View Full Version : The idea that will save the server(for u fecal)
Stasis01
07-18-2013, 01:20 PM
Variance. There's a reason smaller guilds could survive on TZ and this box is stifled by one guild worse than ever seen before, and it's variance.
It was designed to encourage guild vs guild pvp over raid targets, and was a custom feature voted on by threads, but we didn't realise the outcome.
We didn't realise Nihilum would show up for every dragon raid for years straight. It worked out OK at first, but Nihilum's gear advantage/tons of solid players/insane dedication it ruins the server.
No other guild can or ever will be able to go toe to toe with Nihilum during prime time - with variance put in Nihilum won't be able to just set up a one day a week slay every raid mob raid. Other guilds can snipe raid targets without Nihilum knowing - and eventually maybe gear up enough/get enough numbers and people having fun to actually contest.
Stasis01
07-18-2013, 01:22 PM
Sirken watch a Nihilum raid day and tell me this shit is right - cause it isn't, it's not right.
Andis
07-18-2013, 01:23 PM
wow A+
never thought you had it in you
now explain why you slaying your own kind?
Terpuntine
07-18-2013, 01:27 PM
I knew stasis was still in there.
Andis
07-18-2013, 01:27 PM
I knew stasis was still in there.
who is stasis fighting for atm
Num1RecommendedByDentists
07-18-2013, 01:35 PM
I knew stasis was still in there.
ya me2
heartbrand
07-18-2013, 01:39 PM
put in variance and im out shit is awful
Stasis01
07-18-2013, 01:48 PM
It's fun being a small guild, hearing a mobs up and trying to assemble and get shit done quickly and quietly.
Yeah in the top guild it's an annoyance - you can't just drop dragons 10 minutes apart for a few hours.
Stasis01
07-18-2013, 01:48 PM
Which is def NOT classic.
Was a good idea though.
Something'Witty
07-18-2013, 01:48 PM
Poopsocking is so fucking LAME, but ya it would help out the smaller guilds and probably foster more competition.
heartbrand
07-18-2013, 01:52 PM
Apart from like a mob that pops @ 9am EST or something, Nihilum will still get 95% of all mobs because we can get 25+ people online within 2 minutes of a bat phone and be ported and buffed @ the target location in under 10 minutes. This would take azrael / victory algorithm / red dawn / classic / force w/e they're called this week close to 3 hours. All it will do is be an annoyance for everyone involved while fostering zero pvp. The mobs spawn in prime euro time on a weekend, if you can't contest that then wtf can you contest?
Something'Witty
07-18-2013, 02:04 PM
Nihilum will still get 95% of all mobs because we can get 25+ people online within 2 minutes of a bat phone and be ported and buffed @ the target location in under 10 minutes.
Maybe true, but that is down from 100% of the raid mobs.
All it will do is be an annoyance for everyone involved while fostering zero pvp.
The annoyance factor might result in larger guilds not killing lower priority targets.
Stasis01
07-18-2013, 02:08 PM
Having all raid mobs slain in one day by a massive amount of people consequentially cock blocking the entire server is way too easy, and isn't classic.
We didn't realise the amount of neckbearding people were prepared to do in the beginning for an EMU - but this not classic change is what truly fosters 0 pvp.
There is no raid force rushing for Trak while the other is trying to bat phone get there and stop them. There is no sniping mobs quietly, there is a massive raid force showen up once a week and sayen sit down bitches we'll take everything - shit is not classic and not right.
heartbrand
07-18-2013, 02:12 PM
it actually IS classic, this was the case on the vast majority of the live servers
nabsev
07-18-2013, 02:49 PM
put in variance and im out shit is awful
lol who are you kidding
Clark
07-18-2013, 03:12 PM
I knew stasis was still in there.
Agatha
07-18-2013, 03:34 PM
Having all raid mobs slain in one day by a massive amount of people consequentially cock blocking the entire server is way too easy, and isn't classic.
We didn't realise the amount of neckbearding people were prepared to do in the beginning for an EMU - but this not classic change is what truly fosters 0 pvp.
There is no raid force rushing for Trak while the other is trying to bat phone get there and stop them. There is no sniping mobs quietly, there is a massive raid force showen up once a week and sayen sit down bitches we'll take everything - shit is not classic and not right.
to add to this, the top guild getting wind of a silent snipe and being able to log there other 30 alts at any given target....
Shits <Classic> l0l
Elderan
07-18-2013, 03:46 PM
We didn't realise Nihilum would show up for every dragon raid for years straight. It worked out OK at first, but Nihilum's gear advantage/tons of solid players/insane dedication it ruins the server.
These are the people who should get the loot. This isn't WOW where everyone is equal. EQ has always been a play the most, get the most game.
Variance is just dumb, its the reason why a lot of people on RED play on RED and no longer play on BLUE.
If you want a mob, come take it. That option is NOT ON BLUE.
Elderan
07-18-2013, 03:50 PM
Having all raid mobs slain in one day by a massive amount of people consequentially cock blocking the entire server is way too easy, and isn't classic.
We didn't realise the amount of neckbearding people were prepared to do in the beginning for an EMU - but this not classic change is what truly fosters 0 pvp.
There is no raid force rushing for Trak while the other is trying to bat phone get there and stop them. There is no sniping mobs quietly, there is a massive raid force showen up once a week and sayen sit down bitches we'll take everything - shit is not classic and not right.
So Variance has worked well on BLUE right. There are tons of guilds killing multiple raid targets right?
Oh wait... TMO gets 95% of raid targets still.
Nirgon
07-18-2013, 03:55 PM
Ya variance is really good for people who can't track and log in on demand 24-7
Don't be dumb guys
You have a better chance if everything spawns at once on Sunday and you can snipe a thing or two while they're busy
karsten
07-18-2013, 03:57 PM
elderan once again your posts are intelligent, well thought out, argued with nuance, and all around a joy to read
http://25.media.tumblr.com/tumblr_ma9g15mhFh1r4q6ylo1_500.jpg
Stasis01
07-18-2013, 03:58 PM
Yes when mobs spawn randomly other guilds might have the #'s at any given time to win the pvp.
When you can coordinate your massive raid to come at a specific time once a week it's easy mode and doesn't work at all - considering two mobs since release have been non Nihilum kills this is kind of obvious.
Stasis01
07-18-2013, 04:00 PM
Nirgon there's nothing spawned - they kill it in the same order every week, they wouldn't be "busy" with shit except waiting for the next mob to spawn.
Nirgon
07-18-2013, 04:00 PM
Oh that's right if it gets spaced out etc server is reset to fix it so its perfect. How silly of me.
We didn't realise Nihilum would show up for every dragon raid for years straight. It worked out OK at first, but Nihilum's gear advantage/tons of solid players/insane dedication it ruins the server. .
if you think variance will solve your problems think again...
u think you have to work hard for mobs now? variance will be the final nail in your coffin, because the more dedicated player will ALWAYS win with variance in
heartbrand
07-18-2013, 04:06 PM
nirgon speakin truth
Nirgon
07-18-2013, 04:06 PM
However, variance will destroy their raiding Sunday (read: it will never ever in any likely event occur again)
So there's a grief angle on that
Nirgon
07-18-2013, 04:07 PM
Hey Tune you got another sunstrike scroll for sale pal
Andis
07-18-2013, 04:07 PM
Oh that's right if it gets spaced out etc server is reset to fix it so its perfect. How silly of me.
confirmed and proven, more than once.
p-niner
07-18-2013, 04:15 PM
Variance means no more resets to realign raid sunday. Poopsock wont exist like it does on blue cus u can just kill the afk tracker who can only see 20 mobs in los range.
STasis makes the best argument. U cannot beat 100 nihilum diaper babies that move as a whole within a small few hour window 1 day a week.
Stasis01
07-18-2013, 04:20 PM
Tune arguably #2 in the Nihilum army makes a post to defend no variance - guy wouldn't respond to anything I said unless he knows it's how they keep their iron fist clamped on the nuts of red99.
Nihilum lawyers protest - everyone else knows this to be true, I like all the Nihilum guys and they treated me very good - but this box needs variance for a second guild to get at least SOME of the content.
Andis
07-18-2013, 04:21 PM
stasis welcome back
i thought you were a true goner
Stasis01
07-18-2013, 04:22 PM
ty
Andis
07-18-2013, 04:23 PM
prais the resistance
heartbrand
07-18-2013, 04:32 PM
all variance will do is grief by nihilum by making us raid 7 days a week while every1 else still gets 0 targets while forcing nihilum to recruit every1 possible right after we just closed a lot of recruiting and tightened it up, variance will just result in nihilum becoming even larger
p-niner
07-18-2013, 04:41 PM
Same thing will happen if force and azrael take 1 mob recruiting will open and bribe 30 players until it hapoens again and again and again.
Nirgon
07-18-2013, 04:44 PM
Stasis wants to PvP.
Tune/Nizzar want to keep shooting pixels into their veins.
God help you all.
Nirgon
07-18-2013, 04:48 PM
Variance goes in, Facebook, Myspace, etc (not sure who owns which territory in cyber space) gets bumped
Dumb shit happens
PvP should decide it anyway, not the whims of corrupt individuals or mobs spawning at hours of the day where only the unwashed walk the lands of Norrath
Something'Witty
07-18-2013, 04:48 PM
the more dedicated player will ALWAYS win with variance in
I completely agree. I just wonder how dedicated Nihilum will be at tracking / mobilizing against mobs who's loot is just going to go to alts and the guild bank. As it stands, it is super easy to put all the raid mobs on farm status since you know when they are going to spawn and can schedule raids.
On the flip side, variance also forces everyone to monitor raid targets during their spawn window. Do up n' coming guilds have the dedication to do this or is this just an attempt to grief Nihilum?
P.S. I do not support griefing in any form.
Nirgon
07-18-2013, 04:50 PM
More dedicated lol
Is that what we call the filthy pixel addicted chair potatoes in Norrath these days
p-niner
07-18-2013, 04:51 PM
Uf u dont like griefing. Bring in variance.
