Kevris
08-13-2010, 01:41 PM
Simplistic gameplay
The community consists of the dregs of our high schools
Favorite class was poorly implemented
It was not Everquest
XDrake
08-15-2010, 10:37 PM
WoW was better than EQ Live at the time it came out. Arguably it still is... However, they made a lot of EQ's mistakes and went toward making everyone happy and simplifying it more and more.
EQ Classic is a challenge that nobody today can match. You make a game that hard and gamers don't want to touch it.
ShadowWulf
08-16-2010, 12:03 AM
I beat the game.
Leveld a warlock pre-2.0 to max.
Then figured out how to chain level alts 1-max when BC came out in a matter of only a few weeks, which honestly left NOTHING to do in the game. To easy, to fast.
Eternal-Elf
08-16-2010, 12:28 AM
I personally liked World of Warcraft. However, I am not a hard-core gamer either. When you can only get on for 30 minutes to an hour a day WoW made it pretty fun to just tool around or actually get some exp done.
EverQuest is undoubtedly better, don't get me wrong, but I did like WoW. Easy or not it was fun for the time I played it.
eqdruid76
08-16-2010, 01:30 AM
I have quit at minimum until Cata, if not for good. I am not an apologist for the game but some of the info and opinions here just don't make a lot of sense.
The order in which you got yours on server doesn't mean anything, an exact date would be better. But even still it wouldn't matter because both of those achievements were relatively easy, so I can see how you think they were being given out. Did you get the Plagued Proto-drake? Black? Did you at least get the 25 version of your Rusted? Bloodbathed didn't require HM LK, when did you kill him? Months after your mount, if ever right?
You just sound like a guy who tried to play an MMO with no friends. You are in randoms with jackasses because everyone worth a fuck still groups together like they did before the lfg tool; and then they quit running those heroics because they don't need the badges that badly to continue raiding. You probably ran heroics 4 times as much as anyone that raided well. You don't get to be in a raid learning shit new, because you got no raid until it's pugged two months later with terribles that couldn't beat it w/o those addons. It sounds like if it weren't for the lfg tool and pug raids you wouldn't have done anything in the game.
You too guy? You realize the lfg tool didn't stop you from building groups like before right? You can still invite people on your server and zone in. I don't get why people complain about a system they can opt out of. And in case you have forgotten, pugging shit on server before the lfg tool set you up with retards too. Make some friends worth a shit.
Your pvp experience is low level unrated battlegrounds (twinks at that lol) and you are complaining about gear resets. Lol yeah, i guess the game is easy, if you do shit that a monkey wearing mittens could do.
Also who the fuck cares about gear resets, or how easy it is to get vanity rewards? Do you have no fun playing sports because your score isn't going to hold over next time you play? There is only one single reward, in WoW, EQ or any other MMO that means a fucking thing; it's the satisfaction of killing something difficult. If you are in all 277s right now, and you are pissed off that every single person will have better gear when they hit level 73 in Cata, you need to just stop. Now. You are playing for the wrong reasons.
I sympathize with yall who complain that terrible players make your raids harder than they should be. And it's true that if you log in and start sending random people tells, you will just get shit back. if you want to have fun right off, start with a group of friends or wait till you level up and make some. The game is full of retards. But with 10 million people playing around the world, what do you think you are going to find? If you have a good attitude there are guilds with good people who are happy to have you. Same goes for playing well.
Fuck I think I just tl;dr myself.
I got a proper bit of wood reading this. Common sense FTMFW.
Darklooser
08-16-2010, 02:42 AM
Too easy ->
hate pvp
Ridikulus
08-16-2010, 04:19 AM
I never tried it.
That's right motherfuckers.
I don't have shiny new game syndrome.
Eternal-Elf
08-16-2010, 06:22 AM
I never tried it.
That's right motherfuckers.
I don't have shiny new game syndrome.
lol. what do you have then?
Antique game syndrome?
WoW was decent =)
Ridikulus
08-16-2010, 03:12 PM
Maybe I never tried it because I was and still am insanely bitter over what the release of WoW did to my guild, and how we had to rebuild for six months. That and I lost close friends because they wanted to try the latest and greatest thing, whom I never heard from until years later and by then the damage was done.
It's a sad personality trait really. Loyalty in a virtual world is silly. No, I'm not being sarcastic. I wish I didn't feel so strongly about their constant defection to the newest shiny box on the shelf. No one craves being angry and resentful, it solves nothing. Especially about a video game, it's laughable. But I still hate it, god damnit I hate it so much, haha.
wizigig
08-17-2010, 09:51 PM
got bored with it.
I left wow when they patched in Battlegrounds. You had all these nice places like BB, huh... that place near strat, basically everywhere in the game you could ambush/get jumped by other players, and all that died when they patched in BGs and people all vanished inside instances.
The funniest shit about that, is that the devs from warhammer online thought it was a fantastic idea.
Stupid Dev #1: YEAH! lets hype the game as an open pvp game, and then, when the game launches, put all the xp inside BGs so that players are forced to grind them. People wont realize nobody but people who bought a gaming rig this year can take the FPS hit needed for open pvp. Solid?
Stupid Dev #2: They like WoW so much, surely hyping the game as an open pvp game and then forcing them to grind BGs from lvl1 is gonna shower us with money and get us subscriptions beyond our wildest dreams!!!
Kluren
08-18-2010, 12:54 AM
I left WoW when I realized "WoW this game fucking blows"
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