Nirgon
07-18-2013, 04:51 PM
There's being dedicated then there's neglecting personal hygiene and 24-7 mob spawn watches
heartbrand
07-18-2013, 04:51 PM
I don't get it. Mobs spawn on a SUNDAY during the afternoon. If people can't contest that how are they going to contest Nihilum @ 3pm on a Tuesday for a random mob that pops? Lol you think Classic gonna be able to mobilize for Talendor @ 3pm on a Tuesday b4 Nihilum does?
Nirgon
07-18-2013, 04:53 PM
I maintain that I can roll Huff into Lord Cazic's loving arms enough times to prove my point
p-niner
07-18-2013, 04:53 PM
I don't get it. Mobs spawn on a SUNDAY during the afternoon. If people can't contest that how are they going to contest Nihilum @ 3pm on a Tuesday for a random mob that pops? Lol you think Classic gonna be able to mobilize for Talendor @ 3pm on a Tuesday b4 Nihilum does?
Nilly pop is like 3x on Sundays than it is mon through sat.
Nirgon
07-18-2013, 04:56 PM
True if at the random hour it spawned the people who aren't in Nihilum who are in either Force or Azrael or this new... oh wait no there's no point
Sorry for keepin' it real today, I have an appointment with a certain someone and I need to have the realness pumping in my veins when I speak
heartbrand
07-18-2013, 04:56 PM
Only because people just log on for raid mobs, when the bat phone rings the Nilly masses come out in force.
SamwiseRed
07-18-2013, 04:57 PM
Big things in the works for both on and off the server.
p-niner
07-18-2013, 04:58 PM
Only because people just log on for raid mobs, when the bat phone rings the Nilly masses come out in force.
Only to raid? So theoretically server pop numbers will be higher 7 days a week and thus attract more old and new players to add to that. Resulting in a higher pop and funner server. Right?
Nirgon
07-18-2013, 04:58 PM
http://3.bp.blogspot.com/_YC87epvokPc/S9lCF1jE1pI/AAAAAAAAIrA/xFI7N1h_kCs/s400/ephnewban.jpg
Nirgon
07-18-2013, 04:58 PM
Big things in the works for both on and off the server.
There's some seriously dumb shit coming down the pipe for sure
s1ckness
07-18-2013, 05:12 PM
put in the variance , only logical thing 2 do
Furniture
07-18-2013, 05:27 PM
i like this idea
how is nihilum gonna batphone for a mob when their tracker was killed? have to batphone for some pvp to get a new tracker set up. it seems like much pvp will be had just to track a mob
I think this is a really good idea, more PVP/more fun for everyone (except nihilum)
p-niner
07-18-2013, 05:28 PM
Amen
heartbrand
07-18-2013, 05:31 PM
i like this idea
how is nihilum gonna batphone for a mob when their tracker was killed? have to batphone for some pvp to get a new tracker set up. it seems like much pvp will be had just to track a mob
I think this is a really good idea, more PVP/more fun for everyone (except nihilum)
seems like more 5am off hour no pvp kills 2 be had
Num1RecommendedByDentists
07-18-2013, 05:33 PM
not like i'm going to be playing everquest at 9 AM on a sunday anway lul
NotKringe
07-18-2013, 06:33 PM
I don't get it. Mobs spawn on a SUNDAY during the afternoon. If people can't contest that how are they going to contest Nihilum @ 3pm on a Tuesday for a random mob that pops? Lol you think Classic gonna be able to mobilize for Talendor @ 3pm on a Tuesday b4 Nihilum does?
No but if mobs spawned with variance at like say 3am PST, I think smaller forces could snipe quite a few mobs from Nihilum... Your shining threshold only lives from around 4pst to 11pst... Post 11pst your numbers shot off to 11-15 tops... Even with batphones... And that is combatable.
hagard
07-18-2013, 06:40 PM
the more dedicated player
you mean losers like you who play 24/7/365
go get some vitamin d dog
heartbrand
07-18-2013, 07:17 PM
No but if mobs spawned with variance at like say 3am PST, I think smaller forces could snipe quite a few mobs from Nihilum... Your shining threshold only lives from around 4pst to 11pst... Post 11pst your numbers shot off to 11-15 tops... Even with batphones... And that is combatable.
Just b honest dawg, ur askin for a chance @ uncontested pixels, its ok every1 wants pixels man but dont try and come here and pretend ur askin for variance cuz of pvp u no?
NotKringe
07-18-2013, 07:19 PM
Just b honest dawg, ur askin for a chance @ uncontested pixels, its ok every1 wants pixels man but dont try and come here and pretend ur askin for variance cuz of pvp u no?
Um, I haven't logged in 3months other than to watch/help with mage botb... Im just pointing out flaws in your rebuttal. Well and to get Dekanes corpse
Num1RecommendedByDentists
07-18-2013, 07:24 PM
Just b honest dawg, ur askin for a chance @ uncontested pixels, its ok every1 wants pixels man but dont try and come here and pretend ur askin for variance cuz of pvp u no?
asking for mobs to spawn at times where you don't have 40 people on doesn't mean you want them uncontested
hagard
07-18-2013, 07:26 PM
u bros in nihilum have poopsocked nonstop since launch
GO OUTSIDE
p-niner
07-18-2013, 07:33 PM
http://upload.wikimedia.org/wikipedia/en/thumb/0/0c/Lemmings-BoxScan.jpg/220px-Lemmings-BoxScan.jpg
p-niner
07-18-2013, 07:36 PM
https://www.google.com/search?q=lemmings&client=ms-android-sprint-mvno-us&source=lnms&tbm=isch&sa=X&ei=63roUaLaEKqyiQKy0IGoDQ&ved=0CAcQ_AUoAQ&biw=360&bih=567&sei=7nroUeeAOY3liwLcloH4DQ#biv=i%7C16%3Bd%7CUxI41C WHdZI60M%3A
heartbrand
07-18-2013, 07:45 PM
B careful wut u wish for, if u guys start winning some mobs and suddenly variance is put in I just don't see u guys being able to mobilize for targets. /shrug
Stasis01
07-18-2013, 07:47 PM
HB Lawyeren it up - we all know this needs changing.
Bazia
07-18-2013, 07:51 PM
I think hb's point is that any guild other then nihi isn't even capable of mobilizing for a raid mob a week in advance if scheduled on a guild site.
Nonetheless in like 15-20 mins, also variance is gay as fuck what are you all on.
heartbrand
07-18-2013, 07:54 PM
Here's the thing, at the end of the day variance might help you get like what one or two mobs that pop at 4am EST with no pvp? But when the new guild of the month fizzles out, and fizzle out it will, variance will serve only to grief the people who actually play here. I truly don't believe it will lead to more pvp. The mobs currently are in the perfect spawn timer for everyone to compete, if you can't compete with that how will you compete at weekday spawns during work hours when nihilum can bat phone 20+ in seconds?
Stasis01
07-18-2013, 07:55 PM
If you want a raid mob you go against Nihilum prime time for the only day in the week raid shit spawns - this is the gayest system ever.
It would work if Nihilum wasn't life dedicated to the cause of ruling red99 - but that's not reality.
It's not about being capable of mobilizing - it's realising you can't face them heads up and then losing morale/quitting.
Stasis01
07-18-2013, 07:57 PM
When they shouldn't be able to set up mob rotations like this - it's too easy and cock blockable.
heartbrand
07-18-2013, 07:58 PM
Nothing you just said is an argument for variance helping pvp.
The only thing variance will do is perhaps allow a shot at sniping a mob at 4am est when everyone is asleep that's not pvp. You think you're going to compete against rallyd tune and nizzar with track bots 24/7 in every zone ready to bat phone 20+ with the click of a button? L o L
Tomato King6
07-18-2013, 08:04 PM
variance will destroy nihilum
also like to add every page is still heartbrand and nirgon being dumb
HeisChuck
07-18-2013, 08:05 PM
Q: how do you compete with such a core of players with no life?
A: you don't bother.
Bazia
07-18-2013, 08:07 PM
Chuck wins i think
Stasis01
07-18-2013, 08:07 PM
With variance you don't have to directly compete with the neckbeards all the time - sniping the odd mob is classic, and makes shit fun for #2+ guilds.
Stasis01
07-18-2013, 08:09 PM
Noone could face PDM head on - but they didn't have shit NEARLY cockblocked like this, not even fucking close.
And I bet Nihilum wouldn't either.
heartbrand
07-18-2013, 08:22 PM
Dunno I played on xegony in inner circle and we held every single raid mob down through almost planes of power.
hagard
07-18-2013, 08:23 PM
ps: variance is a terrible idea
Kraftwerk
07-18-2013, 08:28 PM
Dunno I played on xegony in inner circle and we held every single raid mob down through almost planes of power.
It must be nice to achieve personal growth and change rather than doing the same stagnate thing over and over.
heartbrand
07-18-2013, 08:31 PM
Server not great but its not because there's no variance it's because there's not enough people in the world who care about eq pvp combined with a lack of dev attention to the same problems that have been brought up since day 1 as well as a botched launch and the marshmellow gal
hagard
07-18-2013, 08:34 PM
server really needs resists tweaked
thats the only glaring weakness imo
Bazia
07-18-2013, 08:36 PM
one of problems is that i literally cannot remember the last pvp bug that was fixed on server
theres no point in reporting them they simply are not addressed
hagard
07-18-2013, 08:39 PM
one of problems is that i literally cannot remember the last pvp bug that was fixed on server
theres no point in reporting them they simply are not addressed
yeah, dispell bug will be in for a while I bet
hagard
07-18-2013, 08:39 PM
but lets get back on track
resists are fucking terribad
p-niner
07-18-2013, 09:00 PM
pvp variance does not equal blue variance
Nirgon
07-18-2013, 09:38 PM
I took a weed whacker real slow to this lemon tree sapling
I warned you
Xantille
07-18-2013, 11:06 PM
ahahahahahahahahahahahahahahahahahahahahahahahahah a
dis thread
SamwiseRed
07-18-2013, 11:10 PM
what are those ticket money things
Stasis01
07-18-2013, 11:15 PM
hahaha thanks man.
Zereh
07-19-2013, 12:45 AM
Variance will do absolutely nothing for you and it won't hurt us. When the mobs spawn has nothing to do with your ability (or more accurately, your inability) to kill one. If you can't garner enough of a PvP force to contest mobs when you know exactly when they'll be up - how are you ever going to handle getting a raid force together on the fly?
Lopretni
07-19-2013, 12:49 AM
what are those ticket money things
I think those newfangled Europeans call it 'colour'.
This is quite the read. The fear of not being able to simply instruct your 40+ force of randomly tagged folk to present themselves sunday. I find it unfortunate that you do not want to step up to the challenge of a scenario where everything can not be easily monopolized by the guild ahead.
Heartbrand .....
Now that YT and exp loss have been given the axe patch, what other stuff would people like to see that doesn't require a fresh server [aka no teams suggestions]?
For me this is my wish list:
1) Leaderboard. It will need a way to account for assists somehow to not be gimped but a Leaderboard of some sort would be cool and something to do when there's no dragons to slay pals.
2) EXP boost. While in theory I'm a fan of keeping exp slow for a variety of reasons, none of those reasons seems to carry any weight when the initial impression people get here is a barren wasteland with no groups and only fungi wearing rogue epic twinks griefing you.
3) Variance. I never thought I'd say this in a million years but the whole all mobs on a one day timer within three hours thing is getting old fast. The excitement of quickly assembling to kill a mob against another guild seems more fun to me at this point than killing Trakanon for the 500th time.
4) Item loot even if its implemented as a flaggable option that makes you wait maybe a week to unflag from it. This would remedy the claim of people who say its too late to implement it now. I think most people would flag tbh.
5) Fix CC. While I've seen some posts like player x resisted my root all the time what is the issue, the point is I shouldn't have to wear MR gear in every slot just for a chance at resisting root.
6) Maybe in lieu of variance a once a week at random time raid mob pop in a random zone that could drop a piece of LR or something else cool. Something to fight over that can't be predicted when it will pop etc.
Just some thoughts.
You are so fucking fickle, its unbelievable. This is the kind of shit that makes you the server's rat.
If I cared enough, I'd dig up the Velious post where you went on about How Kunark offers absolutely no road towards advancing for the guild in second place. For once in your life, have some integrity. I throw up a little at the thought of having been guilded with you.
Num1RecommendedByDentists
07-19-2013, 02:54 AM
lul
Someone Please be a sweetheart and find the post regarding Kunark providing no path of advancement to an alternate guild.
p-niner
07-19-2013, 03:04 AM
Wow lite just dunked u real gud
BEing a lawyer on the internet forum bites u in the ass sometimes
just follow stasis to gloryland buddy, u dont even play eq other than to raid even tho u habe every singke item you could ask for. Keep playing league with all of us and log into eq for yt not dkp.
p-niner
07-19-2013, 03:06 AM
what are those ticket money things
Looks like canadian monopoly money
heartbrand
07-19-2013, 03:08 AM
I made that post and then I spoke with people who actually played on blue with variance and realized what would actually happen if it were to be put into play here, so I changed my opinion on it, sue me brah. I stand by my assertion that variance will just be an inconvenience to nihilum and result in 95% of mobs still being killed by nihilum with the occasional 4am sniping.
Kunark doesn't offer alternate progression it's incredibly easy to cock block, just as it was during classic on my server. There are few raid mobs, only one loot candy zone (VP) locked behind one raid mob (Trakanon). Velious offers halls of testing, NToV, plane of mischief, kael, dain, skyshrine, plane of growth, plane of mischief, Zlandicar and first brood dragons, wuoshi, ring wars / shawls, velktor, sleepers tomb, etc etc. One guild cannot hold all of that down, not even close.
Variance has a good intention: increased pvp. But unfortunately on this server it's implementation would ultimately be flawed. If this was a vibrant pvp server with more people you could make an argument variance would result in more pvp, here it will just be my cell phone getting texts at 2pm on a Tuesday that its time to mobilize for faydedar as I log on and read mad azrael people going "lol 50 people at 2pm for faydedar" (lol they prolly rite).
Labanen
07-19-2013, 03:13 AM
So, at this point the best argument for variance is a brainfart Checkraise had a while ago ?
It wont hurt us and it wont help you to put in variance. It is however not classic to have on a red server, and the only result is poopsocking which will give you guys even less of a chance. Now instead of having the chance to zone in while we re engaged or clearing you will be offered the chance to zone into a raidforce buffed to the tits and who is doing nothing.
heartbrand
07-19-2013, 03:20 AM
Variance could be good if the complete dynamics of the server were different, I.e hundreds of players multiple guilds with 20+ people, etc. it's a two guild server tho u no when the mobs pop, during Sunday peak time of the week. If you can't win those battles how are you going to win during the week during work hours? If anything variance will kill your guild because its more casual and has far less neck beards. You'll burn most of your members out trying to out poopsock nihilum for 4am CT's like you did during trak when aim chat was full of "well that was gay never playing again" remarks.
p-niner
07-19-2013, 03:28 AM
I log on go raid then go to bed. U wouldnt even know I was in this box if /who all didnt work.
Kraftwerk
07-19-2013, 03:39 AM
I agree with Heartbrand, the core problem is that Nihilum has amassed a far greater number of neck beard lifers.
I also agree with Heartbrand in that there would be an improvement for the opposing guild from Nihilum getting 100% of raid mobs to Nihilum getting 95% of raid mobs.
RoguePhantom
07-19-2013, 07:32 AM
No. Problem is that they have shit on farm status.
Its not like they have people on randomly to lock stuff down, its the fact that EVERYTHING spawns on Sunday. Now, if things were random and they had everything locked down... awesome, well done by them.
But its not, its a static spawn when you can basically sit there and be in position for a pop.
heartbrand
07-19-2013, 08:25 AM
It takes you guys hours just to buff and port to a spot to pvp, how the fuck will you ever track mobs 24/7 against tune / rallyd etc and then bat phone and mobilize 20+ people for a target before nihilum? And when you all quit again, which you will, it will be a single guild box again except now with variance that will serve no purpose other than to drain any remaining fun out of the box.
Just accept it, much like TMO you will never be able to contest nihilum with variance. Variance will actually ensure that you almost never get mobs. I actually thought a bit more about this. With the current set pops you have a real shot at planning ahead and out mobilizing nihilum to a target like you did at VS and trak in the past. With variance you're basically playing into nihilums greatest strength: a willing army of neck beards waiting for the bat phone text sitting in team speak ready to go.
Just look at the 10 am patch last week. The bat phone went out and within minutes we were close to 20+. Be careful what you wish for, because variance will very likely fuck you guys. Again, you aren't really asking for more pvp you're asking for a shot at uncontested mobs, because variance will basically guarantee you guys never contest a mob again with rare exceptions.
RoguePhantom
07-19-2013, 08:35 AM
It takes you guys hours just to buff and port to a spot to pvp, how the fuck will you ever track mobs 24/7 against tune / rallyd etc and then bat phone and mobilize 20+ people for a target before nihilum? And when you all quit again, which you will, it will be a single guild box again except now with variance that will serve no purpose other than to drain any remaining fun out of the box.
Just accept it, much like TMO you will never be able to contest nihilum with variance. Variance will actually ensure that you almost never get mobs. I actually thought a bit more about this. With the current set pops you have a real shot at planning ahead and out mobilizing nihilum to a target like you did at VS and trak in the past. With variance you're basically playing into nihilums greatest strength: a willing army of neck beards waiting for the bat phone text sitting in team speak ready to go.
Just look at the 10 am patch last week. The bat phone went out and within minutes we were close to 20+. Be careful what you wish for, because variance will very likely fuck you guys. Again, you aren't really asking for more pvp you're asking for a shot at uncontested mobs, because variance will basically guarantee you guys never contest a mob again with rare exceptions.
Ok you idiot; Its not the fact that they CAN do it again.
Its more to the point that it adds even the glimmer of hope to the server that they can compete.
Sure, MOST of the time, Nihi will find a mob up, go wipe it and log back off. Again, WELL DONE by them. No one is saying they expect this NOT to happen.
All people want it the opportunity to spot a mob up, send out some texts/whatever and try to beat Nihi to the punch. Or when two mobs are up at the same time, they ninja one, other people get the other one. Instead of raid targets going down like dominoes, one right after another, they go down together.
heartbrand
07-19-2013, 08:43 AM
I would argue there's quite a few people in your guild who don't want to just snipe mobs, they want to pvp for mobs. There's also some irony to calling me an idiot while ignoring my point which was that its my belief variance would actually REDUCE your shot at mobs. Kringe has shown in the past with proper advance planning you guys are capable of contesting. What the past has also shown is that with patches aka, randomly popping mobs, you guys lack the ability to mobilize in time to contest anything. It's ok though faggot you're secretly arguing for the very thing that will ensure your guild dies.
heartbrand
07-19-2013, 08:52 AM
P.s there already is mob overlap on Sunday and you guys even with advance notice of when mobs pop STILL can't contest. Now that might change with the merge and more members (though you still lack a Kringe type leader), but it sure isn't changing with variance. You guys going to have multiple people in EJ / SF / KC / TD / Hate? You can barely even track anymore, I guarantee if this goes in there will be a drive to roll ranger alts in nihilum and dkp awarded for sitting in all of these zones 24/7. Variance was supposed to save blue as well, and yet all it has done has actually solidified TMO's ability to hold down 95% of all mobs.
Listen I get it, I also want competition, it's why I considered variance at one point. But if you critically think about it you'll see that its fools gold. You guys say over and over how bad nihilum is at pvp. Now with the merge and some leveling you'll have the chance to prove that on the battlefield and take the mobs. Variance will give you basically no shot of that as your members come home from work or wake up to find out that another mob was killed by nihilum. You're playing right into our greatest strength.
p.s. look how variance helped blue and LoZ. Look at variance in the history of other games like EQ and EQ/. All it does is burn everyone out except the ones with the most neckbeards. No better way to kill the server than this.
Kraftwerk
07-19-2013, 09:06 AM
I would love to pvp for mobs, I was there during the recent heyday in Feb-Apr and the mass pvp was great. Real talk time, Nihilum recruited and people joined for pixels. Opposition numbers dwindled and the odds of us ever putting up the same numbers we had in that Mar-Apr period are slim. I mean you guys had 34 people in an uncontested PoSky last night, wtf do you think happens when it's a real target.
Don't omit the #'s part of this as if its balanced. And even balanced doesn't work due to y'all having every possible good item(I'm not saying lolVP gear, just good gear) from playing so long, so in reality we would need 110-120% of your force since ours is half sub 60 patched together gear. All that being said, I'll never join Nihilum and I'm glad to be back and tagged with good folks like Agatha, Lite, Brobb and Sektor even Dickpuppy to fight Nilly. I feel dirty typing out a HB length essay on this topic, but you keep omitting #'s as if its just our skill(which could also improve - ex: I'm terrible) preventing us from pvping for dragons.
GrobbGangsta
07-19-2013, 09:09 AM
Serious pixel frenzy going on in this thread.
Nobody cares about your double digit geared alt. Why are yall so terrified of competition
heartbrand
07-19-2013, 09:13 AM
Serious pixel frenzy going on in this thread.
Nobody cares about your double digit geared alt. Why are yall so terrified of competition
Well with an argument like that I have been convinced, variance will increase competition, sign me up. You should run for politics sir I'm sure you could end gridlock there as well with your stellar logic and argumentation.
GrobbGangsta
07-19-2013, 09:17 AM
The only thing Nihilum quadruple posts about is pixel retention, and I see a lot of quadruple posting up in here. Pixel frenzy is the natural conclusion. Ease up bro.
Sorry your feeble Maryland law mind cannot grasp basic logic.
heartbrand
07-19-2013, 09:28 AM
Bad troll is bad, let me know when you have a counter to my points.
GrobbGangsta
07-19-2013, 09:38 AM
Bad troll is bad, let me know when you have a counter to my points.
Its pretty simple. You wouldn't be so vehemently against it if you didn't think there was an outside chance it could result in some pixel loss/competition. Last time there was SLIGHT competition (Feb-April period), you guys nipped it in the bud quick by scooping up a bunch of players and gearing them out to resume the sunday raiding schedule.
You can sit there and say that you "wish people would join up" to create competition but it is a load of bullshit.
heartbrand
07-19-2013, 09:50 AM
Cool, again, let me know when you have a counter to my points as to why variance will not increase competition but actually strengthen nihilums hold on the server. Since you seem pretty dense ill help you out and lay them out in numbered order for you:
1) Classic lacks the numbers and organization required to track mobs and then bat phone and mobilize for a mob.
2) Variance requires an epic amount of poopsocking and playtime that will burn out the far more casual / selfish players in Classic.
3) Variance denies Classic it's most formidable weapon against nihilum, the ability to plan ahead and set up shop before nihilum does at a raid mob and take zone control.
4) Variance has been proposed for the same reasons on other servers such as blue and has failed miserably.
5) Variance requires an even larger raid force because you need to be able to field a raid force 24/7. This will play against Classics number disadvantage and further skew the server to nihilum who will also step up recruiting which has recently been tightened.
6) There are no winners with variance, just lost lives.
Also, your ad hominem attack on me is a bit off base, I don't need any of these pixels. This system would actually favor me in dkp because I work from my home office and can log on for a bat phone at 3pm. Those with traditional office jobs cannot.
heartbrand
07-19-2013, 09:52 AM
If you really want to "win" and I think chuck is right here there's only losers on red99 no winners, then you need to change your strategy. You guys have been trying to go for targets like faydedar, mobs in large open zones that are impossible to hold down and have shit loot, instead of heading straight to seb to hold down trak and get more VP keys. You want to grief nihilum? Then start killing VP mobs.
big league chew
07-19-2013, 09:55 AM
this is your guys posts blah blah blah pixels blah blah blah blah blah mobs blah blah blah blah uncontested mobs blah blah blah uncontested pixels pixels blah pixels blah mobs blah batphone blah mobs blah blah blah blah variance blah blah blah blah blah blah blah blah blah blah pixels
HeisChuck
07-19-2013, 09:57 AM
stop the essays hb
RoguePhantom
07-19-2013, 10:16 AM
Cool, again, let me know when you have a counter to my points as to why variance will not increase competition but actually strengthen nihilums hold on the server. Since you seem pretty dense ill help you out and lay them out in numbered order for you:
1) Classic lacks the numbers and organization required to track mobs and then bat phone and mobilize for a mob.
2) Variance requires an epic amount of poopsocking and playtime that will burn out the far more casual / selfish players in Classic.
3) Variance denies Classic it's most formidable weapon against nihilum, the ability to plan ahead and set up shop before nihilum does at a raid mob and take zone control.
4) Variance has been proposed for the same reasons on other servers such as blue and has failed miserably.
5) Variance requires an even larger raid force because you need to be able to field a raid force 24/7. This will play against Classics number disadvantage and further skew the server to nihilum who will also step up recruiting which has recently been tightened.
6) There are no winners with variance, just lost lives.
Also, your ad hominem attack on me is a bit off base, I don't need any of these pixels. This system would actually favor me in dkp because I work from my home office and can log on for a bat phone at 3pm. Those with traditional office jobs cannot.
1) What?
2) Yeah, because giving people who are randomly on, the ability to spot a mob up, let their guild know, and attempt it when others aren't around is a TERRIBLE thing.
3) Stupidest thing I've ever heard. Yeah, plan ahead, sit there for a spawn only to get shit on by 60 VP geared toons. BRILLIANT LAW MIND.
4) Since when?
5) This is the point of Variance. It allows others to mobilize when THE PLAYERS are able. Not when the SERVER says they should.
6) Winners.... The Server. Nihilum. Other guilds. Lives will benefit. Euro's and people who have odd play times have a chance at a random raid spawn with Variance.
Elderan
07-19-2013, 10:17 AM
I would rather lose a mob at 7pm due to pvp than get one at 5am due to no pvp.
heartbrand
07-19-2013, 10:23 AM
Response:
1) Not sure why this is confusing. You guys are awful at mobilization and all facets of the game that are critical to variance. If it takes you hours to show up to pre-planned guild events, how long is it going to take for you to bat phone 20+ people, port them to the location, buff up, etc., without Kringe leading you?
2) You will need multiple rangers /monks [keep in mind tracking just got raped and rogue sneak/hide sucks now] at all mob spawns 24/7. Who do you think will succeed at this? Nihilum or Classic?
3) Kringe showed it works multiple times in the past when he led you guys to victory for a couple of weeks. You were able to plan ahead and get to Sebilis and KC before Nihilum, thus take zone control and minimize the number / gear advantage. You have no such advantage with variance where you'll be scrambling like chickens with your heads cut off to get to a target as the Nihilum protoss zealots are logging en mass to the bat phone OT hammering / buffed / @ target in < 10 Minutes flat, while you guys are still fighting with each other about what zone to pick up player X in.
4) If you can't even admit Variance has been a massive failure on blue99 I really don't know what to say. It was thought to be the savior to the problems of raid congestion and all it has done is solidified TMO's position as top dog.
5) You completely missed the point. You guys have a number disadvantage. You merged to somewhat try to counter this, and can also use planning and pre-zone control to your advantage in places like Sebilis where the people with zone control have a massive advantage. Variance will rape this advantage. See last weeks Faydedar for example.
Thanks.
Nirgon
07-19-2013, 10:31 AM
stop the essays hb
This isn't getting changed.
Case dismissed.
Pack your keyboard into your trial bag and get out of this thread.
Nirgon
07-19-2013, 10:32 AM
I would rather lose a mob at 7pm due to pvp than get one at 5am due to no pvp.
No you wouldn't
The thought of not getting your pixel injection makes you crazy and you know it
p-niner
07-19-2013, 10:36 AM
pvp.
lol'd
p-niner
07-19-2013, 10:37 AM
I wish sektors and Agatha great success
I just log on to exp and hope for some in-range pvp and not lvl 60s vs lvl 52's pvp now
not worried about end game, its a lost cause.
waldo
07-19-2013, 10:40 AM
You know what they could do? Let people copy chars from blue onto red, this would help the smaller guilds get more people with levels and would increase the population. You could even have them transfer naked to make it a little more fair.
Nirgon
07-19-2013, 10:57 AM
It's time for PvP, everyone get buffed.
We might have to eee ehhh use eehhhh eee ehhhh.
Elderan
07-19-2013, 12:05 PM
You know what they could do? Let people copy chars from blue onto red, this would help the smaller guilds get more people with levels and would increase the population. You could even have them transfer naked to make it a little more fair.
I am all for it as long as they come naked.
Malevz
07-19-2013, 12:08 PM
Didn't read any of this thread, but they have variance, it's on blue. Here you fight for your supper or go hungry. Also you can try WoW, they have something called 'instances', you won't have to fight for mobs ever again.
Nirgon
07-19-2013, 12:33 PM
It's not a good idea, I promise
People will just move all their blue droppable shit to empty chars, transfer naked char..
RMT and market chaos.. I'd highly advise against it
Smedy
07-19-2013, 12:33 PM
I posted about this about 3 months ago, think even stasis said it was retarded at that point.
It's stupid to not have variance, to allow the top guild simply logon a 50 man force every 3 hours of a whole week is bad for the entire server, the only people who gains from this is the top server and none else, there's litteraly no competition in recruiting a massive zerg and have them logon 3 hours each week, cmon now negros, fix it
why do red have to suffer this shit when its already fixed on blue, also fix ducking spells, blue can duck spells, why the fuck can't red, stop being black or soon ill zimmerman ya'll, you feel me bros?
Nirgon
07-19-2013, 12:35 PM
More like change ducking casts on blue, red's got this one thing right
heartbrand
07-19-2013, 12:52 PM
Ya problem of monopolizing content has been fixed by variance on blue LOL cracking up
Nirgon
07-19-2013, 01:01 PM
Trust me I never want to say Heartbrand is right, but he is
Trust me also, I'd love to see variance get implemented and Nihilum's Sunday funday arterial pixel injection ruined but..
it's not classic.
And I have principals.
You are all capable of doing what Kringe recently did to push their raid times back, pvping and griefing them and then subsequently getting targets.
Like he said, stop putting selfish interests first.
OG-Holo and the Kringe lead Azrael were both very capable of beating Nihilum and proved it. You're not doing it right.
What happens after you win is another story :P.
mostbitter
07-19-2013, 01:17 PM
too bad the server is missing the 20 dentists required to field an even force to contest nihilum. not sure what rock you've been hiding under but even with the new merge of force and azrael i havent seen more than two groups online at once.
Nirgon
07-19-2013, 01:22 PM
I think 12 is the required number of Dentists
(Not necessarily 60 or VP geared either)
heartbrand
07-19-2013, 01:23 PM
So if you can't field more than two groups how the hell are you going to have trackers 24-7 in every zone ready to bat phone 20+ people to contest targets during the week? A lot of this seems like people just trying to find a way to "grief" nihilum by making the server miserable to play on rather than an honest attempt to create competition.
p.s Trakanon is a 3 day spawn he will be popping around 730 est Saturday night. Weekends don't work for you? He will pop again on Tuesday night. Tuesdays don't work for you? Well he will be up again Friday night. Don't like Fridays? Well you're in luck cuz he will be up yet again on Monday night.
karsten
07-19-2013, 01:28 PM
fight for your supper or go hungry.
look i'm not sayin' anything, i'm just sayin a lot of people on this server could probably stand to go hungry a couple days so that they don't break their cpt. Kirk swivel chair
Malevz
07-19-2013, 01:43 PM
Members Present at Venril Sathir on July 14, 2013
... found 22 attendee(s)
Members Present at Severilous on July 14, 2013
... found 24 attendee(s)
If you need GM's to hold your hand with variance, to contest the minimal numbers used to kill these mobs, you don't belong on a pvp server, you need instances. Period.
Stinkum
07-19-2013, 01:47 PM
smdh
what happened to all that shit red players talk about "lol @ bloobs, on red i pvp for my pixels"
then a 15 page thread where the server's begging "please put in variance so we can poopsock like they do on blue and not pvp for dragons"
***** r u srs??
juicedsixfo
07-19-2013, 01:49 PM
smdh
what happened to all that shit red players talk about "lol @ bloobs, on red i pvp for my pixels"
then a 15 page thread where the server's begging "please put in variance so we can poopsock like they do on blue and not pvp for dragons"
***** r u srs??
this is what happened
they got ran in to the ground by a bunch of bluebies, and then just joined them
RoguePhantom
07-19-2013, 01:53 PM
So if you can't field more than two groups how the hell are you going to have trackers 24-7 in every zone ready to bat phone 20+ people to contest targets during the week? A lot of this seems like people just trying to find a way to "grief" nihilum by making the server miserable to play on rather than an honest attempt to create competition.
p.s Trakanon is a 3 day spawn he will be popping around 730 est Saturday night. Weekends don't work for you? He will pop again on Tuesday night. Tuesdays don't work for you? Well he will be up again Friday night. Don't like Fridays? Well you're in luck cuz he will be up yet again on Monday night.
Listen dumbass. No one is saying they are going to steal EVERY mob. What will happen is that random people will be in Karnor, and spot a VS spawn during the day. Put out the call, pull people in and go for VS.
THAT scenario is what Variance adds.
Secondly, the fact YOU know when it will spawn, means Nihi will have their toons camped there those days/times. The most that can happen is that people harass them, but inevitably not be able to STEAL it.
Variance adds RANDOMNESS to spawns. Not a specific 'granting raid mobs' to other guilds. Will Nihi still camp most mobs? Yes. But what happens is that you offer the ability for guilds to snipe something before everyone knows its up.
No one is going to have trackers at every spot 24/7 you idiot. Variance just means that there is the chance for people to mobilize and get stuff going before everyone knows the spawn time of a mob.
heartbrand
07-19-2013, 01:56 PM
Already addressed every inaccurate assertion in your post multiple times thanks.
Stinkum
07-19-2013, 01:59 PM
variance is a game of chicken except the test is "which guild is full of the absolute biggest losers and have nothing in their lives whatsoever that they'll poopsock trak for 13 hours?"
and i think we all know the answer to that question
Malevz
07-19-2013, 02:00 PM
So this is going to be the red dawn 11.0 strategy? Usually we get pvp before the crying and whining for pwipe, variance and other GM related hand-holding starts.
If you're set on this course of action, and refuse to pvp for mobs, you may apply to Duke Nizzar, or his proxy Emperor Checkraise for a government bail out. Otherwise you can cry for your pixels to GM's instead of pvping for them as nature intended.
RoguePhantom
07-19-2013, 02:04 PM
Already addressed every inaccurate assertion in your post multiple times thanks.
You still aren't right though, keep responding with your idiotic comments, just keeps your reputation as the joke of the server going.
heartbrand
07-19-2013, 02:04 PM
Listen dumbass. No one is saying they are going to steal EVERY mob. What will happen is that random people will be in Karnor, and spot a VS spawn during the day. Put out the call, pull people in and go for VS.
THAT scenario is what Variance adds.
Secondly, the fact YOU know when it will spawn, means Nihi will have their toons camped there those days/times. The most that can happen is that people harass them, but inevitably not be able to STEAL it.
Variance adds RANDOMNESS to spawns. Not a specific 'granting raid mobs' to other guilds. Will Nihi still camp most mobs? Yes. But what happens is that you offer the ability for guilds to snipe something before everyone knows its up.
No one is going to have trackers at every spot 24/7 you idiot. Variance just means that there is the chance for people to mobilize and get stuff going before everyone knows the spawn time of a mob.
Just a quick question. How come this hasn't worked on blue? Why does TMO still get all of the mobs despite it being as simple as someone spotting a mob in a zone and quickly [LOL using the word quickly with Classic] killing the mob? Because it doesn't work like that. Here's how it would actually happen on Red99:
Tune or Rallyd or Vaporize or one of our very own Professional EQ Players holding multiple EQ Doctorates in Luckier than Exploit will spot a force suddenly massing in DL. Within 30 seconds my cell phone will be buzzing 10x saying "PVP MOB UP PVP MOB UP", in around 5 minutes there will be 20+ Nihilum in OT at the boat. During this time Classic will be porting around in South Ro and other places desperately trying to gather people as their noble group of 5 in Karnor's has now been over ran by the Nihilum Protoss Zealots. Lite will be barking orders in TS about PVP strategy, nobly running people with his selos across Burning Woods to fight the good fight. About 45 minutes later they will arrive as we're all logging off with VS greaves x2. Much OOC will be had about no lives and neck beards and mad and bad and sad. That and the fact there's already multiple nihilum chars in the <Classic> guild with TS info and that multiple guildies of yours leak everything to the AIM Chat group so we would know in 5 seconds if a mob was up.
Nice try tho.
Malevz
07-19-2013, 02:06 PM
Tune or Rallyd or Vaporize or one of our very own Professional EQ Players holding multiple EQ Doctorates in Luckier than Exploit will spot a force suddenly massing in DL. Within 30 seconds my cell phone will be buzzing 10x saying "PVP MOB UP PVP MOB UP", in around 5 minutes there will be 20+ Nihilum in OT at the boat. During this time Classic will be porting around in South Ro and other places desperately trying to gather people as their noble group of 5 in Karnor's has now been over ran by the Nihilum Protoss Zealots. Lite will be barking orders in TS about PVP strategy, nobly running people with his selos across Burning Woods to fight the good fight. About 45 minutes later they will arrive as we're all logging off with VS greaves x2. Much OOC will be had about no lives and neck beards and mad and bad and sad. That and the fact there's already multiple nihilum chars in the <Classic> guild with TS info and that multiple guildies of yours leak everything to the AIM Chat group so we would know in 5 seconds if a mob was up.
Nice try tho.
God I just saw the teaser trailer for this on YouTube, can't wait til it hits the theaters.
heartbrand
07-19-2013, 02:07 PM
It takes you guys like four hours just to clear to CT, and you're talking about sniping raid targets? ROFLCOPTR. Also, with variance and the new tracking nerf, good luck knowing if Innoruuk is up in Hate without clearing Hate every fucking day. Good luck tracking Faydedar and Talendor and Severilous. I'd love to be the guy running in TD all day to see if Fay has popped yet with the 5 inch long Druid track. You make it sound as tho it's as easy as, "ooo I saw talendor up" and within 5 minutes you've "sniped" the target. You now have to get 20+ people online in Skyfire setup and buffed, have to pull Talendor to the spot, etc. For <Classic> unless somehow things have just dramatically improved in the last 2 hours, we're talking an hour MINIMUM to pull that off. And this is for a guild that supposedly can't even get TWO groups online at the same time, and now they're gonna get 20+ online, buffed and at the location within 10 minutes and down the mob before Nihilum can react? LOL? Your best case scenario with Variance is like 1x VS every five months if it pops around 430am EST, and even then I've seen our professional EQ player crew and I'm doubtful. However, with static spawns, you get the chance to map out a strategy. You know VS pops @ X and that there's mob overlap, you can instead head to the mob we're not doing and set up, get prepared and beat us to it. You can hold the Seb zone line and snipe us as we can come up, or camp the rings. You have shots at multiple targets even sweeping the day like Kringe has done in the past, and much PVP would be had.
tl;dr Variance best case scenario = 1x VS every half a year with zero pvp
Classic scenario = Possible sweeps of spawns every week with tons of pvp
klant
07-19-2013, 02:13 PM
raze dont act like you played on a pvp server before this one. nihi doesn't want real competition, its just abunch of blue fucks that didn't get raid content on blue so they came to red to zerg pve. And then they sit behind faction in kc, out numbering you 3:1 and talk shit. funny, pathetic stuff
heartbrand
07-19-2013, 02:14 PM
raze dont act like you played on a pvp server before this one. nihi doesn't want real competition, its just abunch of blue fucks that didn't get raid content on blue so they came to red to zerg pve. And then they sit behind faction in kc, out numbering you 3:1 and talk shit. funny, pathetic stuff
yet here's a thread started by hardcore "pvpers" asking for variance so they can snipe targets with no pvp
Malevz
07-19-2013, 02:18 PM
I played Vallon from open til GoD. Klant, weren't you a bard on vallon, think we may have been guilded together? We have Rythm too, and a few other ex-Defiant, the guy who played Keaki, Mendan, can't remember who he played. We even have Samuell, who was my guild leader on Sullon when I played there for a while, course he was a mage then.
So to answer your question nope, never played on a pvp server.
If you can't stop 22 people at VS, at the zone in, hell if you can't stop that with one solid group, you don't need GM help, you need something easier.
klant
07-19-2013, 02:20 PM
honestly bro, I would rather have variance just to make you fat fucks work harder, and waste more of your time on this game. could you imagine how dedicated you guys would have to be. you will have to decide between real life and norrath life
\http://i42.tinypic.com/jj1v7t.jpg
RoguePhantom
07-19-2013, 02:21 PM
Ok... Heartbrand, try to follow this simple statement.
Just because Nihi may still have every raid mob on lockdown after Variance, does NOT mean its a bad thing for the server.
There, that is it.
Variance adds the POSSIBILITY for shit to happen differently. Trying to PvP 60 VP geared toons when the spawn is KNOWN... will NEVER work for the lower geared, numbered and leveled people. The BEST that everyone can hope is to delay the raid kill.
Variance adds the POSSIBILITY for stuff to change and be ninja'd. No one wants handouts, or shit to be given to them. Just the ability to compete. Find a VS/Serv/Gore/WHATEVER spawn at 10AM on a random day, get people there and only have to fight with 6 Nihi instead of the 40 that kill it every Sunday.
There is a reason that every MMO that does NOT do instanced raids, has variable spawn times on all their stuff. Because they DON'T want to have what is happening on Red/Blue 99 to happen to their game.
klant
07-19-2013, 02:22 PM
klant was a rog in defiant. and all those names you listed were non factors in defiant/zek. none of them pvp'd, and non were near the top of the pvp leader boards.
Malevz
07-19-2013, 02:34 PM
Vallon had PvP leaderboards? All that time I spent wandering around stabbing people and I never knew. Klant never did anything memorable, other than the whining and ragelogging. Glad to see things haven't changed.
Back to the subject at hand though... if you're going to whine for variance so you can kill mobs at 4am when Nihilum is asleep, why not just ask for them to give you loots? I mean you don't want competition you just want the pixels, might as well skip having them make it easier and just ask for what you want.
If it helps I'll give you a hint, if you see 22 at VS dispel the tank, it's all you need to do. Once VS starts running wild one group should have no problem cleaning up the other 21 people. Let me know if you hardcore pvpers need any other hints or helpful tips.
magician
07-19-2013, 02:35 PM
klant was a rog in defiant. and all those names you listed were non factors in defiant/zek. none of them pvp'd, and non were near the top of the pvp leader boards.
the way you type on 14 year old elf simulation boards leads me to believe that you are in fact also a fat man playing video games
RoguePhantom
07-19-2013, 02:45 PM
Vallon had PvP leaderboards? All that time I spent wandering around stabbing people and I never knew. Klant never did anything memorable, other than the whining and ragelogging. Glad to see things haven't changed.
Back to the subject at hand though... if you're going to whine for variance so you can kill mobs at 4am when Nihilum is asleep, why not just ask for them to give you loots? I mean you don't want competition you just want the pixels, might as well skip having them make it easier and just ask for what you want.
If it helps I'll give you a hint, if you see 22 at VS dispel the tank, it's all you need to do. Once VS starts running wild one group should have no problem cleaning up the other 21 people. Let me know if you hardcore pvpers need any other hints or helpful tips.
And you are whining about not wanting to log in more than 1 day a week to steamroll through every raid mob...
All everyone is asking for is the possibility of not not letting people time the spawn of every mob and knowing exactly when, where, why, how and how many will spawn.
Malevz
07-19-2013, 02:52 PM
All everyone is asking for is the possibility of not not letting people time the spawn of every mob and knowing exactly when, where, why, how and how many will spawn.
What people are asking for is mobs on times where they won't have competition, because they don't want to pvp for them. Perhaps instead of variance we could make it easier on everyone and just have a calendar on the website? You know X guild gets trak one week, then Y guild gets it the next?
I had a friend that played on... prexus... and worked for them I suppose. They didn't need to pvp.
Sunday, July 21st, 10ish, KC. Show up. Pussies
Variance. There's a reason smaller guilds could survive on TZ and this box is stifled by one guild worse than ever seen before, and it's variance.
It was designed to encourage guild vs guild pvp over raid targets, and was a custom feature voted on by threads, but we didn't realise the outcome.
We didn't realise Nihilum would show up for every dragon raid for years straight. It worked out OK at first, but Nihilum's gear advantage/tons of solid players/insane dedication it ruins the server.
No other guild can or ever will be able to go toe to toe with Nihilum during prime time - with variance put in Nihilum won't be able to just set up a one day a week slay every raid mob raid. Other guilds can snipe raid targets without Nihilum knowing - and eventually maybe gear up enough/get enough numbers and people having fun to actually contest.
heartbrand
07-19-2013, 02:57 PM
Wasnt no fuckin calendar on Xegony bitches
juicedsixfo
07-19-2013, 02:58 PM
Within 30 seconds my cell phone will be buzzing 10x saying "PVP MOB UP PVP MOB UP",
...
Much OOC will be had about no lives and neck beards and mad and bad and sad.
you gotta admit these go hand in hand
klant
07-19-2013, 03:01 PM
nah the pvp boards didn't come around until the pvp servers merged. If you want to give me loot, I'm currently accepting dru/rog stuff (msg me on the forums). I wouldnt mind attempting a raid at 4am if it means more even numbers pvp. and my work schedule doesn't match up with a Sunday funday.
klant
07-19-2013, 03:04 PM
What people are asking for is mobs on times where they won't have competition, because they don't want to pvp for them.
No man, we love competition. Just because you guys have a rough time 30v18 doesn't make it competition. Just saying if something did happen to spawn at 4am, the numbers would actually be much closer to being even.
heartbrand
07-19-2013, 03:26 PM
No man, we love competition. Just because you guys have a rough time 30v18 doesn't make it competition. Just saying if something did happen to spawn at 4am, the numbers would actually be much closer to being even.
ya like those CT wars we had a couple months ago.... o wait we still fielded like 30+ @4am
Something'Witty
07-19-2013, 03:30 PM
As someone who is uniquely neutral with regards to this topic (I am not affiliated with any major guild on the server), I see y'alls discussion of variance has degenerated into a mostly partisan forumquest kerfuffle.
As I see it, Nihilum members don't want variance because it makes their PvE lives tougher (e.g., scouting mobs, lessened ability to schedule raids / more reliant on bat phone, and introduction of poopsocking).
Non-Nihilum members (minus Nirgon...) want variance because it introduces the possibility of sniping mobs during non peak Nihilum raiding hours, it might result in fewer Nihilum members showing up when a mob does spawn (i.e., exact raid times can't be planned out in advance), and it generally makes Nihilum work harder for pixels.
Personally, I don't think variance will increase PvP, I mean currently you know exactly when and where raids will be occurring, if you want to PvP just show up. However, if Nihilum takes a huge hit in member raid attendance, then the opposition might stand more of a chance. Regardless, this doesn't equate to more PvP, it just increases the opposition's chance of winning.
TL;DR - Nihilum members say "variance is bad because it will make us work more," Anti-Nihilum caucus says "variance is good cause it will make Nihilum work more," and I say it won't increase PvP.
P.S. I am still undecided on the issue because no one has really made a compelling argument one way or the other. Maybe a compromise, introduce variance, but with shorter windows (e.g., 6 hours instead of 12).
nilbog
07-19-2013, 03:36 PM
Couldn't you make it a server raid of all guilds versus Nihilum? Everyone vs them, divide loots between present guilds, or once opposition down, kill each other.
Do that a few times and things may change.
Or I am not understanding?
juicedsixfo
07-19-2013, 03:40 PM
divide loots between present guilds
sounds like something that would go smoothly
Kraftwerk
07-19-2013, 03:41 PM
Couldn't you make it a server raid of all guilds versus Nihilum? Everyone vs them, divide loots between present guilds, or once opposition down, kill each other.
Do that a few times and things may change.
Or I am not understanding?
Refer to Mar-April for that. Nilly got scared, showered people with pixels and the resistance had defectors. More weak souls joined Nilly, then server reset at noon on a Tuesday and Nilly had the most unemployed people so they cleared it and have kept it down and recruited the rest of the server ever since. Of the lvl 52+ pop I would say its 75% Nilly and they like it because they are afraid of not getting pixels. New players keep joining Nilly rather than fighting and the cycles continues. Last night they had 34 people in Sky while the other guilds had two groups of in lvl people.
Don't take this the wrong way, my playstyle is more Chewie esque these days (log on gank log off) but how are you guys in Nilly not bored by now?
nilbog
07-19-2013, 03:41 PM
or once opposition down, kill each other.
Something'Witty
07-19-2013, 03:41 PM
Couldn't you make it a server raid of all guilds versus Nihilum? Everyone vs them, divide loots between present guilds, or once opposition down, kill each other.
Do that a few times and things may change.
Or I am not understanding?
^^^
Kraftwerk
07-19-2013, 03:44 PM
I think in total only 5 people have ever left Nilly. Mellow, Tehruoh, Zozo, Kayleah and Stasis. Tehruoh and Kayleah begged back in on hands and knees. They would never fight each other. It's like the Borg at this point.
Kraftwerk
07-19-2013, 03:50 PM
Heartbrand you better pray to God this Shabbat that this post doesn't gain traction : http://www.project1999.org/forums/showthread.php?p=1035132#post1035132
heartbrand
07-19-2013, 03:55 PM
Couldn't you make it a server raid of all guilds versus Nihilum? Everyone vs them, divide loots between present guilds, or once opposition down, kill each other.
Do that a few times and things may change.
Or I am not understanding?
There's a very small player base here for a number of reasons, including the fact that we have game breaking PVP bugs for over a year now that make PVP less than enjoyable. There's no love loss between the 100 people on this server so no one wants to switch sides for the most part. If there were a larger community you might see a lot more of it.
Andis
07-19-2013, 04:02 PM
Heartbrand you better pray to God this Shabbat
loled
Nizzarr
07-19-2013, 04:05 PM
Fix resists(They need to do more, im still getting envenomed bolt'ed @ 200pr, which is just ridiculous.. Full sunstrikes when im @ 150fr.. etc the list goes on about resists)
Fix T-staff(1-10 sec random stun)
Fix skean(1-10 sec random stun)
Fix targeted aoe(Especially PILLAR OF FROST 2.7 cast time??) which have no range check on when the spell finishes
Fix druid spells irregularities(while you're at it!)
Then the raid scene will probably fix itself. Theres these glaring imbalances that makes people not want to log in or PVP at all.
Current PVP environment is not quite fun for a lot of classes. People get really irritated about 18 seconds stuns. This is not fun. Make it fun and more poeple will play.
heartbrand
07-19-2013, 04:14 PM
Heartbrand you better pray to God this Shabbat that this post doesn't gain traction : http://www.project1999.org/forums/showthread.php?p=1035132#post1035132
it was a troll
Nothxu
07-19-2013, 04:16 PM
Originally Posted by nilbog
Couldn't you make it a server raid of all guilds versus Nihilum? Everyone vs them, divide loots between present guilds, or once opposition down, kill each other.
Do that a few times and things may change.
Or I am not understanding?
It is almost like that now with the Force / Azrael merger. We saw them have some success fielding massive numbers and staying up till like 6 am on work nights for like a week straight, but they all got burnt out and quit and cried about GM favoritism and server repops. Previously, the opposition has given up easily and had shitty leadership. You also have little pockets of faggots that just pvp to pvp and can't organize for shit (see Andis and crew, FoH, etc) that might pad the population numbers, but they don't really aid the effort of going against Nihilum.
With how resists are fucked up on this server, gear or levels aren't even that much of an advantage like they should be. The only items that matter might be epics and t-staffs / skeans, but those are pretty well spread out by now if you add up Nihilium vs Force / Azrael.
I would like to see more big group fights. I think the most fun I have had on the server thus far was that fight around the fear portal that lasted like 20 minutes. Those big fights are created because people know when mobs are going to spawn and can prepare for them. I hope that maybe with this Force / Azrael merger, and if you guys are able to agree upon a true leader (not multiple officers), we might start having some fun again. I would happily sacrifice some pixels for some more awesome fights around the fear portal or in sebillis or plane of sky.
Variance would lead to no extra pvp, it would just make the server as miserable as blue.
heartbrand
07-19-2013, 04:17 PM
Fix resists(They need to do more, im still getting envenomed bolt'ed @ 200pr, which is just ridiculous.. Full sunstrikes when im @ 150fr.. etc the list goes on about resists)
Fix T-staff(1-10 sec random stun)
Fix skean(1-10 sec random stun)
Fix targeted aoe(Especially PILLAR OF FROST 2.7 cast time??) which have no range check on when the spell finishes
Fix druid spells irregularities(while you're at it!)
Then the raid scene will probably fix itself. Theres these glaring imbalances that makes people not want to log in or PVP at all.
Current PVP environment is not quite fun for a lot of classes. People get really irritated about 18 seconds stuns. This is not fun. Make it fun and more poeple will play.
one of best posts in thread, give ppl a reason 2 play here and they will come
Nirgon
07-19-2013, 04:18 PM
Honestly, if you guys can't enough people online when you KNOW the mob is going to spawn to contest on a Sunday, how are you going to get enough people online randomly? Or when these mobs (I promise you) spawn during the work day (like when the server was reset for them)?
Stinkum
07-19-2013, 04:20 PM
variance is a game of chicken except the test is "which guild is full of the absolute biggest losers and have nothing in their lives whatsoever that they'll poopsock trak for 13 hours?"
and i think we all know the answer to that question
Malevz
07-19-2013, 04:20 PM
Fix resists(They need to do more, im still getting envenomed bolt'ed @ 200pr, which is just ridiculous.. Full sunstrikes when im @ 150fr.. etc the list goes on about resists)
Fix T-staff(1-10 sec random stun)
Fix skean(1-10 sec random stun)
Fix targeted aoe(Especially PILLAR OF FROST 2.7 cast time??) which have no range check on when the spell finishes
Fix druid spells irregularities(while you're at it!)
Then the raid scene will probably fix itself. Theres these glaring imbalances that makes people not want to log in or PVP at all.
Current PVP environment is not quite fun for a lot of classes. People get really irritated about 18 seconds stuns. This is not fun. Make it fun and more poeple will play.
Fix T-staff(4 sec stun)
Fix skean(4 sec stun)
Other than that I agree. People would be more interested in a pvp server if every nuke cast wasn't landing like a lure. On live wizards actually used lures in pvp because every column/rain/draught didn't land for full, mage bolts and druid nukes were resisted more often than not. Necros were actually a decent class because their stuff landed so much easier. What's the point in playing a necro with -200 to resist lifetaps when sunstrike will destroy you at 0 resist adjust?
I like that the resist system was tweaked, but it's a resist system, shouldn't we be able to resist things?
Nirgon
07-19-2013, 04:21 PM
HB I also posted what Nizzarr did a long time ago. Except the skean problem is also the resist rate.
Those are the reasons I stopped playing.
Some people relish the fact they can kill people at unlimited range and parade around excited like wild indians.
I kinda just found it stupid after a while.
PS: I quit very shortly after Colgate looted his Trak Tooth.
PPS: He couldn't even bring himself to finish that quest here, even considering the amount of griefing he could have caused you being on the line
PPPS: Velious is happening before any of these fixes I'm pretty sure and that is a ways off (not that the devs on Velious are specifically going to be the ones fixing PvP, if it happens at all)
If you're stuck on the low pop server with broken PvP mechanics (cough Nizzarr) maybe you should have considered being less of a piece of trash on both servers
klant
07-19-2013, 04:30 PM
I just like the idea of making nihi put more time into the game and not into rl. it will be the final step in the neckbeard mutation
Nirgon
07-19-2013, 04:34 PM
You can't be any more of a neckbeard. Some of them are some real greasy Cousin It's from their profound neckbeard condition.
RoguePhantom
07-19-2013, 04:35 PM
This is not about stealing mobs from any guild and giving them to another.
Variance is all about breaking up PLANNED and PRE-SCHEDULED raids.
Its not about PvP, its not about breaking Nihi's stranglehold on raid mobs, because even if Variance is put in, they will STILL hold 95% of the mobs on lock down (which is fine).
It is just about breaking up the fact you can plan out to the MINUTE when a mob will spawn. That is the only thing Variance will add, and I don't see why people are making a big deal about why that is a bad thing? Don't you want to add randomness and chance to a game that has basically 0 randomness, randomness adds fun and chance. Hell, even Monopoly has chance!
Stinkum
07-19-2013, 04:39 PM
I just like the idea of making nihi put more time into the game and not into rl. it will be the final step in the neckbeard mutation
when you put it that way im changing my vote
Malevz
07-19-2013, 04:48 PM
It is just about breaking up the fact you can plan out to the MINUTE when a mob will spawn.
You could also plan to the minute when to attack the guild killing the boss. And if the opposition wasn't such giant weeping vaginas with the leadership skills of lemmings going over a cliff, they would probably organize opposition. It doesn't take high numbers to wipe a guild on a boss. They've shown they can field the numbers, what it comes down to is they've tried and failed, and now they want a hand out.
It's a shame, on live people would actually come and fight for mobs. Little to none of the strategy of the opposition involved their periods syncing up on the message board for the server, like red99.
Holy shit, red99, I just got it.
heartbrand
07-19-2013, 04:51 PM
Rogean already responded to the red server's grievances. He said he is going to fix some of this stuff with the new patch. Here is his post http://www.project1999.org/forums/showpost.php?p=1029904&postcount=20
o god lol'ed hard
heartbrand
07-19-2013, 04:52 PM
This is not about stealing mobs from any guild and giving them to another.
Variance is all about breaking up PLANNED and PRE-SCHEDULED raids.
Its not about PvP, its not about breaking Nihi's stranglehold on raid mobs, because even if Variance is put in, they will STILL hold 95% of the mobs on lock down (which is fine).
It is just about breaking up the fact you can plan out to the MINUTE when a mob will spawn. That is the only thing Variance will add, and I don't see why people are making a big deal about why that is a bad thing? Don't you want to add randomness and chance to a game that has basically 0 randomness, randomness adds fun and chance. Hell, even Monopoly has chance!
Because with track now having a range of approximately the size of an asian penis, running around in circles for 48 hours to see if Faydedar is up and attacking you doesn't sound fun at all. Sitting in Innoruuk's room for 48 hours doesn't sound fun.
Nirgon
07-19-2013, 04:58 PM
Hm sounds like people might not have been doing shit like that on live
Maybe they shouldn't be here
Nawmean
Loli Pops
07-19-2013, 05:07 PM
Fix resists(They need to do more, im still getting envenomed bolt'ed @ 200pr, which is just ridiculous.. Full sunstrikes when im @ 150fr.. etc the list goes on about resists)
Fix T-staff(1-10 sec random stun)
Fix skean(1-10 sec random stun)
Fix targeted aoe(Especially PILLAR OF FROST 2.7 cast time??) which have no range check on when the spell finishes
Fix druid spells irregularities(while you're at it!)
Then the raid scene will probably fix itself. Theres these glaring imbalances that makes people not want to log in or PVP at all.
Current PVP environment is not quite fun for a lot of classes. People get really irritated about 18 seconds stuns. This is not fun. Make it fun and more poeple will play.
Man. When legs is standing behind valid points you know something's not right with the server.
Jus sayin.
Something'Witty
07-19-2013, 05:25 PM
Fix resists(They need to do more, im still getting envenomed bolt'ed @ 200pr, which is just ridiculous.. Full sunstrikes when im @ 150fr.. etc the list goes on about resists)
Fix T-staff(1-10 sec random stun)
Fix skean(1-10 sec random stun)
Fix targeted aoe(Especially PILLAR OF FROST 2.7 cast time??) which have no range check on when the spell finishes
Not to derail the thread further, but have the Devs / GMs ever told the 99red community why they are reluctant to fix the problems outlined above?
(I'm too lazy to search through all the various threads on this topic)
RoguePhantom
07-19-2013, 05:26 PM
Because with track now having a range of approximately the size of an asian penis, running around in circles for 48 hours to see if Faydedar is up and attacking you doesn't sound fun at all. Sitting in Innoruuk's room for 48 hours doesn't sound fun.
Oh noes. You actually have to work and check the status of a mob in game, instead on a clock.
Bazia
07-19-2013, 05:28 PM
Not to derail the thread further, but have the Devs / GMs ever told the 99red community why they are reluctant to fix the problems outlined above?
(I'm too lazy to search through all the various threads on this topic)
From what has been posted by nilbog/rogean the pvp server is just something rogean kinda threw up to be kind to the misplaced EQEMU pvp community.
nilbog says it's "rogean's server" and rogean seems to speak as he never had plans of actively doing fixes or supporting, it was just something he did to be nice since there was no "legitimate" eqemu pvp servers in existence at the time.
Num1RecommendedByDentists
07-19-2013, 05:29 PM
Not to derail the thread further, but have the Devs / GMs ever told the 99red community why they are reluctant to fix the problems outlined above?
(I'm too lazy to search through all the various threads on this topic)
they supposedly tried looking into it, but rogaine makes all the final calls and literally will not even respond to them about it because he is too immersed in star wars
"rogean does alot, sigh"
Stinkum
07-19-2013, 05:40 PM
From what has been posted by nilbog/rogean the pvp server is just something rogean kinda threw up to be kind to the misplaced EQEMU pvp community.
nilbog says it's "rogean's server" and rogean seems to speak as he never had plans of actively doing fixes or supporting, it was just something he did to be nice since there was no "legitimate" eqemu pvp servers in existence at the time.
pretty much this ^
red99 was never meant to be a permanent home for the diaspora'd EQ pvp community. if you think of it as anything more than just a fall-back till you guys actually do find a real pvp server of your own, you're gonna have a bad time.
Colgate
07-19-2013, 05:40 PM
lol permabanned for that last post, o man
Something'Witty
07-19-2013, 05:49 PM
lol permabanned for that last post, o man
Heh, since you were responding to my question, do I get forumquest credit for the kill shot?
Malevz
07-19-2013, 05:49 PM
I have a better idea that will result in more competition, instead of variance:
1. Split every zone into a 20 foot by 20 foot square with zone lines.
2. Auto-plug. <red dawn 11.0> officers can set the auto-plug percentage for members that way. For example say they set it to 40%, and a guild member zones at 39%. It would automatically close out EQ so they can wait until the area is safe.
3. Autogate pot. Create a hotkey so <red dawn 11.0> members can click it and automatically gate. This would make it easier than fumbling in bags to locate a gate pot.
Slathar
07-19-2013, 05:59 PM
I have a better idea that will result in more competition, instead of variance:
1. Split every zone into a 20 foot by 20 foot square with zone lines.
2. Auto-plug. <red dawn 11.0> officers can set the auto-plug percentage for members that way. For example say they set it to 40%, and a guild member zones at 39%. It would automatically close out EQ so they can wait until the area is safe.
3. Autogate pot. Create a hotkey so <red dawn 11.0> members can click it and automatically gate. This would make it easier than fumbling in bags to locate a gate pot.
who r u
kill ur self LOL
hagard
07-19-2013, 06:02 PM
who r u
kill ur self LOL
/signed
Malevz
07-19-2013, 06:05 PM
My Christian beliefs do not permit me to take my own life sir. May Jesus bless you.
RoguePhantom
07-19-2013, 06:16 PM
My Christian beliefs do not permit me to take my own life sir. May Jesus bless you.
Actually, you can, you just end up in eternal hell... AKA, Red99.
juicedsixfo
07-19-2013, 06:19 PM
You also have little pockets of faggots that just pvp to pvp and can't organize for shit (see Andis and crew, FoH, etc)
faggots who just pvp to pvp
weird
heartbrand
07-19-2013, 06:28 PM
faggots who just pvp to pvp
weird
prolly cuz if you're playing EQ to just sunstrike ppl every 3 days you prolly suck @ actual competitive games like league
Colgate
07-19-2013, 06:31 PM
anything pve related is insanely boring 9 out of 10 times in everquest
juicedsixfo
07-19-2013, 06:31 PM
prolly cuz if you're playing EQ to just sunstrike ppl every 3 days you prolly suck @ actual competitive games like league
hon is where its at
heartbrand
07-19-2013, 06:32 PM
anything pve related is insanely boring 9 out of 10 times in everquest
I still find solo grinding as an enchanter decently entertaining
Malevz
07-19-2013, 06:34 PM
Here's a thread that may help:
http://www.project1999.org/forums/showthread.php?t=106518
Look at how they schedule all their raids so everyone is happy and can skip through the pixiels. Ohsogrand. If you were on blue you could do the same. No need for variance when everyone gets along.
juicedsixfo
07-19-2013, 06:36 PM
Here's a thread that may help:
http://www.project1999.org/forums/showthread.php?t=106518
Look at how they schedule all their raids so everyone is happy and can skip through the pixiels. Ohsogrand. If you were on blue you could do the same. No need for variance when everyone gets along.
So civilized.
Lopretni
07-19-2013, 07:02 PM
actual competitive games like league
competitive
league
http://i.imgur.com/pJuMnFy.gif
Kraftwerk
07-19-2013, 07:10 PM
prolly cuz if you're playing EQ to just sunstrike ppl every 3 days you prolly suck @ actual competitive games like league
Dont knock it til you've tried it.
p-niner
07-19-2013, 07:58 PM
asian penis
SamwiseRed
07-19-2013, 08:08 PM
cant arzak fix resists? if they let him fix factions, i dont see why they wouldnt let him replace null. unless he doesnt want to ofc.
Stasis01
07-19-2013, 08:36 PM
Raze we get it you're the best guild on red99 and the most dedicated - and noone can face you heads up. This is completely unlike EVERY other box in history. (Edit:Sarcasm)
Only difference is you have to put in 0 EFFORT to keep every single raid mob down, on a STATIC timer.
p-niner
07-19-2013, 08:52 PM
http://24.media.tumblr.com/tumblr_l44bj5jN7P1qz9tv8o1_500.gif
Something'Witty
07-19-2013, 08:55 PM
I remember there being variance in game during Velious on live, so when was it introduced?
SamwiseRed
07-19-2013, 08:55 PM
give him the sword of omens imo
Stasis01
07-19-2013, 09:11 PM
I remember it from as long as I can - although due to various abuses my memory cannot be relied on - but I do know that no-variance was voted on during the creation of red99 much like the other rule sets, IE no item loot.
Although we didn't know what ruleset would work best at creation - it's safe to say this is FAR TOO EASY AND BROKEN.
There is a reason Nihilum rages about the topic - because they clear every raid mob in 5 hours once a week as easily and most efficient as if it were instanced - since kunark launch minus a few weeks.
mtb tripper
07-19-2013, 09:42 PM
must work socially
p-niner
07-20-2013, 04:39 AM
Because with track now having a range of approximately the size of an asian penis
still loling
Rushmore
07-20-2013, 11:39 AM
I support this!
Tomato King6
07-20-2013, 01:18 PM
variance will crush nihilum
big league chew
07-20-2013, 01:20 PM
ive seen bolo & olob together in the same group, both with very poor reaction times
Pudge
07-20-2013, 02:49 PM
Im not sure if I posted this suggestion already elsewhere, but I'll say it here again: instead of a variance, just stagger the spawns. When the server pops, only 1 or 2 raid mobs should be up. These should be random and unknown. Then, over the course of the next 3 or 4 days, at random times, the rest of the mobs spawn. Whenever they are slewn, their timer becomes a static 7-day, just like normal, until the next server reset.
This will keep mobs on a known timer, however spread them out over the course of days, increasing PvP and giving hope to the smaller guilds that they might contest 1 day, or maybe stumble upon a dragon a day or 2 after the server resets and assemble their army in secret to try and down it at a time the enemy might not have 40+ ppl on.
Fentanyl
07-20-2013, 05:34 PM
All this talk of "dedicated players" and the players who "play the most" deserving the loot yet it seems to be that at least half of Nihilum's membership doesn't even log on til its raid time. I've been playing this game way too much and neglecting everything in real life to do so and getting nowhere. Huge incentive to just join Nihilum.. sometimess I wish I would just quit. What's the fucking point? Shits just wasting away. This game is all escapism for me, but lately its just depressing.
heartbrand
07-20-2013, 06:10 PM
All this talk of "dedicated players" and the players who "play the most" deserving the loot yet it seems to be that at least half of Nihilum's membership doesn't even log on til its raid time. I've been playing this game way too much and neglecting everything in real life to do so and getting nowhere. Huge incentive to just join Nihilum.. sometimess I wish I would just quit. What's the fucking point? Shits just wasting away. This game is all escapism for me, but lately its just depressing.
A lot of us have played an embarrassing amount of hours already, some on to their fourth alts. There's just little to nothing left in game to do for many of us outside raid hours. If you're not a wizard or Druid pvp is hard to come by. Do I really want to log on and spend 45 minutes running to KC to fight someone who is going to hug a zone line or to be rooted and zerged down? Do I want to clear into the crypt in seb to watch the group evac out as I get to the pyramid? Do I want to bother spending the time it takes to get ready to go in HS to watch the group evac out? Hence why many of us only log on for raids or mass pvp.
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